View unanswered posts | View active topics It is currently Fri Dec 27, 2024 7:45 am



Reply to topic  [ 12 posts ] 
 Error 
Author Message

Joined: Fri Feb 01, 2008 8:43 pm
Posts: 10
Reply with quote
Post Error
about a secount into the loading i get a error messiging saying
" Abortion in file .\system\reader.cpp, line 530"


Thu Sep 18, 2008 1:26 am
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Error
Did you try to mod? That type of error comes up when something defined in an ini file is wonky.


Thu Sep 18, 2008 1:46 am
Profile

Joined: Fri Feb 01, 2008 8:43 pm
Posts: 10
Reply with quote
Post Re: Error
No, it was running fine until one day i tried to play and it just kept poping that up.


Sat Sep 20, 2008 2:12 am
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Error
is there anything else in the error message?


Sat Sep 20, 2008 3:12 am
Profile WWW

Joined: Fri Feb 01, 2008 8:43 pm
Posts: 10
Reply with quote
Post Re: Error
Referring to an instance ('Test Terrain') to copy from that has't been defined! in Base.Rte/scenes/actor test.ini at line 8


Sat Sep 20, 2008 12:07 pm
Profile
User avatar

Joined: Tue Aug 14, 2007 2:53 pm
Posts: 296
Location: Black Mesa Research Facility
Reply with quote
Post Re: Error
Post us the code from 'actor test.ini'. Then we can see what the problem is.


Sat Sep 20, 2008 1:20 pm
Profile

Joined: Fri Feb 01, 2008 8:43 pm
Posts: 10
Reply with quote
Post Re: Error
Here it is


Code:
AddScene = Scene
   PresetName = Actor Test
   LocationOnPlanet = Vector
      X = 0
      Y = 0
   Terrain = SLTerrain
      CopyOf = Test Terrain
   PlaceSceneObject = TerrainObject
      CopyOf = Brain Vault
      Position = Vector
         X = 12
         Y = 420
      Team = 0
   PlaceSceneObject = AHuman
      CopyOf = Soldier Light
      Position = Vector
         X = 84
         Y = 300
      HFlipped = 0
      Team = 0
   AddBackgroundLayer = SceneLayer
      CopyOf = Near Layer
   AddBackgroundLayer = SceneLayer
      CopyOf = Clouds Layer
   AddBackgroundLayer = SceneLayer
      CopyOf = Sky Layer
   GlobalAcceleration = Vector
      X = 0
      Y = 19.82


Added code tags.

- Electro


Sat Sep 20, 2008 8:21 pm
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: Error
Post the contents of Base.rte/Scenes.ini, please.


Sun Sep 21, 2008 3:53 pm
Profile

Joined: Fri Feb 01, 2008 8:43 pm
Posts: 10
Reply with quote
Post Re: Error
Code:
/////////////////////////////////////////////////
// Background layers

AddBackgroundLayer = SceneLayer
   PresetName = Near Layer
   AddToGroup = Near Backdrops
   DrawTransparent = 1
   WrapX = 1
   WrapY = 0
   ScrollRatio = Vector
      X = 0.25
      Y = 1200
   BitmapFile = ContentFile
      Path = Base.rte/Scenes/Backdrops/Middle.bmp
      
AddBackgroundLayer = SceneLayer
   PresetName = Clouds Layer
   AddToGroup = Mid Backdrops
   DrawTransparent = 1
   WrapX = 1
   WrapY = 0
   ScrollRatio = Vector
      X = 0.02
      Y = 2400
   BitmapFile = ContentFile
      Path = Base.rte/Scenes/Backdrops/Clouds.bmp
      
AddBackgroundLayer = SceneLayer
   PresetName = Sky Layer
   AddToGroup = Far Backdrops
   DrawTransparent = 0
   WrapX = 1
   WrapY = 0
   ScrollRatio = Vector
      X = 0.01
      Y = 1200
   BitmapFile = ContentFile
      Path = Base.rte/Scenes/Backdrops/Back.bmp

////////////////////////////////////////////////
// Begin list of TerrainObject:s

AddTerrainObject = TerrainObject
   PresetName = Brain Vault
   GoldCost = 100
   AddToGroup = Bunker Modules
   // Foreground color bitmap
   FGColorFile = ContentFile
      Path = Base.rte/Scenes/Objects/BrainVaultFG.bmp
   // Material bitmap
   MaterialFile = ContentFile
      Path = Base.rte/Scenes/Objects/BrainVaultMat.bmp
   // Background color bitmap
   BGColorFile = ContentFile
      Path = Base.rte/Scenes/Objects/BrainVaultBG.bmp
   BitmapOffset = Vector
      X = -138
      Y = -94
   AddChildObject = SOPlacer
      PlacedObject = Actor
         CopyOf = Brain Case
      Offset = Vector
         X = 8
         Y = -38
      Rotation = Matrix
         AngleDegrees = 180
      
AddTerrainObject = TerrainObject
   PresetName = Rocket Silo
   GoldCost = 250
   AddToGroup = Bunker Modules
   // Foreground color bitmap
   FGColorFile = ContentFile
      Path = Base.rte/Scenes/Objects/RocketSiloFG.bmp
   // Material bitmap
   MaterialFile = ContentFile
      Path = Base.rte/Scenes/Objects/RocketSiloMat.bmp
   // Background color bitmap
   BGColorFile = ContentFile
      Path = Base.rte/Scenes/Objects/RocketSiloBG.bmp
   BitmapOffset = Vector
      X = -240
      Y = -203
      
AddTerrainObject = TerrainObject
   PresetName = Wall
   AddToGroup = Bunker Modules
   GoldCost = 50
   // Foreground color bitmap
   FGColorFile = ContentFile
      Path = Base.rte/Scenes/Objects/WallFG.bmp
   // Material bitmap
   MaterialFile = ContentFile
      Path = Base.rte/Scenes/Objects/WallMat.bmp
   // Background color bitmap
   BGColorFile = ContentFile
      Path = Base.rte/Scenes/Objects/WallBG.bmp
   BitmapOffset = Vector
      X = -52
      Y = -107

AddTerrainObject = TerrainObject
   PresetName = Gold Small 01
   // Foreground color bitmap
   FGColorFile = ContentFile
      Path = Base.rte/Scenes/Objects/SmallGold1FG.bmp
   // Material bitmap
   MaterialFile = ContentFile
      Path = Base.rte/Scenes/Objects/SmallGold1Mat.bmp
   BitmapOffset = Vector
      X = -84
      Y = -80

////////////////////////////
// Bunker Modules!

IncludeFile = Base.rte/Scenes/Objects/BunkerModules/BunkerModules.ini
IncludeFile = Base.rte/Scenes/Objects/TutorialBunker/TutorialBunker.ini
IncludeFile = Base.rte/Scenes/Objects/BunkerBits/BunkerBits.ini
IncludeFile = Base.rte/Scenes/Objects/Geology/Geology.ini

////////////////////////////////////////////////
//Begin list of TerrainDebris

AddTerrainDebris = TerrainDebris
   PresetName = Boulders
   DebrisFile = ContentFile
      // When loading, 000-001-002 etc is added automatically before .bmp
      Path = Base.rte/Scenes/Objects/Boulders/Boulder.bmp
   DebrisPieceCount = 103
   DebrisMaterial = Material
      CopyOf = Stone
   TargetMaterial = Material
      CopyOf = Earth
   OnlyOnSurface = 0
   MinDepth = 0
   MaxDepth = 300
   DensityPerMeter = 1.5
   
AddTerrainDebris = TerrainDebris
   PresetName = Gold
   DebrisFile = ContentFile
      // When loading, 000-001-002 etc is added automatically before .bmp
      Path = Base.rte/Scenes/Objects/Gold/Gold.bmp
   DebrisPieceCount = 26
   DebrisMaterial = Material
      CopyOf = Gold
   TargetMaterial = Material
      CopyOf = Earth
   OnlyOnSurface = 0
   MinDepth = 25
   MaxDepth = 350
   DensityPerMeter = 2.0
   
AddTerrainDebris = TerrainDebris
   PresetName = Plants
   DebrisFile = ContentFile
      // When loading, 000-001-002 etc is added automatically before .bmp
      Path = Base.rte/Scenes/Objects/Plants/Plant.bmp
   DebrisPieceCount = 23
   DebrisMaterial = Material
      CopyOf = Grass
   TargetMaterial = Material
      CopyOf = Grass
   OnlyOnSurface = 1
   MinDepth = 5
   MaxDepth = 6
   DensityPerMeter = 1.5


////////////////////////////////////////////////
// Terrains

IncludeFile = Base.rte/Terrains.ini


//////////////////////////////////////////////////////////
// Scenes

IncludeFile = Base.rte/Scenes/Tutorial Bunker.ini
IncludeFile = Base.rte/Scenes/Grasslands.ini
IncludeFile = Base.rte/Scenes/Editor.ini
IncludeFile = Base.rte/Scenes/Test.ini
//IncludeFile = Base.rte/Scenes/Physics Test.ini
IncludeFile = Base.rte/Scenes/Actor Test.ini
IncludeFile = Base.rte/Scenes/TestBunker2.ini
IncludeFile = Base.rte/Scenes/AI Test.ini
IncludeFile = Base.rte/Scenes/Maginot.ini
IncludeFile = Base.rte/Scenes/Horiz Land.ini

IncludeFile = Base.rte/Scenes/Mine.ini

IncludeFile = Base.rte/Scenes/Old workshop.ini

IncludeFile = Base.rte/Scenes/Bunker.ini

IncludeFile = Base.rte/Scenes/Flat.ini


Last edited by locust on Sun Sep 21, 2008 5:23 pm, edited 1 time in total.



Sun Sep 21, 2008 4:47 pm
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: Error
ALL of it.

Put it on rafb.net/paste


Sun Sep 21, 2008 4:50 pm
Profile

Joined: Fri Feb 01, 2008 8:43 pm
Posts: 10
Reply with quote
Post Re: Error
http://rafb.net/p/ZwAiFw11.html
here's the Url


Mon Sep 22, 2008 11:26 pm
Profile
User avatar

Joined: Mon Aug 18, 2008 5:29 pm
Posts: 607
Location: Ukraine,Odessa in the ASC bunker-base
Reply with quote
Post Re: Error
If you havent any mods , try to re-install that.


Tue Sep 30, 2008 1:04 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 12 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.114s | 14 Queries | GZIP : Off ]