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				 Mind 
				
				
					 Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
				 
				 
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				  question  
					
						Quick question, I put an AEmitter on a grenade, but its effect starts right when it comes out of the dropship.. anyone know how to fix it so the emitter doesn't start until the actor throws it?     
					
  
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			| Sat May 17, 2008 12:20 am | 
			
				
					 
					
					 
				  
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: question  
					
						It's not possible. 
					
  
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			| Sat May 17, 2008 12:26 am | 
			
				
					 
					
					 
				  
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				 Roy-G-Biv 
				
				
					 Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
				 
				 
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				  Re: question  
					
						Well, you could make it gib into another 'nade that has the emitter, but that won't explode, unless you make it auto explode, like numgun's bombpack. 
					
  
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			| Sat May 17, 2008 12:30 am | 
			
				
					 
					
					 
				  
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: question  
					
						No you couldn't, because acceleration does not have a realistic jolt on a thrown projectile. No matter the gib impulse limit, it won't gib until it hits something. 
					
  
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			| Sat May 17, 2008 12:31 am | 
			
				
					 
					
					 
				  
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				 Mind 
				
				
					 Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
				 
				 
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				  Re: question  
					
						well thanks anyway.    
					
  
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			| Sat May 17, 2008 12:35 am | 
			
				
					 
					
					 
				  
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				 Mind 
				
				
					 Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
				 
				 
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				  Re: question  
					
						Wait! one more question, is there any way for a grenade, in explosion, to have more then one explosion(I'm thinking AEmitter) Like....BOOM!........then BOOM!....then BOOM AGAIN! thx    
					
  
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			| Sat May 17, 2008 12:50 am | 
			
				
					 
					
					 
				  
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				 Kigali 
				
				
					 Joined: Mon Feb 18, 2008 12:51 am Posts: 105 Location: A ninja never reveals their location...
				 
				 
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				  Re: question  
					
						You should check out Shook's bomb pack. There's a bomb in there called the "fire pulse bomb" that does that, I think. But either way you should check it out. 
					
  
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			| Sat May 17, 2008 1:13 am | 
			
				
					 
					
					 
				  
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: question  
					
						Make it impact explode into an MOSRotating.
  The MOSRotating has two emitters.
  One is a timer, which emits a super high mass projectile at a slow velocity.
  The other is the "explosion" effect, with a high number of particles.
  The timer gibs the MOSRotating, and then the next stage has another explosion emitter.
  Repeat as needed. 
					
  
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			| Sat May 17, 2008 1:28 am | 
			
				
					 
					
					 
				  
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				 Mind 
				
				
					 Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
				 
				 
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				  Re: question  
					
						K thx a lot!!! 
					
  
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			| Sat May 17, 2008 1:59 am | 
			
				
					 
					
					 
				  
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