| Author | Message | 
        
			| The ClamV2 [Bot] 
					Joined: Sun Mar 30, 2008 6:08 pm
 Posts: 408
   |   Re: Datarealms Mod ArchiveMotherfu-My little brother got back on my profile even though he has his own.
 No using this profile.
 Go use the modanater.
 
 
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			| Fri Jul 25, 2008 2:49 am | 
					
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			| Caelas 
					Joined: Mon Dec 25, 2006 12:04 am
 Posts: 336
   |   Re: Datarealms Mod ArchiveI will post my entire collection of old mods as they are uploaded onto filefront.  Edit: first is here.http://files.filefront.com/Cortex+Commandrar/;11209063;/fileinfo.html
 
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			| Fri Jul 25, 2008 6:45 am | 
					
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			| Foa Data Realms Elite 
					Joined: Wed Sep 05, 2007 4:14 am
 Posts: 3966
 Location: Canadida
   |   Re: Datarealms Mod ArchiveThe ClamV2 wrote: Motherfu-My little brother got back on my profile even though he has his own.
 No using this profile.
 Go use the modanater.
CHANGE YOUR PASSWORD!!! _________________________________________________________________ I'll will partake in this pack, and obliterate my foes.
 
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			| Fri Jul 25, 2008 7:13 am | 
					
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			| Gotcha! 
					Joined: Tue Apr 01, 2008 4:49 pm
 Posts: 1972
 Location: The Netherlands
   |   Re: Datarealms Mod ArchiveThis one definitely deserves a sticky.   Perhaps new mods that are rated decent enough can be placed here as well? Or at least links to them. This way new people have an easy time browsing through what mods are available.
 
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			| Fri Jul 25, 2008 8:35 am | 
					
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			| Caelas 
					Joined: Mon Dec 25, 2006 12:04 am
 Posts: 336
   |   Re: Datarealms Mod ArchiveYeah, PM uberhen if u have updated mods i guess.  That way he can simply update the first post. 
 
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			| Fri Jul 25, 2008 9:47 am | 
					
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			| xtortion1980 
					Joined: Fri Jul 06, 2007 2:37 pm
 Posts: 54
 Location: Under your bed!
   |   Re: Datarealms Mod ArchiveAwesome dude, I was thinking about the anomaly gun a while back.*edit* nope is wasn't him
 
 
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			| Fri Jul 25, 2008 11:30 am | 
					
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			| whitty 
					Joined: Sat Jun 16, 2007 2:31 am
 Posts: 2982
 Location: Texas
   |   Re: Datarealms Mod ArchiveI should have tons of mods from build 14 on our other computer than i can upload.
 *EDIT*
 I only have Build 15, but no mods... I could have sworn i had Build 14. Oh well, sorry guys.
 
 
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			| Fri Jul 25, 2008 4:04 pm | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Datarealms Mod ArchiveThese are very cool, high quality mods The lightsaber is awesome!  
 
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			| Fri Jul 25, 2008 6:38 pm | 
					
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			| uberhen 
					Joined: Wed Jan 24, 2007 11:53 pm
 Posts: 589
 Location: Silicon Valley, California
   |   Re: Datarealms Mod ArchiveThanks a ton Caelas. I had been looking for couchcaboose's Halo Command for a long time.     Gotcha! wrote: Perhaps new mods that are rated decent enough can be placed here as well? Or at least links to them. This way new people have an easy time browsing through what mods are available.It's not a bad idea, but I think we already have a topic in General that covers more recent mods. http://www.datarealms.com/forum/viewtopic.php?f=4&t=11258  If that topic isn't updated for a really long time, though, maybe I'll add some recent mods to this thread. Thank you everyone for your contributions, and thank you mods/ admins for the sticky.   
 
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			| Fri Jul 25, 2008 7:06 pm | 
					
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			| Krumbs 
					Joined: Mon Aug 27, 2007 7:56 pm
 Posts: 1186
 Location: Scotland
   |   Re: Datarealms Mod ArchiveDear lord, they are all good. Thank you very much for putting these up. 
 
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			| Fri Jul 25, 2008 8:33 pm | 
					
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			| Exalion 
					Joined: Fri Mar 02, 2007 6:59 am
 Posts: 1726
 Location: NSW, Australia
   |   Re: Datarealms Mod ArchiveWho's ready for a stupid question?Are these compatible with the latest build or still in b18 or earlier form?
 
 Also, Piezo's lightsaber was far from the first melee weapon: it was the first GOOD melee weapon.
 
 There were plenty of short-range heavy diggers with sword sprites before it.
 
 
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			| Sat Jul 26, 2008 1:00 am | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Datarealms Mod ArchiveExalion wrote: Also, Piezo's lightsaber was far from the first melee weapon: it was the first GOOD melee weapon.
 There were plenty of short-range heavy diggers with sword sprites before it.
Ya, I was looking at his avatar in earlier topics, and I was like:Wow! That is one cool weapon!
 
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			| Sat Jul 26, 2008 1:24 am | 
					
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			| uberhen 
					Joined: Wed Jan 24, 2007 11:53 pm
 Posts: 589
 Location: Silicon Valley, California
   |   Re: Datarealms Mod ArchiveExalion wrote: Who's ready for a stupid question?Are these compatible with the latest build or still in b18 or earlier form?
All of the mods in the first post are converted to B20. Exalion wrote: Also, Piezo's lightsaber was far from the first melee weapon: it was the first GOOD melee weapon. There were plenty of short-range heavy diggers with sword sprites before it.I know, but most of them were forgettable (!). I'll change the description.
 
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			| Sat Jul 26, 2008 2:55 am | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: Datarealms Mod ArchiveI'll upload some B13/14 mods I have.If I can find my flash drive.
 
 
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			| Sat Jul 26, 2008 1:35 pm | 
					
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			| MetallFrosch 
					Joined: Sun Jul 13, 2008 8:35 pm
 Posts: 5
 Location: Auf Daten Realms
   |   Re: Datarealms Mod ArchiveConvert more please. Also, I love the Drill thingy.   
 
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			| Sun Jul 27, 2008 12:56 am | 
					
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