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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Trading Center
He said it's not a desert map.
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Wed May 28, 2008 10:11 pm |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Trading Center
Ahh, but Meloen, you misunderstand- I meant all of that in one map.
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Wed May 28, 2008 11:33 pm |
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meloen
Joined: Tue Jun 19, 2007 2:51 pm Posts: 85 Location: in photoshop, in a corner; ordening pixels
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Re: Trading Center
i am rebuilding the map, it is all going to be in one.... you will see how
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Thu May 29, 2008 9:22 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Trading Center
Sands of time? Is it going be a landscape with the past and future mixed with cavemen driving automobiles and stuff like that? : D
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Thu May 29, 2008 9:29 am |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Trading Center
Nah, cowboys on motorbikes would be better. I think it would actually be cooler if it was Aztec ruins in the jungle with vines and stuff all over it.
That would be really cool.
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Thu May 29, 2008 9:45 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Trading Center
Even better. Knights on airplanes.
Are you going to make the main ground like, a timeline?
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Thu May 29, 2008 12:44 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Trading Center
This is what I thought you would do for the sands of time mission. And even if that is'nt what your going to do, you should still make a map like that later I should really learn how to make maps.
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Thu May 29, 2008 1:30 pm |
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meloen
Joined: Tue Jun 19, 2007 2:51 pm Posts: 85 Location: in photoshop, in a corner; ordening pixels
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Re: Trading Center
Krumbs wrote: This is what I thought you would do for the sands of time mission. And even if that is'nt what your going to do, you should still make a map like that later I should really learn how to make maps. thats a nice one... but i think it is to much work because of the trees. and more people need to learn how to make maps , it is not that hard, its just alot of drawing EDIT: Roy-G-Biv wrote: Even better. Knights on airplanes.
Are you going to make the main ground like, a timeline? nop its diffrent
Last edited by meloen on Thu May 29, 2008 3:11 pm, edited 1 time in total.
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Thu May 29, 2008 3:05 pm |
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Lord Tim
Joined: Fri Apr 27, 2007 4:55 pm Posts: 1178 Location: America!
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Re: Trading Center
Ooooh, just you wait. I'll catch up to mapping greatness once Lua comes out. It will do everything!
Also, nice map.
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Thu May 29, 2008 3:06 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Trading Center
meloen wrote: Thats a nice one... but i think it is to much work because of the trees. and more people need to learn how to make maps , it is not that hard, its just alot of drawing All you need to do is alot of drawing!? I could do that, it's just coding holding me back. Is there alot of that if you want to make a map?
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Thu May 29, 2008 3:12 pm |
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meloen
Joined: Tue Jun 19, 2007 2:51 pm Posts: 85 Location: in photoshop, in a corner; ordening pixels
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Re: Trading Center
Krumbs wrote: All you need to do is alot of drawing!? I could do that, it's just coding holding me back. Is there alot of that if you want to make a map? near to nothing.... the only hard coding / drawing i found was to get the layers to stay aligned after you have made one round (also aligned with the map) (ps: worked it out already and its working) like this:
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Thu May 29, 2008 3:59 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Trading Center
Hmmmm I see, I quess I'm going to have to find a thread to help me aswell. I would use the wiki but there's bloody tumble weed in it.
Edit: Can't even find a thread for some help.
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Thu May 29, 2008 4:19 pm |
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Tea
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Re: Trading Center
Krumbs wrote: Hmmmm I see, I quess I'm going to have to find a thread to help me aswell. I would use the wiki but there's bloody tumble weed in it.
Edit: Can't even find a thread for some help. Here and here. Wiki does help even if there's not many people there.
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Thu May 29, 2008 7:28 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Trading Center
...
Maybe I won't make a map.
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Thu May 29, 2008 8:45 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Trading Center
No seriously it's easy. Give it a go. Many of those variables (like gravity strength and direction) don't even need changing.
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Thu May 29, 2008 9:30 pm |
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