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 Turret aiming 
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Joined: Wed Nov 21, 2007 7:49 pm
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Post Turret aiming
I'm working on my Base Defense mod, and I'm trying to make a turret only fire straight down, and I can't seem to figure it out. Can anyone help me?


Sat Sep 27, 2008 3:28 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Turret aiming
You pretty much can't.

Current build doesn't allow any restriction of actor aiming.

You could make a door that allows an emitter to fire, though.


Sat Sep 27, 2008 4:35 pm
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Joined: Sat May 05, 2007 6:04 pm
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Post Re: Turret aiming
Don't crabs have restricted aim angles, Grif?


Sat Sep 27, 2008 4:38 pm
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Post Re: Turret aiming
Yeah, but they restrict them on an X-axis. You can restrict their angle of elevation, but you can't rotate that restriction 90 degrees to the right axis.


Sat Sep 27, 2008 4:40 pm
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Post Re: Turret aiming
They're restricted based on a range horizontally, as ODIN said, and also the range is locked to the world; so there's no way to apply that.


Sat Sep 27, 2008 5:15 pm
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