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 Green & Blue Clones 
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Joined: Sun May 11, 2008 12:50 pm
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Post Green & Blue Clones
Whenever I try loading certain maps the game stops loading when the scene.ini trys to load either the "Green Clone" instance or the "Blue Clone" instance and the game shows an error message saying that they do not exist.
Can someone please tell me how to fix this.

thanks in advance

~Roon3


Last edited by Roon3 on Fri Oct 02, 2009 12:14 pm, edited 2 times in total.



Sun May 11, 2008 12:59 pm
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: Green & Blue Clones
Roon3 wrote:
Whenever I try loading certain maps the game stops loading when the scene.ini trys to load either the "Green Clone" instance or the "Blue Clone" instance and the game shows an error message saying that they do not exist.
Can someone please tell me how to fix this.

thanks in advance

~Roon3

Go to actors.ini in base.rte
then scroll down to the very bottom.
Then you'll see
Code:
//IncludeFile = Base.rte/Actors/Clones/Clones.ini

Delete the two //


Sun May 11, 2008 5:27 pm
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Joined: Fri Jun 15, 2007 6:47 am
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Post Re: Green & Blue Clones
thanks for the help. but why where the "//" there in the first place? i cant understand.


Mon May 12, 2008 6:27 am
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Joined: Tue Aug 21, 2007 2:55 pm
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Post Re: Green & Blue Clones
They were kinda outdated. New, taller actors etc.

Question answered, lock please.


Mon May 12, 2008 6:31 am
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Joined: Fri Jun 15, 2007 6:47 am
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Post Re: Green & Blue Clones
i took away the // but it still dosnt work! it says, MCDHQ.rte/Actors.ini at line 5! i went to actors.ini and deleted the //


Mon May 12, 2008 6:43 am
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Post Re: Green & Blue Clones
That had a custom actor iirc.

Sorry, but it may be too old to use.


Mon May 12, 2008 11:51 am
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Post Re: Green & Blue Clones
Falcon X wrote:
That had a custom actor iirc.

Sorry, but it may be too old to use.

Hm......
Uberhen remade that map.


Tue May 13, 2008 10:44 pm
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