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 The Pelian Army *Update: Jun. 22nd '12* 
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Joined: Fri Feb 16, 2007 8:43 pm
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Post Re: [WIP] The Pelian Army *Update: 05/27/08*
Ohey, i herd you liek updaets.

So anyways, changelog:

- Light Soldier has new (UGLY) helmet
- Assault Robot has been added
- "Cremator" Flamethrower added
- "Exterminator" Plasma Cannon added
- "Nailer" SMG added
- Accidental "Boomer" folder removed, or at least commented out


Tue May 27, 2008 10:11 pm
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Post Re: [WIP] The Pelian Army *Update: 05/27/08*
Ok, all are cool except:

I liked the boomer, dislike the helmet.


Tue May 27, 2008 10:14 pm
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Post Re: [WIP] The Pelian Army *Update: 05/27/08*
Yeah, the helmet urgently needs fixing, i'll see what i can come up with.
As for the Boomer... Uncomment it from the index. I just commented it out
to spare you from an unfinished weapon :P (I think it's still in your folder, provided
that you didn't delete it manually)

Edit: Helmet updated, and added instructions for enabling the Boomer.


Tue May 27, 2008 10:21 pm
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
Sweet Jesus Shook, that is really awesome!
I'l download because look good


Wed May 28, 2008 10:43 pm
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
Oh man, that flamethrower is looking epic. Nifty idea, that volatile fuel canister.


Thu May 29, 2008 1:56 am
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
It was done before.

I forget who, and what mod, but it was pretty awesome back then too.


Thu May 29, 2008 3:09 am
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
i'm pretty sure it was numgun.


Thu May 29, 2008 6:37 am
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
alaifain wrote:
i'm pretty sure it was numgun.

Ohey, guess where i got the idea from :0
I think i'd better credit him for the idea though. *Adds text*

So yeah, i'm not sure what will be in the next major update. Possibly some
weapons at least (Designator maybe), and if i can overcome my laziness,
a big-ass robot might be coming even later. This said robot actually appeared to
me in a dream, and i kind of liked how it looked, so now it's stuck in my memory xP
In the dream, the robot was large enough to swallow a man whole (Frankly, that's
what it did, but hey), but i guess that making it so big would take forever to do.
So i'll probably stick to something in the range of the MPAM, possibly a tad smaller.
Maaaaaaybeeee i can get some horribly looking concept "art" done, but don't expect
anything. Chances are that i'll be doing something else instead.


Thu May 29, 2008 1:04 pm
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
If you need inspiration in concept, try www.deviantart.com, it helped me out several times to decide what to do next.

This army needs a craft too, whether its a rocket or a DS or something else.


Thu May 29, 2008 1:29 pm
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
Thanks, i'll keep that in mind, though i do have a pretty specific design in my head.
No way in hell is it going to turn out how i want though xP

Also, beachball from orbit, yes sir! Owait, maybe some kind of "Egg-Pod", which when
it opens, looks like it breaks apart, revealing the content inside. Yeah. Good idea.
Lack of thrusters would prevent it from flying up again, and make it break for real.
Should be cheap to compensate for the lack of returning... *Mumble mumble*
Just brainstorming here, which actually gives you some ideas of how future stuff will be :P


Thu May 29, 2008 2:56 pm
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
This should have an activities, they're a really balanced group of fighters


Thu May 29, 2008 3:45 pm
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
Anyone can make an activities.

Anywho, I'm really liking the vaporizing plasma launcher thing. It's my new fave. You're an excellent coder shook.


Thu May 29, 2008 5:27 pm
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
Subiw wrote:
Oh man, that flamethrower is looking epic. Nifty idea, that volatile fuel canister.

According to wikipedia:
Quote:
It should be noted that flame thrower operators did not usually face a fiery death from the slightest spark or even from having their tank hit by a normal bullet as often depicted in modern war films. The Gas Container [i.e. the pressurizer] is filled with a non-flammable gas that is under high pressure. If this tank were ruptured, it might knock the operator forward as it was expended in the same way a pressurized aerosol can bursts outward when punctured. The fuel mixture in the Fuel Containers is difficult to light which is why magnesium filled igniters are required when the weapon is fired. Fire a bullet into a metal can filled with diesel or napalm and it will merely leak out the hole unless the round was an incendiary type that could possibly ignite the mixture inside. This also applies to the flame thrower Fuel Container.


... I'm such a butthurt about weapons.


Thu May 29, 2008 5:41 pm
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
ppiksmada wrote:
Anyone can make an activities.

Mmrmm, planning to do one (Possibly more) myself soon. Which means that you're doomed.

ppiksmada wrote:
Anywho, I'm really liking the vaporizing plasma launcher thing. It's my new fave. You're an excellent coder shook.

Thanks :D

@Darlos9D: Well umm...
>_>

<_<

This flamethrower is filled with microscopic cubes of some stuff that encases a highly reactive fluid,
which gets released somehow, and then bursts into fire and magnetizes (Because i say so xC) on
contact with air, causing them to stick together in balls of fire that burns your enemies.
The tank is explosive because the melted stuff is under extreme pressure and cooling.
This means that if the melted stuff gets into contact with the air, it will cause a violent chainreaction
that endangers any nearby actors.
And this stuff isn't used in the flamer because the whole gun would blow up instantly.
Harr.

@wutangfan1990: *Monocle*
BALANCED? Hardly. Price is probably the only way that these guys are properly balanced :P
But if you say that they are, then i guess they are :???:


Thu May 29, 2008 6:00 pm
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Post Re: [WIP] The Pelian Army *Update: 05/28/08*
Haha, I only think they're balanced because in comparison to other factions distinct weaknesses thar be a number of ways to smoke these honkies dead knowwahimsayin?


Thu May 29, 2008 7:04 pm
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