View unanswered posts | View active topics It is currently Thu Dec 26, 2024 8:16 am



This topic is locked, you cannot edit posts or make further replies.  [ 41 posts ]  Go to page Previous  1, 2, 3
 FSL-907 
Author Message
User avatar

Joined: Thu Mar 06, 2008 10:54 pm
Posts: 1360
Location: USA
Reply with quote
Post Re: FSL-907
Brainwashed wrote:

Oh dear lord no...

Oh yes


Wed Jul 16, 2008 7:13 pm
Profile
User avatar

Joined: Wed Jul 09, 2008 1:34 am
Posts: 218
Location: Monkey Island: It is teh fluffy here.
Reply with quote
Post Re: FSL-907
Quote:
Are you sure?
Are you sure it is in your CC folder?
The weapon should say
AddToGroup = Weapons
Tell me if it still doesn't work

I still don't see it but it said AddToGroup = Weapons.


Wed Jul 16, 2008 7:49 pm
Profile WWW

Joined: Tue Apr 29, 2008 10:25 pm
Posts: 5
Reply with quote
Post Re: FSL-907
try renaming the folder from "FSL.907" to "FSL-907.rte"


Wed Jul 16, 2008 7:54 pm
Profile
User avatar

Joined: Fri May 16, 2008 11:12 pm
Posts: 471
Reply with quote
Post Re: FSL-907
I'm probably not the first to think of it, but this gun is a great source of income. Fire it at the sky and watch the return cargo money flourish.


Thu Jul 17, 2008 12:53 am
Profile
Reply with quote
Post Re: FSL-907
I'd like to see a dummy dropship version.
Maybe the gun could shoot both.


Thu Jul 17, 2008 9:52 am
User avatar

Joined: Fri May 16, 2008 11:12 pm
Posts: 471
Reply with quote
Post Re: FSL-907
All you have to do is change 'Dropship MK1' for whatever the instance name of the Dummy dropship is. I did it, except for rockets, and now it fires rockets (if you want it to do that, change 'ACDropship' for 'ACRocket' and replace 'Dropship MK1' by 'Rocket MK1' (if it beings up an error saying: referring to an instance that hasn't been defined in [...] 'Flaming Ship', simply change 'Flaming ship' to whatever thing that comes crossing your head (I suggest 'Flaming rocket') and replace all the instances by that same name)).


Thu Jul 17, 2008 3:12 pm
Profile
Reply with quote
Post Re: FSL-907
Yes, thank you ever so much for that huge wall of text, but I do know how mod.
What I meant was, first time you fire it it shoots the dropship and then the next time you fire it it shoots a dummy dropship.


Thu Jul 17, 2008 6:41 pm
User avatar

Joined: Sat May 05, 2007 6:04 pm
Posts: 2901
Reply with quote
Post Re: FSL-907
Tracer rounds.


Thu Jul 17, 2008 6:50 pm
Profile
User avatar

Joined: Thu Mar 06, 2008 10:54 pm
Posts: 1360
Location: USA
Reply with quote
Post Re: FSL-907
metal chao wrote:
Tracer rounds.

Ya, I think I'm gonna update it soon


Thu Jul 17, 2008 7:48 pm
Profile
User avatar

Joined: Thu Jan 17, 2008 1:08 am
Posts: 35
Reply with quote
Post Re: FSL-907
This mod is awsome.


Thu Jul 17, 2008 9:24 pm
Profile
User avatar

Joined: Thu Mar 06, 2008 10:54 pm
Posts: 1360
Location: USA
Reply with quote
Post Re: FSL-907
donthestrong wrote:
This mod is awsome.

Thanks.
It's not that complicated


Thu Jul 17, 2008 9:35 pm
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 41 posts ]  Go to page Previous  1, 2, 3

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.083s | 14 Queries | GZIP : Off ]