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 Trading Center 
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Joined: Tue Jun 19, 2007 2:51 pm
Posts: 85
Location: in photoshop, in a corner; ordening pixels
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Post Trading Center
This is one of the smaller Trade Centers, it is built on a planet full of smoke, volcano eruptions and radioactive air.
Image---Image

Image---Image
the city itself is build inside a shield that’s on the point of collapse,
the radioactive smoke is already leaking in.
the people inside the city already evacuated,
the last bit of gold avaideble was underneath the city.
Image---Image

Image---Image
so it is your turn to dig it up and take it all home.
but multiple species want it, so you need to fight it out.

it has 6 background layers.
custom material textures.
some glowing stuff.
and fun.
ps: the gold are the half gold glowing tiles underneath the floor.
ps2: please comment :grin:
ps3+edit: it is around the size of Grasslands
ps4+edit2: added the baricades and the gold baricades (for gold) and a platform, all to add in land variation

-Meloen-

and here the download:


Attachments:
TradingCenter.rte.rar [1.21 MiB]
Downloaded 6493 times


Last edited by meloen on Sat Apr 11, 2009 8:29 am, edited 8 times in total.

Sun May 25, 2008 7:56 pm
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: Trading Center
meloen wrote:
it has 6 background layers.

Good god I didn't think that was possible.
InstaDL'd


Sun May 25, 2008 8:01 pm
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Joined: Sat May 05, 2007 6:04 pm
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Post Re: Trading Center
I haven't tested it yet but that looks epic.
Good work on the sprites.


Sun May 25, 2008 8:18 pm
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Trading Center
Holy **** on a ****ing sandwitch.

I'll go test this and say what I think. Thank you dude. THANK YOU.


Sun May 25, 2008 8:37 pm
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Location: A ninja never reveals their location...
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Post Re: Trading Center
Wow this is effing amazing. Totally delicious map. If only there were more like it out there.


Sun May 25, 2008 8:56 pm
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Joined: Tue Jun 19, 2007 2:51 pm
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Location: in photoshop, in a corner; ordening pixels
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Post Re: Trading Center
yeah... but most people dont know how to sprite/code... and once they know to and made their first "test" map, they leave.


Last edited by meloen on Mon May 26, 2008 10:16 am, edited 1 time in total.



Sun May 25, 2008 9:05 pm
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Post Re: Trading Center
Well I can say this is the real stuff, its absolutely amazing how you gave it a nice atmosphere that makes it really feel like you are in the city(especially with the whopping 6 backgrounds!). The terrain confused me at the beginning since it looked like there were tunnels, but then I discovered it wasnt like that. The map itself is pretty flat(not including the small ramp), has some airspace to fly around and is really good for fast matches. This defenately wont be any good for a long battle. Also you can use it as a duel map for 2 tough units that fight to the death in here.

Its a 9000/10 rating map suitable for really quick games and duels. I love it.


Sun May 25, 2008 9:10 pm
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Joined: Thu Nov 15, 2007 5:49 pm
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Post Re: Trading Center
The pictures look beautiful.
Testing immediately.


Sun May 25, 2008 9:14 pm
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Post Re: Trading Center
make another!


Sun May 25, 2008 9:15 pm
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Post Re: Trading Center
Aspect wrote:
make another!

yeah.... thats easy said.

i am going to work on another one.... but i dont know if it will ever get finished

numgun wrote:
Well I can say this is the real stuff, its absolutely amazing how you gave it a nice atmosphere that makes it really feel like you are in the city(especially with the whopping 6 backgrounds!). The terrain confused me at the beginning since it looked like there were tunnels, but then I discovered it wasnt like that. The map itself is pretty flat(not including the small ramp), has some airspace to fly around and is really good for fast matches. This defenately wont be any good for a long battle. Also you can use it as a duel map for 2 tough units that fight to the death in here.

Its a 9000/10 rating map suitable for really quick games and duels. I love it.


the plan was to make hills, but i started drawing so much that i totaly forgot, and when i think about it... my plan was to make the happy sunshine city from the intro... and look where i ended xD


Sun May 25, 2008 9:19 pm
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Joined: Mon Dec 04, 2006 3:34 am
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Post Re: Trading Center
Maybe it could have some supplies left behind that you can break into to get equipment and sell for money.

Maybe a bank vault or two with gold if you wanted it to be used for larger and longer fights.


Sun May 25, 2008 9:27 pm
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Post Re: Trading Center
Six background layers?
I think my water just broke.


Sun May 25, 2008 9:49 pm
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Post Re: Trading Center
That is totally RICH! :lol:

Awesome work there buddy!

Though the background elements and the redone dirt is superb, the terrain is kinda flat. Maybe add a bunker or two on that map? Or simply even some props?


Sun May 25, 2008 9:53 pm
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Post Re: Trading Center
We have a winrar!


Sun May 25, 2008 9:55 pm
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Joined: Sun Apr 15, 2007 5:56 am
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Post Re: Trading Center
Call me Brit Shicks because I am about to ♥♥♥♥ bricks.
So ♥♥♥♥ awesome.


Sun May 25, 2008 10:19 pm
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