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 Level Editor and Online Play 
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Joined: Fri Jun 29, 2007 6:27 am
Posts: 195
Location: America
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Post Re: Level Editor and Online Play
Hey Melting Sand And light Dirt Makes sense,Light Dirt Just Turns into Mud and disapears,ANd sand just gets mixed into the water so It really makes sense,If you do release it make sure it doesnt eat through medium dirt heavy dirt concrete and rock because that would be stupid.


Mon Aug 20, 2007 2:05 am
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Joined: Sat Jun 16, 2007 2:31 am
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Location: Texas
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Post Re: Level Editor and Online Play
i made a gun that makes good water, except after a while it becomes a light sand. it stays there, but when you step on it you go thorugh it. like sand. or the dirt trap module mod.


Wed Aug 22, 2007 5:13 am
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Post Re: Level Editor and Online Play
can you PM me it,It sounds cool.and i think if you changed the lifetime maybe it would stay water longer.


Wed Aug 22, 2007 7:58 pm
Profile YIM
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Post Re: Level Editor and Online Play
vash is my gun good? did you find out whats wrong with it?
here it is for other people you can change it all you want i just want some credit for it...


Fri Aug 24, 2007 9:39 pm
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Post Re: Level Editor and Online Play
I like it,my only problem is that it turns into blue sand after two seconds,I would fix it myself except i dont know how.Right now its like a better version of the concrete sprayer.


Fri Aug 24, 2007 11:52 pm
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Post Re: Level Editor and Online Play
i guess it is the bullet. there is a way to make it have no friction so that it is always bouncing around, so that would help.


Sat Aug 25, 2007 5:59 am
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Post Re: Level Editor and Online Play
yes do that and we may have actual pooling water in CC,that would be a masterpiece


Sat Aug 25, 2007 5:57 pm
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Post Re: Level Editor and Online Play
ill work on that later, as you know im working on the BWI pack.


Sat Aug 25, 2007 6:58 pm
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Post Re: Level Editor and Online Play
cambiogris wrote:
Grif wrote:
Water in a game that calculates physics for every pixel.

Notrly.

It would be doable if a separate system was made for water, I've played tons of games with pixel physics on water.

Clonk Planet?


Sun Aug 26, 2007 2:03 pm
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Joined: Sat May 24, 2008 10:33 am
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Post Re: Level Editor and Online Play
I don't get it. What POSSIBLE use could water have in this game?

Warned


Wed May 28, 2008 2:06 pm
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Post Re: Level Editor and Online Play
At Cambiogris' post, I know nothing of code but it would be cool if you could get that to work.

And I need wings.


Wed May 28, 2008 4:40 pm
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Post Re: Level Editor and Online Play
If you want to make water, why don't you just make a particle with incredibly low friction? That way, it'll slide around a ton, and slip into cracks, thus becoming very much like water? When you jump into a pool of the material, the character's mass will puss it, and the frictionlessness will let the particles slide around the character and push into one another, kinda making a splash...

I'm probably way off, but hey. Worth a shot.

**edit**

WOAH. Sorry for that. didn't notice how long ago that last post was. Sorry for necroing.


Wed Jul 09, 2008 3:06 am
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Post Re: Level Editor and Online Play
Turns out, if you make a good post, it's not really necroing.

Anyways, that does work to make a water-like material, but it still doesn't pool. So all you get is a blue line on the floor that goes back and forth.


Wed Jul 09, 2008 3:19 am
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Post Re: Level Editor and Online Play
wait, so if you have a bowl made of concrete (or whatever solid material) and you just sit there spraying water into it, it'll just flatten out, kinda like it's combining?


Wed Jul 09, 2008 3:26 am
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Post Re: Level Editor and Online Play
Pretty much. At least when I tried it, that's what it did. And I haven't seen anyone else do any better.

The reason concrete stacks is because it turns into terrain. But terrain won't act like water.


Wed Jul 09, 2008 3:30 am
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