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			| octyl 
					Joined: Fri Aug 31, 2007 3:57 am
 Posts: 227
 Location: Canada
   |   Re: Dwarf Fortresskay, well is there a good way of making a 1280x400 tileset work with the default resolution? 
 
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			| Mon May 19, 2008 5:01 am | 
					
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			| robolee 
					Joined: Fri May 11, 2007 4:30 pm
 Posts: 1040
 Location: England
   |   Re: Dwarf FortressAre graphics sets limited to a certain range of colours?... Or am I stupidly using only colours that have been used on other graphics sets for no reason? 
 
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			| Mon May 19, 2008 2:10 pm | 
					
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			| octyl 
					Joined: Fri Aug 31, 2007 3:57 am
 Posts: 227
 Location: Canada
   |   Re: Dwarf FortressThere is a way of changing what colours are what. At the bottom of Init.ini. I think that you can make those whatever, but can't make more than those. 
 
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			| Mon May 19, 2008 5:35 pm | 
					
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			| Skiv 
					Joined: Sat Mar 03, 2007 11:20 pm
 Posts: 789
 Location: Location: Location
   |   Re: Dwarf FortressSkiv wrote: i already did that, and none of the bins are filled with carfts. I tried to place them on a) stockpiles seperatly, b) on stockpiles together with the crafts, c) tried to move them somewhere else.Nothing worked.
Stupid Stupid me. I know WHY it didn't work... DO NOT overdo with "Reserved Bins" number... That's why my dwarves didn't put things in bins... Too high number. Now I'm producing in masses.
 
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			| Mon May 19, 2008 8:34 pm | 
					
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			| jaybud4 
					Joined: Tue Oct 24, 2006 10:07 pm
 Posts: 511
 Location: ☼The Infinite World☼
   |   Re: Dwarf FortressSkiv wrote: Skiv wrote: i already did that, and none of the bins are filled with carfts. I tried to place them on a) stockpiles seperatly, b) on stockpiles together with the crafts, c) tried to move them somewhere else.Nothing worked.
Stupid Stupid me. I know WHY it didn't work... DO NOT overdo with "Reserved Bins" number... That's why my dwarves didn't put things in bins... Too high number. Now I'm producing in masses.Reserved bins number is the maximum number of bins that can be put into the pile. The max is set by the number of tiles in the pile. Therefore that cannot be the cause.. Unless you didn't have enough bins for all your stockpiles.  But once they got to a stockpile, they'd get filled..  so I have no idea what went wrong there, but that wasn't it.
 
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			| Mon May 19, 2008 10:27 pm | 
					
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			| Skiv 
					Joined: Sat Mar 03, 2007 11:20 pm
 Posts: 789
 Location: Location: Location
   |   Re: Dwarf Fortresswell, i reduced the number to 0 and now every bin i create is used in an instant. so it WAS the cause of it... anyway, I'm happy   oh yeah I'll update the map in a few (tomorrow, today I'm sleeping    )
 
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			| Mon May 19, 2008 11:56 pm | 
					
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			| TrouserDemon 
					Joined: Fri Dec 29, 2006 7:42 pm
 Posts: 1871
 Location: UK
   |   Re: Dwarf FortressI'd love to get into this, but I just find the difficulty wall too steep.
 And the illustrated tutorial is rather difficult.
 
 Perhaps someone on IRC could walk me through some simple things at some point?
 
 
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			| Tue May 20, 2008 12:33 am | 
					
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			| Skiv 
					Joined: Sat Mar 03, 2007 11:20 pm
 Posts: 789
 Location: Location: Location
   |   Re: Dwarf FortressRight now its 8am here, I'll be back in 9 hours, then i would teach you if you and I would to meet in IRC 
 
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			| Tue May 20, 2008 7:01 am | 
					
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			| 21GP 
					Joined: Sun Dec 10, 2006 10:03 pm
 Posts: 268
 Location: I'm sitting here on a web born out of a thought where the spider makes a bed of carcasses she caught
   |   Re: Dwarf Fortressum. reserved bins = how many bins dwarves will set aside when finished to maintain a certain amount available for production. they will not be used in stockpiles. reserving bins is pretty dumb, reserving barrels is pretty essential to alcohol production. 
 
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			| Tue May 20, 2008 7:10 am | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   |   Re: Dwarf FortressReserving bins for certain stuff might be useful.
 Like furniture.
 
 
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			| Tue May 20, 2008 2:28 pm | 
					
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			| Skiv 
					Joined: Sat Mar 03, 2007 11:20 pm
 Posts: 789
 Location: Location: Location
   |   Re: Dwarf FortressAlenth Eneil wrote: Reserving bins for certain stuff might be useful.
 Like furniture.
Furniture cant be stored in bins..Imagine storing a door, a chair, armor rack etc in one bin xD that would be stupid  
 
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			| Tue May 20, 2008 3:17 pm | 
					
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			| Metal Chao 
					Joined: Sat May 05, 2007 6:04 pm
 Posts: 2901
   |   Re: Dwarf FortressSkiv wrote: Alenth Eneil wrote: Reserving bins for certain stuff might be useful.
 Like furniture.
Furniture cant be stored in bins..Imagine storing a door, a chair, armor rack etc in one bin xD that would be stupid  Yeah. You have to CAGE them. You can fit ANYTHING in a cage. An infinite amount of dragons, for instance. And the bars are still small enough that if you put a purring maggot in too, it can't get out either!
 
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			| Tue May 20, 2008 3:20 pm | 
					
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			| Skiv 
					Joined: Sat Mar 03, 2007 11:20 pm
 Posts: 789
 Location: Location: Location
   |   Re: Dwarf Fortressso here is my updated Fortress, I'm really proud of it   http://mkv25.net/dfma/map-2732-dikeweak and a pic showing my stats   
 
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			| Tue May 20, 2008 4:07 pm | 
					
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			| Kallemort 
					Joined: Tue Aug 21, 2007 2:55 pm
 Posts: 948
   |   Re: Dwarf Fortresshttp://mkv25.net/dfma/map-2733-straspangstur-wanelaborsSo yeah, my best fort so far. I have a bug. Adamantine and turtle appearing from nowhere, and, well, I'm kinda rich because of that. Kinda.  Also,  <Zez|DF>  Goblin: Why are you smiling? We have a noose around your neck, both of your arms are broken, and we have all of your equipment. <Zez|DF> Adventurer: Not all of my equipment. <Zez|DF> *Starts to spit out arrows* <Zez|DF> Goblins: Augh! 
 
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			| Tue May 20, 2008 6:21 pm | 
					
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			| Krumbs 
					Joined: Mon Aug 27, 2007 7:56 pm
 Posts: 1186
 Location: Scotland
   |   Re: Dwarf FortressWhat was this? Quote: Also, <Zez|DF> Goblin: Why are you smiling? We have a noose around your neck, both of your arms are broken, and we have all of your equipment.
 <Zez|DF> Adventurer: Not all of my equipment.
 <Zez|DF> *Starts to spit out arrows*
 <Zez|DF> Goblins: Augh!
That didn't really happen did it?
 
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			| Tue May 20, 2008 8:44 pm | 
					
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