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 Gundam and Star Trek mods, converted to build 21. 
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Joined: Wed Feb 14, 2007 11:07 pm
Posts: 18
Post Gundam and Star Trek mods, converted to build 21.
I'm back, and have converted my old Gundam and Star Trek mod to build 21.

I made these a long time ago for build 18 if I recall, so they are lacking certain features from the newer builds. I also never 100% finished either of these mods, and you are welcome to modify these however you like. In a matter of fact, I insist that you do so. Just give credit, etc.

By the way, these screen shots really don't do the mod justice. They look much better ingame.

Imageshack is being a pain right now so you may have to refresh a couple times to see all the images.
---------------------------------------------------
Gundam mod:
Image

Includes:
Zaku I
Image

Zaku II
Image

Zaku II (Char custom)
Image

Gouf
Image

Kampfer
Image

Dom (Non-functional, incomplete, and build 18)
Gelgoog (Non-functional, incomplete, and build 18)

GM
Image

GM Sniper
RX-78-2 Gundam
Image

120mm Zaku machinegun
80mm MMP80 machinegun
Kampfer shotgun
Gelgoog beam rifle

NFGMG-Type.37/100mm machine gun
GM Beam spray gun
GM sniper rifle
Gundam Beam rifle

---------------------------------------------------

Star Trek (TOS) mod:
(Gore may be different in build 21)
Image
Image

Includes:
Red shirt
Blue shirt
Yellow shirt
Super gore that I was working on.

Image
Image

---------------------------------------------------
Backgrounds:

Launch base:
Image

Forest:
Image

Denser forest:
Image

---------------------------------------------------

Unfinished weapons and vehicles from the Gundam, and Star trek mod, and various other projects. Feel free to use and modify these for whatever you want.

Star Trek dropship:
Image

Star Trek phaser and phaser rifle:
Image

Gundam Gunperry:
Image

Gundam Gunperry open (bad animation..):
Image

Gundam Magellan class battleship:
Image

WWII King tiger (Probably needs a palette change):
Image

WWII PPSH41 (made for the build 18 RA2 mod, don't know what happened to it):
Image

1956 Plymouth Savoy (My car ;) ):
Image

---------------------------------------------------

Well, that's it for now. I'm 99% sure I'm not going to be working on these anymore. So, have fun with them I guess. Also, you need WINRAR to extract RAR files. You should get it if you don't already have it.

Also, If someone would make a remastered version of these mods, with better build21 coding (mines real sloppy), I would be grateful.


Tue Sep 16, 2008 5:51 am
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Joined: Thu Aug 30, 2007 4:36 am
Posts: 65
Post Re: Gundam and Star Trek mods, converted to build 21.
Woah.... we get to drive something THAT BIG! this is pretty sweet pack. DL'd


first post, yay :grin:

EDIT: oh nvm, those are just sprites


Tue Sep 16, 2008 6:33 am
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Post Re: Gundam and Star Trek mods, converted to build 21.
MECAGUY03 wrote:
Woah.... we get to drive something THAT BIG! this is pretty sweet pack. DL'd


first post, yay :grin:

EDIT: oh nvm, those are just sprites


Yeah, sorry about that. As I said before though, anyone is welcome to add those to the game.


Tue Sep 16, 2008 6:37 am
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Joined: Tue Apr 01, 2008 4:49 pm
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Location: The Netherlands
Post Re: Gundam and Star Trek mods, converted to build 21.
My gawd, that is some awesome spriting skills you have there. :grin:


Tue Sep 16, 2008 6:39 am
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Post Re: Gundam and Star Trek mods, converted to build 21.
Gotcha! wrote:
My gawd, that is some awesome spriting skills you have there. :grin:


Thanks. :) I just wish I was better at shading though.


Tue Sep 16, 2008 7:01 am
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Joined: Sun May 11, 2008 12:50 pm
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Post Re: Gundam and Star Trek mods, converted to build 21.
Cool I'll DL later, gotta do my homework.
I can help with the shading if you want.


Tue Sep 16, 2008 12:16 pm
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Post Re: Gundam and Star Trek mods, converted to build 21.
Roon3 wrote:
Cool I'll DL later, gotta do my homework.
I can help with the shading if you want.


Feel free to. :)

I don't think I'm going to make any more mods for a while though.


Tue Sep 16, 2008 1:57 pm
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Joined: Tue Dec 12, 2006 1:09 am
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Location: Plymouth, NC
Post Re: Gundam and Star Trek mods, converted to build 21.
Ooooh, pretty scene backgrounds. Nice job.


Tue Sep 16, 2008 11:05 pm
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Joined: Mon Jul 16, 2007 9:50 am
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Location: Tallahassee, FL
Post Re: Gundam and Star Trek mods, converted to build 21.
Okay, the Gundam stuff is just too cute.

And I want that tank.


Tue Sep 16, 2008 11:56 pm
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Joined: Sun May 11, 2008 3:27 am
Posts: 24
Post Re: Gundam and Star Trek mods, converted to build 21.
I was never a fan of Gundam, it would be totally awesome if the mechs were a larger size.
Im not saying you have to, but if you are that good at spriting then you make the sprites and consult with someone who knows how to make big robots well.

It would be halarious if you put in spock's voice(i think) saying "he's dead jim" when the yellow one dies.
And only the red ones should die like in the show.


Wed Sep 17, 2008 12:54 am
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Gundam and Star Trek mods, converted to build 21.
I remember the Gundam actors. The Launch site background is well-sprited. DL'ed.


Wed Sep 17, 2008 12:55 am
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Post Re: Gundam and Star Trek mods, converted to build 21.
mygunbroke wrote:
I was never a fan of Gundam, it would be totally awesome if the mechs were a larger size.
Im not saying you have to, but if you are that good at spriting then you make the sprites and consult with someone who knows how to make big robots well.


Yeah, after converting and posting this mod, I decided to take a look at the other mods here and I was pretty much amazed by the mechs. You know, I could probably try to make a giant size Zaku II, to scale with the Cortex clones. I'm better at making battleships though.

Does CC still have that absurdly small palette?

And thanks for the replies everyone. :)


Wed Sep 17, 2008 1:45 am
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Location: Monkey Island: It is teh fluffy here.
Post Re: Gundam and Star Trek mods, converted to build 21.
Sweeeeeeet!!!! nice thank you so much. :wink:


Wed Sep 17, 2008 2:15 am
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Post Re: Gundam and Star Trek mods, converted to build 21.
If you make a full-sized Zaku I will be your eternal servant. Variety doesn't matter.
Sieg Zeon.


Wed Sep 17, 2008 3:48 am
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Post Re: Gundam and Star Trek mods, converted to build 21.
The Fat Sand Rat wrote:
If you make a full-sized Zaku I will be your eternal servant. Variety doesn't matter.
Sieg Zeon.


I'm about to start working on the art. It will be up to someone else to code it if I finish it though.

Edit:

Almost done with the "base" version of the body.

Image

Shading, arms, etc come later.

I'll probably have to redo the lower leg skirt too. Looks like I drew it in a smaller scale compared to the rest of the body.

Edit 2:

Image

Now for the details... :oops:


Wed Sep 17, 2008 4:08 am
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