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 OECake - Water physics/Beastiality simulator 
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Joined: Fri Jan 26, 2007 3:22 am
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Post OECake - Water physics/Beastiality simulator
OECake is pretty awesome guys, especial now that the owners updated it. It ha advanced water physics. My keyboard is messing up so I can't tell you much more.

Shift+letter = pouring thing drops whatever you press.

http://www.octaveengine.com/casual/down ... or_Win.zip

And a professional video showcasing it's abilities:

http://www.youtube.com/watch?v=uMmGdXxETc8


By the way if you don't have east asian languages installed, you need to do so. Or it'll not start. Google for a download of them or something, it'll probably be hard to find. Or just use your windows XP cd. If you find a download for it though, please post it for those who have lost their cd. I heard you can get it off windowsudpate but I am unsure.

http://www.microsoft.com/downloads/deta ... laylang=en

Also / is for rain.
[] change gravity.
Other keys do other stuff. Play around. arrows move the pour.


Last edited by Daman on Mon Apr 28, 2008 9:43 pm, edited 3 times in total.



Mon Apr 28, 2008 12:44 am
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Location: Largo, Florida
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Post Re: OECake - Water physics/Beastiality simulator
Oh God. That video was epic.


So is OECake.


Mon Apr 28, 2008 12:48 am
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Post Re: OECake - Water physics/Beastiality simulator
Awesome video and cake.


Mon Apr 28, 2008 12:58 am
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Post Re: OECake - Water physics/Beastiality simulator
You can drag image files into the window and it'll appear there as the material you chose.


Mon Apr 28, 2008 1:50 am
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Post Re: OECake - Water physics/Beastiality simulator
A feature that I think has not been mentioned/explained just in case.

Open up "My Pictures". Select the element you want (on OECake) now pick a picture and drag it onto the game. Viola! A picture made of whatever!

Water faces. Fuel stickmen..

Funny hats made of LAVA.


Tue Apr 29, 2008 5:10 pm
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Post Re: OECake - Water physics/Beastiality simulator
Cleaned and unlocked.

Be a bit more civil guys, ok?


Sat May 03, 2008 3:19 am
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Post Re: OECake - Water physics/Beastiality simulator
3 solid wrote:

Funny hats made of LAVA.

Funny hats made of FUEL!


And THEN lava.

And then elastic

:-o

Ehh, I was going to edit this post when I found the .oec and printscreened some guys head while I fed him a carrot, but it's not there anymore. /cry


Sat May 03, 2008 4:07 pm
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Post Re: OECake - Water physics/Beastiality simulator
This is awesome
Image


Sun May 04, 2008 9:45 pm
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Post Re: OECake - Water physics/Beastiality simulator
What in the flowers fudge ladylike did you do?!


Sun May 04, 2008 10:46 pm
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Post Re: OECake - Water physics/Beastiality simulator
That's kind of neat, actually.
Just out of curiosity, does anybody know how to make an image element un-draggable?
Normally, the heater element can't be dragged, but if it's an image, it can. Is there a way to stop that?
EDIT: And my picture's transparency isn't working, it's always replaced with white.


Mon May 05, 2008 1:10 am
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Post Re: OECake - Water physics/Beastiality simulator
This is a fun time-waster. If you can get it to work, by all means, try it.


Mon May 05, 2008 1:29 am
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Post Re: OECake - Water physics/Beastiality simulator
There's no way to stop that, Banana.
EDIT (For your edit :P): My transparency works fine.
And apparently Cinos' does too


Mon May 05, 2008 1:38 am
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Post Re: OECake - Water physics/Beastiality simulator
TheLastBanana wrote:
That's kind of neat, actually.
Just out of curiosity, does anybody know how to make an image element un-draggable?
Normally, the heater element can't be dragged, but if it's an image, it can. Is there a way to stop that?
EDIT: And my picture's transparency isn't working, it's always replaced with white.


Tlb, save them as .pngs or .tifs.


Mon May 05, 2008 2:20 am
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Post Re: OECake - Water physics/Beastiality simulator
EDIT: Figured out the transparency, my program was saving it as single colour transparency instead of alpha.
And if you can't keep them in place, how did this guy do this:
http://www.youtube.com/watch?v=VZ1BADpmjH8


Mon May 05, 2008 2:31 am
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Post Re: OECake - Water physics/Beastiality simulator
TheLastBanana wrote:
EDIT: Figured out the transparency, my program was saving it as single colour transparency instead of alpha.
And if you can't keep them in place, how did this guy do this:
http://www.youtube.com/watch?v=VZ1BADpmjH8


You can pin them with rigid axis or wall, pick one.


Mon May 05, 2008 2:47 am
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