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				 NickFury666 
				
				
					 Joined: Wed Nov 21, 2007 7:49 pm Posts: 189
				 
				 
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				  Turret aiming  
					
						I'm working on my Base Defense mod, and I'm trying to make a turret only fire straight down, and I can't seem to figure it out. Can anyone help me? 
					
  
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			| Sat Sep 27, 2008 3:28 pm | 
			
				
					 
					
					 
				  
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: Turret aiming  
					
						You pretty much can't.
  Current build doesn't allow any restriction of actor aiming.
  You could make a door that allows an emitter to fire, though. 
					
  
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			| Sat Sep 27, 2008 4:35 pm | 
			
				
					 
					
					 
				  
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				 Metal Chao 
				
				
					 Joined: Sat May 05, 2007 6:04 pm Posts: 2901
				 
				 
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				  Re: Turret aiming  
					
						Don't crabs have restricted aim angles, Grif? 
					
  
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			| Sat Sep 27, 2008 4:38 pm | 
			
				
					 
					
					 
				  
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				 ProjektODIN 
				Banned 
				
					 Joined: Tue Aug 26, 2008 6:09 pm Posts: 432
				 
				 
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				  Re: Turret aiming  
					
						Yeah, but they restrict them on an X-axis.   You can restrict their angle of elevation, but you can't rotate that restriction 90 degrees to the right axis. 
					
  
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			| Sat Sep 27, 2008 4:40 pm | 
			
				
					 
					
					 
				  
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: Turret aiming  
					
						They're restricted based on a range horizontally, as ODIN said, and also the range is locked to the world; so there's no way to apply that. 
					
  
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			| Sat Sep 27, 2008 5:15 pm | 
			
				
					 
					
					 
				  
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