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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Crab's health drainsI've used the search button, found a similar topic, but no solution. So here's the problem: as soon as my crab is spawned, its health drains. Any solutions? Here's the download. 
 
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			| Thu Jul 31, 2008 3:00 am | 
					
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			| CandleJack 
					Joined: Sun May 18, 2008 8:30 am
 Posts: 732
   |   Re: Crab's health drainsActors with no limbs automatically start losing health. 
 
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			| Thu Jul 31, 2008 3:05 am | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Crab's health drainsIt has limbs. 4 infact. 
 
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			| Thu Jul 31, 2008 3:08 am | 
					
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			| CandleJack 
					Joined: Sun May 18, 2008 8:30 am
 Posts: 732
   |   Re: Crab's health drainsCaveCricket48 wrote: It has limbs. 4 infact.Maybe they break off the moment you spawn it.
 
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			| Thu Jul 31, 2008 3:10 am | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Crab's health drainsThe limbs have a JointStrength of 1000. 
 
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			| Thu Jul 31, 2008 3:11 am | 
					
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			| CantTouchTheGround 
					Joined: Mon Jul 09, 2007 3:46 pm
 Posts: 124
 Location: Just dont look in your closet.
   |   Re: Crab's health drainsMaybe someting wrong with wounds? 
 
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			| Thu Jul 31, 2008 3:13 am | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Crab's health drainsIt has Vanilla wounds, so that can''t be the issue. 
 
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			| Thu Jul 31, 2008 3:16 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Crab's health drainsCandleJack wrote: Actors with no limbs automatically start losing health.Attention: no they don't. stop. posting. advice. on. how. to. mod. An actor with limb code REMOVED has no breakwounds to even reference. Breakwounds are defined in the individual limb coding. Something without a leg (very easy to do, you literally delete the leg code in the actor definition) will just have one less leg. The game doesn't "assume" a breakwound onto it, that would be stupid. As for the problem, I'm not sure. Are there any attachables on it? Grasping at straws here, and unfortunately I can't test it anytime soon.
 
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			| Thu Jul 31, 2008 4:06 am | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Crab's health drainsIt has a turret, but nothing else except the legs I mentioned earlier.
 Edit: and the legs are GetHitByMOs = 0
 
 
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			| Thu Jul 31, 2008 4:08 am | 
					
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			| goiduranus 
					Joined: Sun Jul 20, 2008 1:02 am
 Posts: 59
   |   Re: Crab's health drainsis it too heavy and taking impulse damage? 
 
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			| Thu Jul 31, 2008 10:59 am | 
					
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			| Gotcha! 
					Joined: Tue Apr 01, 2008 4:49 pm
 Posts: 1972
 Location: The Netherlands
   |   Re: Crab's health drainsI had the same problem when making my bunker. The problem started when I changed the (invisible) leg offsets to something silly. When I copied the default leg offsets from the vanilla dreadnought things were fine again. Anyway, I hope that helps somehow.  
 
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			| Thu Jul 31, 2008 11:06 am | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Crab's health drainsThanks for the help, I'll try the offset thing.
 EDIT: It didn't work...
 
 
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			| Thu Jul 31, 2008 5:55 pm | 
					
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			| Gotcha! 
					Joined: Tue Apr 01, 2008 4:49 pm
 Posts: 1972
 Location: The Netherlands
   |   Re: Crab's health drainsAre you trying to create a stationary ACrab, like a fixed gun or bunker? If so, you can modify one of mine if you want to.(No need to give credits in any way.)
 
 
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			| Fri Aug 01, 2008 7:03 am | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Crab's health drainsOkay, thanks. Also, I wasn't really planning to release the mod, it was more for my personal mod collection. Thank you anyways.   Also, check out the mods forum!
 
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			| Fri Aug 01, 2008 7:05 am | 
					
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			| 3 solid 
					Joined: Wed Mar 28, 2007 9:02 pm
 Posts: 1639
 Location: Somewhere. Nowhere.
   |   Re: Crab's health drainsOn the breakwound thing, I'm pretty sure the latest update to the engine made it so you could gib off limbs without actually damaging the actor (but only if you did it right). 
 
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			| Sun Aug 03, 2008 3:21 pm | 
					
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