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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Lethal Injection
Ugh. Face it, you people (and me) are going to find something wrong with EVERY mod.
"It needs to be damage over time" "but now it's like a pistol" "BUT IT NEEDS DAMAGE OVER TIME" "PISTOL CLOOOOONE"
I dunno where the hell that came from. Sorry.
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Tue May 27, 2008 2:44 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Lethal Injection
Uuuh. No. Don't put words in my mouth.
All I told him to do was reduce lag.
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Tue May 27, 2008 4:43 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Lethal Injection
3 solid wrote: I dunno where the hell that came from. Sorry. Just ignore me. I'm being oddly wrong today.
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Tue May 27, 2008 5:48 pm |
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killdeer
Joined: Wed May 14, 2008 10:14 pm Posts: 20 Location: Ontario, Canada
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Re: Lethal Injection
It's not a very strong poison, thats why the needle is like 2 and a half feet long.
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Tue May 27, 2008 8:43 pm |
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Tea
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Re: Lethal Injection
metal chao wrote: Tea wrote: Gibbing from an injection is a bit weird, it'd be cool if you could make it drain their health slowly. Maybe look at the medipacks? You can't give custom wounds to people other than yourself. B-but the medipacks...
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Tue May 27, 2008 8:47 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Lethal Injection
Tea wrote: metal chao wrote: Tea wrote: Gibbing from an injection is a bit weird, it'd be cool if you could make it drain their health slowly. Maybe look at the medipacks? You can't give custom wounds to people other than yourself. B-but the medipacks... YOU CAN'T GIVE CUSTOM WOUNDS TO PEOPLE OTHER THAN YOURSELF. That is why medkits only affect THE CLONE HOLDING THEM. And why we do not have HEALGUNS.
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Tue May 27, 2008 8:57 pm |
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killdeer
Joined: Wed May 14, 2008 10:14 pm Posts: 20 Location: Ontario, Canada
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Re: Lethal Injection
HealGuns.
Good idea.
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Tue May 27, 2008 9:14 pm |
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Falcon X
Joined: Thu Aug 09, 2007 6:37 pm Posts: 889 Location: Not Jewtown.
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Re: Lethal Injection
Data already said that Lua will allow custom wounds iirc.
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Tue May 27, 2008 9:48 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Lethal Injection
I hope for your sake that that comment there was a joke.
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Tue May 27, 2008 9:52 pm |
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DudeGuy
Joined: Sun Mar 04, 2007 11:22 pm Posts: 254 Location: In my happy and/or unhappy place.
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Re: Lethal Injection
metal chao wrote: I hope for your sake that that comment there was a joke. I totally agree, KillDeer, that was just stupid...
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Wed May 28, 2008 2:16 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Lethal Injection
Falcon X wrote: Data already said that Lua will allow custom wounds iirc. Ooh, sounds shiny! Here we come sticky darts!
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Wed May 28, 2008 7:26 am |
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Tea
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Re: Lethal Injection
metal chao wrote: YOU CAN'T GIVE CUSTOM WOUNDS TO PEOPLE OTHER THAN YOURSELF.
That is why medkits only affect THE CLONE HOLDING THEM. And why we do not have HEALGUNS. Alright, alright, It's obvious I didn't look into it enough, I apologize.
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Wed May 28, 2008 1:07 pm |
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