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 Skele Mods *New: Strong Skeleton* 
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Joined: Wed May 23, 2007 12:08 pm
Posts: 533
Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Skele Mods *Helmet updated*
Me, I play games, make videos, mod 2 completly different games and hang out with friends (spend more time with friends then the rest)

And Bike as my own personal thing during warm-ish days XD

But cant wait to see what ya come up with, Perhaps later another pack of weapons (But only old broken looking weapons XD)

EDIT1: Also helping friend with a game he's making


Tue May 13, 2008 12:41 am
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Joined: Thu Mar 06, 2008 10:54 pm
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Location: USA
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Post Re: Skele Mods *New: Strong Skeleton*
There is now a new skeleton in the first post
Check it out :grin:


Wed May 14, 2008 7:42 pm
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Joined: Wed May 23, 2007 12:08 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Skele Mods *New: Strong Skeleton*
Great, more skellies =3


Wed May 14, 2008 9:29 pm
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Post Re: Skele Mods *New: Strong Skeleton*
Any other types of skeletons u want me 2 make? :sad:


Wed May 14, 2008 9:37 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Skele Mods *New: Strong Skeleton*
smaller type of skelly
heavily armoured skelly
partially good jet skelly
SKELLY TURRET!!!


Wed May 14, 2008 9:47 pm
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Post Re: Skele Mods *New: Strong Skeleton*
FireBlizzard wrote:
smaller type of skelly
heavily armoured skelly
partially good jet skelly
SKELLY TURRET!!!

Partially good jet skelly?


Wed May 14, 2008 9:55 pm
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: Skele Mods *New: Strong Skeleton*
Why not a Skeleton Pseudozombie?


Wed May 14, 2008 9:56 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Skele Mods *New: Strong Skeleton*
Pseudo ?_?

EDIT1: Basically cuts out half way during flight or something


Thu May 15, 2008 12:15 am
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: Skele Mods *New: Strong Skeleton*
VAMPIRE SKELETON!

With a cape :D


Thu May 15, 2008 8:06 am
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Post Re: Skele Mods *New: Strong Skeleton*
I feel health over 100 makes it feel cheap.


Thu May 15, 2008 10:08 pm
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Post Re: Skele Mods *New: Strong Skeleton*
FireBlizzard wrote:
Pseudo ?_?

Pseudo means False

Like, a pseudopod, that means false foot.


Thu May 15, 2008 10:11 pm
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Joined: Mon Apr 28, 2008 1:35 am
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Post Re: Skele Mods *New: Strong Skeleton*
that skeleton really doesnt feel strong at all to me, even compared with just the light coalition... I guess thats ok considering it is a skeleton, but it falls apart real easy


Thu May 15, 2008 11:26 pm
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Joined: Mon Feb 11, 2008 3:42 pm
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Post Re: Skele Mods *New: Strong Skeleton*
Here's an idea - Crab skeleton. Yeah, I know that crabs have an exoskeleton , that is it's carapace, but say it did have a skeleton? Either that or a skeleton ACrab with like crawling arms attached to a ribcage or something. that would be sweet.


Fri May 16, 2008 12:57 am
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Post Re: Skele Mods *New: Strong Skeleton*
Skeleton Dragons would be cool.


Fri May 16, 2008 1:00 am
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Post Re: Skele Mods *New: Strong Skeleton*
I'll see what I can do :grin:


Fri May 16, 2008 1:28 am
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