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makmakmob
Joined: Wed Jul 30, 2008 11:21 am Posts: 5
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Re: Map Pack 3 v1.0
Is there any chance you could post the read me as a .txt file?
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Sat Sep 27, 2008 5:27 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Map Pack 3 v1.0
Ehm, the readme opens in your browser. Why do you need a .txt file?
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Sat Sep 27, 2008 5:44 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Map Pack 3 v1.0
Gotcha! wrote: Why do you need a .txt file? He doesnt have an internet browser. How he got here though, is complete mystery.
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Sat Sep 27, 2008 5:57 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Map Pack 3 v1.0
Download it. Now. Or you shall be smitten by the Gods of Cortex Command.
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Wed Oct 01, 2008 12:16 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Map Pack 3 v1.0
Ragdollmaster wrote: Or you shall be smitten by the Gods of Cortex Command. Maybe not... More like you're missing out on the premier map pack currently available. Full of explosions, great bases, cool backgrounds, and awesome multiplayer!
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Wed Oct 01, 2008 12:54 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Map Pack 3 v1.0
Duh102 wrote: Ragdollmaster wrote: Or you shall be smitten by the Gods of Cortex Command. Maybe not... More like you're missing out on the premier map pack currently available. Full of explosions, great bases, cool backgrounds, and awesome multiplayer! Pretty much. Gods are just a figment of hilarious imagination. ... That being said, if you don't download this you should be banned.
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Wed Oct 01, 2008 12:57 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Map Pack 3 v1.0
venn177 wrote: Duh102 wrote: Ragdollmaster wrote: Or you shall be smitten by the Gods of Cortex Command. Maybe not... More like you're missing out on the premier map pack currently available. Full of explosions, great bases, cool backgrounds, and awesome multiplayer! Pretty much. Gods are just a figment of hilarious imagination. ... That being said, if you don't download this you should be banned. Perma-IPBanned, is more fitting. Won't you say?
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Thu Oct 02, 2008 3:29 am |
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Blue-Clone-Ninja
Joined: Wed Jul 18, 2007 10:19 am Posts: 142 Location: Somewhere being an dumbass.
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Re: Map Pack 3 v1.0
Nah, your computer should smash itself on your head. Too bad I can't get anyone to play multi with me. :C
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Thu Oct 02, 2008 3:38 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Map Pack 3 v1.0
Blue-Clone-Ninja wrote: Nah, your computer should smash itself on your head. Too bad I can't get anyone to play multi with me. :C Oh mighty gods of Lua. Please give us some multiplayer in Cortex Command.
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Thu Oct 02, 2008 10:41 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Map Pack 3 v1.0
numgun wrote: Blue-Clone-Ninja wrote: Nah, your computer should smash itself on your head. Too bad I can't get anyone to play multi with me. :C Oh mighty gods of Lua. Please give us some multiplayer in Cortex Command. Amen. And I just noticed your title.
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Thu Oct 02, 2008 11:41 pm |
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SkyGuardian
Joined: Fri Oct 03, 2008 8:31 pm Posts: 20 Location: Florida
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Re: Map Pack 3 v1.0
Dude, freaking sweet work. Just downloaded and was amazed by the dense work in the maps. Two thumbs up!!
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Fri Oct 03, 2008 10:32 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Map Pack 3 v1.0
Thanks, and welcome aboard.
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Fri Oct 03, 2008 11:08 pm |
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Galvon
Joined: Sun Sep 14, 2008 1:54 pm Posts: 1
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Re: Map Pack 3 v1.0
Ok i got it. (F-ing Vista)
Last edited by Galvon on Tue Oct 07, 2008 3:04 pm, edited 1 time in total.
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Sat Oct 04, 2008 6:54 pm |
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Joppu
Joined: Fri May 23, 2008 1:54 pm Posts: 28
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Re: Map Pack 3 v1.0
Awesome map pack! I have to ask is there any way to turn the "low gravity" off in the space maps?
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Sun Oct 05, 2008 2:43 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Map Pack 3 v1.0
Go into each scene.ini file and change the Y value of "GlobalAcceleration = Vector" to 19.82. Though I don't see why you'd want to. The low gravity is what makes it fun!
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Sun Oct 05, 2008 2:52 pm |
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