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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Map Pack 3 v1.0
- Damn, can't quote with any text, damn you permissions!!! >:( -
Guys, can't you just clone!
ALSO , Largest contributor/Crushee/Friend/Etc. , gets first dibs on his clones.
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Sun Sep 14, 2008 6:14 am |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Map Pack 3 v1.0
Foa wrote: - ALSO , Largest contributor/Crushee/Friend/Etc. , gets first dibs on his clones. Hey, I'm his best friend!
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Sun Sep 14, 2008 6:51 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Map Pack 3 v1.0
Err, guys, I am sure I am pretty mortal, like you guys. Further more, my best friend lives 15 minutes from where I live. You people are scaring me. Glad you all like the maps though. That's why I make stuff, to hope to entertain others.
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Sun Sep 14, 2008 12:22 pm |
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The ClamV2 [Bot]
Joined: Sun Mar 30, 2008 6:08 pm Posts: 408
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Re: Map Pack 3 v1.0
Gotcha! wrote: You people are scaring me. Mission accomplished. They're waiting for you.
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Sun Sep 14, 2008 3:27 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Map Pack 3 v1.0
Gotcha! wrote: You people are scaring me. "I'm your biggest fan..." Eh heh heh, cookie if you get the joke.
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Sun Sep 14, 2008 4:00 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Map Pack 3 v1.0
Gotcha! wrote: That's why I make stuff, to hope to entertain others. Apparently you've succeeded all too well.
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Sun Sep 14, 2008 4:04 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Map Pack 3 v1.0
Yeah, no whining yet. And, venn177, I'll take that cookie. *snatch*
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Sun Sep 14, 2008 4:20 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Map Pack 3 v1.0
venn177 wrote: Gotcha! wrote: You people are scaring me. "I'm your biggest fan..." Eh heh heh, cookie if you get the joke. Where's my cookie. ...STUPID PUN!!!_______________________________________________________________________________________ Gotcha! wrote: Yeah, no whining yet. Too bad, I want more breakiables!!! I want to have the cushioning effects of landing on a crate as it collapses on contact!
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Sun Sep 14, 2008 6:36 pm |
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Allen
Joined: Wed Apr 30, 2008 10:10 am Posts: 214 Location: Seattle, WA
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Re: Map Pack 3 v1.0
I enjoyed the maps. Good work, these are really fun to play.
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Sun Sep 14, 2008 8:54 pm |
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AlphaCommando
Joined: Wed May 02, 2007 10:27 pm Posts: 514 Location: Eating ice cream at Graeter's
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Re: Map Pack 3 v1.0
I won't even come up with a metaphor/simile for how awesome this is, seriously excellent work good sir. Favorite map has to be...all the space maps.
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Mon Sep 15, 2008 6:27 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Map Pack 3 v1.0
Thanks for the nice comments, people. In the nearby future I'll be placing actors on these maps (UniTec or vanilla), as well as enemy brains, and will hopefully be able to use lua (with help from others) to make objectives. It would make the maps even more interesting.
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Mon Sep 15, 2008 10:54 am |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: Map Pack 3 v1.0
That would be great especially if you tweak landing areas and add enemy guard and brain
(BTW i love the idea of brain aka walking actor)
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Mon Sep 15, 2008 1:21 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Map Pack 3 v1.0
Moving brains will be important later on. Lieutenant Jack is a brain and comes in two flavours (wounded and ok) for a reason. One mission will have him escape the prison level. If time allows it, all these maps will be used in a campaign of some sorts (except the Darkness level, although it could be a 'Lt. Jack has a dream'-kind of thing).
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Mon Sep 15, 2008 1:45 pm |
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Requisite
Joined: Fri Nov 16, 2007 6:32 pm Posts: 211
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Re: Map Pack 3 v1.0
I really like these maps, but they're in constant slow-mo. My computer sucks.
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Mon Sep 15, 2008 6:19 pm |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: Map Pack 3 v1.0
Gotcha! wrote: Moving brains will be important later on. Lieutenant Jack is a brain and comes in two flavours (wounded and ok) for a reason. One mission will have him escape the prison level. If time allows it, all these maps will be used in a campaign of some sorts (except the Darkness level, although it could be a 'Lt. Jack has a dream'-kind of thing). That's cool! Can't wait untill you make the missions
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Tue Sep 16, 2008 3:07 pm |
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