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 Mappack II (v1.0) 

Merge maps with UniTec mod so specific missions will be available?
Yes, I don't mind loading an extra mod in order to play your maps. 68%  68%  [ 81 ]
No, I dislike loading an extra mod to play these maps. 32%  32%  [ 38 ]
Total votes : 119

 Mappack II (v1.0) 
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
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Post Re: Mappack II (v1.0) + poll for future versions
Scary...
Attachment:
666.jpg


But really, thanks for the downloads, people. It is nice to feel hard work is appreciated. :)
I hope I won't disappoint when the next version comes out.


Fri Aug 08, 2008 11:23 pm
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Post Re: Mappack II (v1.0) + poll for future versions
Gotcha! wrote:
Scary...
Attachment:
666.jpg


But really, thanks for the downloads, people. It is nice to feel hard work is appreciated. :)
I hope I won't disappoint when the next version comes out.

666 is the number of Ullah, Shaitan made humans believe it to be his.

...According to several sources...


Sat Aug 09, 2008 12:28 am

Joined: Mon Jul 09, 2007 3:46 pm
Posts: 124
Location: Just dont look in your closet.
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Post Re: Mappack II (v1.0) + poll for future versions
Merging the maps could be a good idea, just try not to make them only useable by UniTech things. Or make it seem to out of place for, say a crobo to guard a brain room.
I can't wait for the next maps :)


Sat Aug 09, 2008 5:41 am
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Post Re: Mappack II (v1.0) + poll for future versions
Gotcha, could you please post a rar as well?
It skips these when loading sometimes.


Sat Aug 09, 2008 5:55 pm
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Joined: Tue Apr 01, 2008 4:49 pm
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Post Re: Mappack II (v1.0) + poll for future versions
What do you mean?


Sat Aug 09, 2008 6:04 pm
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: Mappack II (v1.0) + poll for future versions
Here, have a cookie. Or a Mappack II (v1.0). Whatever...
Attachment:
Mappack II (v1.0).rar


Sun Aug 10, 2008 1:37 am
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Joined: Mon Feb 12, 2007 12:46 am
Posts: 1765
Location: ..............
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Post Re: Mappack II (v1.0) + poll for future versions
Gotcha! wrote:
What do you mean?

I assume he uses winrar.
Here's how it works.

1. You zip the folder with winzip.
2. Other people unzip with winrar.
3. The game sometimes skips the entire mod folder.

Yeah, this should be integrated with Unitech.
You should also make a Cyberspace scene.


Sun Aug 10, 2008 2:09 am
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Joined: Sat Aug 09, 2008 10:08 pm
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Post Re: Mappack II (v1.0) + poll for future versions
how to put the maps into the game?


Sun Aug 10, 2008 6:24 am
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Post Re: Mappack II (v1.0) + poll for future versions
Duh102 wrote:
Here, have a cookie. Or a Mappack II (v1.0). Whatever...

Thank you.


Sun Aug 10, 2008 10:31 am

Joined: Fri Nov 16, 2007 6:32 pm
Posts: 211
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Post Re: Mappack II (v1.0) + poll for future versions
cobtehfood wrote:
how to put the maps into the game?

It's stickied.


Mon Aug 11, 2008 5:13 pm
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Post Re: Mappack II (v1.0) + poll for future versions
Still working and working. The things I do for you people... :neutral:

Here are some screenshots of several maps to ignite the mood (or... something);

Seems like numgun is getting his asteroids;
Image

A proper hell this time; (recognize the background?)
Image

Skyscrapers by daylight;
Image

And at night;
Image

Currently I've finished 15 maps of 5088x1536 in size; only thing needing to do is fill 'em up with bunkers here and there and other (custom) objects. This will take a while though. :) And build 21 will probably be there then, so I'll have to see about implementing some missions.
Time will tell!


Thu Aug 14, 2008 11:06 pm
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: Mappack II (v1.0) + poll for future versions
Maybe you could make the Unitech home planet.
And the Zealotians' planet too.


Fri Aug 15, 2008 12:33 am
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Post Re: Mappack II (v1.0) + poll for future versions
Those look pretty cool.
But I don't really like the city backgrounds.
Maybe if you took them from real pictures?


Fri Aug 15, 2008 2:01 am
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Joined: Wed Aug 13, 2008 4:41 am
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Location: The milky way, Sol, Terra,Australia,Melbourne, A room in a house(listening to tool), -x???;3124=+:D
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Post Re: Mappack II (v1.0) + poll for future versions
What is unitec anyway?


Fri Aug 15, 2008 5:49 am
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Post Re: Mappack II (v1.0) + poll for future versions
Roy-G-Biv wrote:
Maybe you could make the Unitech home planet.
And the Zealotians' planet too.


UniTec is not directly involved in any wars. They just supply the weapons.
No one would have an interest in destroying UniTec, since people would just go to another supplier. So I guess there's no need to have a brawl at the UniTec HQ on Earth. :)

@Tea: I like it myself, but if you can find something better, a background that is seamless, by all means, let me have a look at it. :wink:

@Gmanofdoom: See the readme in the mod. :)


Fri Aug 15, 2008 8:10 am
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