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			| Fhandab 
					Joined: Mon Jul 21, 2008 10:29 am
 Posts: 4
   |   Two Basic Maps (+1)There are plenty of maps out there, but I found myself desiring something basic, but not entirely too simple. These are my first maps, but I was hoping everybody could enjoy them as well. == The first map,  Attachment: Andoryu.rte.rar is a basic map, fairly level ground with rolling hills, and a large top-layer of soft dirt. Lots of room in both the X and the Y. Included is a second version of this map that has a bit of a base already made into it, Andoryu2. == The second map,  Attachment: SandBank.rte.rar  is a little more complex. It has two hills on either side, and a gentle sloping valley in the middle, with some sandpits; however the catch is that there are a few large rocky outcroppings in the middle to help make it defensible. The AI has a tendancy of having trouble getting atop the rocky outcroppings, as well. Alternate version of map without X-wrap already available. This map also has a good amount of room in both the X & Y. == The third map,  Attachment: SandPass.rte.rar is pretty basic. Two large mountains on either side, with a large sandy vale in between. There is no X-wrap on this map, and personally feel this is probably a map best-played with 2 players. (I honestly don't really use this one, but figured i'd put it out there incase anyone is interested) = Edit:   - Actually made time to look at SandBank 2P: it is now working properly.     [Side note: X-axis is left/right, Y-axis is up/down]  - .rar'd a third map to add =
 
 
    							Last edited by Fhandab on Wed Jul 23, 2008 8:11 pm, edited 2 times in total. 
 
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			| Mon Jul 21, 2008 10:44 am | 
					
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			| hearty0 
					Joined: Thu Aug 23, 2007 6:22 am
 Posts: 56
   |   Re: Two Basic MapsLooks ok, and I agree that simple yet not too simple maps have been lacking. First ones name is a little odd, but ok. 
 
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			| Mon Jul 21, 2008 10:47 am | 
					
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			| Shard 
					Joined: Sun May 18, 2008 5:02 pm
 Posts: 380
 Location: Florida
   |   Re: Two Basic MapsDownloaded, looks like some pretty good maps. 
 
 
    							Last edited by Shard on Fri Oct 16, 2009 5:10 pm, edited 1 time in total. 
 
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			| Mon Jul 21, 2008 5:20 pm | 
					
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			| Kallemort 
					Joined: Tue Aug 21, 2007 2:55 pm
 Posts: 948
   |   Re: Two Basic MapsNope, those are just the BG files. 
 
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			| Mon Jul 21, 2008 6:25 pm | 
					
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			| Fhandab 
					Joined: Mon Jul 21, 2008 10:29 am
 Posts: 4
   |   Re: Two Basic MapsAs Kallemort said, those are just the background files that define what's terrain is what: easiest way I know to show the entire map, since it is kind of large. Here's a quick pic of SandBank that I already have, just to help give an idea as to the size of the map. Taken in the middle of the map, at the left-most rock outcropping. = Added a few more screens of SandBank and a base-setup i typical like to use. Attachment: TestDump002.jpgAttachment: TestDump021.jpgAttachment: TestDump022.jpgAttachment: TestDump023.jpgAttachment: TestDump025.jpg
 
 
    							Last edited by Fhandab on Wed Jul 23, 2008 8:25 pm, edited 1 time in total. 
 
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			| Mon Jul 21, 2008 6:42 pm | 
					
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			| uberhen 
					Joined: Wed Jan 24, 2007 11:53 pm
 Posts: 589
 Location: Silicon Valley, California
   |   Re: Two Basic MapsI actually like the sandbank map, good work. Welcome to the forums.   
 
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			| Mon Jul 21, 2008 6:49 pm | 
					
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			| J23 
					Joined: Sat Sep 22, 2007 7:28 pm
 Posts: 298
 Location: Right here.
   |   Re: Two Basic MapsThere is no X-Wrap. Otherwise the map is pretty good. 
 
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			| Mon Jul 21, 2008 10:03 pm | 
					
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			| venn177 
					Joined: Sun Mar 18, 2007 5:35 am
 Posts: 3778
 Location: Largo, Florida
   |   Re: Two Basic MapsSandbank is basic in a good way, the weird named one is basic in a not-so-good-'cuz-it's-too-basic way.
 All in all nice to have more scenes not from the scene editor in my collection.
 
 
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			| Mon Jul 21, 2008 11:36 pm | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Two Basic Mapsvenn177 wrote: Sandbank is basic in a good way, the weird named one is basic in a not-so-good-'cuz-it's-too-basic way.
 All in all nice to have more scenes not from the scene editor in my collection.
Ya, I agree. The first is too basic, but the second is quite nice    Welcome to the forums
 
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			| Tue Jul 22, 2008 1:28 am | 
					
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			| J23 
					Joined: Sat Sep 22, 2007 7:28 pm
 Posts: 298
 Location: Right here.
   |   Re: Two Basic MapsSandbox is still broke, If I make a hole in the ground I do not fall from the top of the screen. Pardon me if that is intented. 
 
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			| Tue Jul 22, 2008 7:00 pm | 
					
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			| hearty0 
					Joined: Thu Aug 23, 2007 6:22 am
 Posts: 56
   |   Re: Two Basic MapsJ23 wrote: Sandbox is still broke, If I make a hole in the ground I do not fall from the top of the screen. Pardon me if that is intented.Are you trying to say that there is no Y-wrap? If you are then most maps like this don't Y-wrap because this is supposed to be on the surface of the planet so, falling to the core of a planet then appearing in the sky would be very weird. If you somehow meant X-wrap then you can just change the file to make it wrap.
 
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			| Tue Jul 22, 2008 11:37 pm | 
					
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			| Kallemort 
					Joined: Tue Aug 21, 2007 2:55 pm
 Posts: 948
   |   Re: Two Basic MapsJ233985938945 is just trying to troll.Unsuccesfully.(sp?)
 
 Just stop it.
 
 
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			| Wed Jul 23, 2008 4:37 pm | 
					
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			| macattack 
					Joined: Wed Jul 09, 2008 1:34 am
 Posts: 218
 Location: Monkey Island: It is teh fluffy here.
   |   Re: Two Basic Mapsif you leave the door to you base under the edge of the largest rock the AI will have tons of trouble getting in.   
 
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			| Wed Jul 23, 2008 6:03 pm | 
					
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			| J23 
					Joined: Sat Sep 22, 2007 7:28 pm
 Posts: 298
 Location: Right here.
   |   Re: Two Basic MapsKallemort wrote: J233985938945 is just trying to troll.Unsuccesfully.(sp?)
 
 Just stop it.
FINE THEN I WILL.
 
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			| Wed Jul 23, 2008 6:06 pm | 
					
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			| Darlos9D 
					Joined: Mon Jul 16, 2007 9:50 am
 Posts: 1512
 Location: Tallahassee, FL
   |   Re: Two Basic Maps (+1)When trying to load Andoryu, I get: Code: Referring to an instance ('Large Hangar A') to copy from that hasn't been defined!in Andoryu.rte/Scenes/Andoryu2.ini at line 10!
 
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			| Sun Oct 26, 2008 10:27 pm | 
					
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