-Data- ))AAL Product + Data's SMG
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eternjc
Joined: Sun Aug 05, 2007 7:31 pm Posts: 81
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Re: -Data- ))AAL Product
Nice, numgum! (I commend your humble presentation of someone else's characters too!)
Hmm ... btw, when this 'brain' moves, does the AI update with its new position? I had trouble with the AI not following brains-with-legs before.
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Sat Apr 12, 2008 1:04 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -Data- ))AAL Product
eternjc wrote: Nice, numgum! (I commend your humble presentation of someone else's characters too!)
Hmm ... btw, when this 'brain' moves, does the AI update with its new position? I had trouble with the AI not following brains-with-legs before. If I only knew how Prom likes to look like... As for the positions, the AI will home on to the area where you originally placed the brain. So no updating and that thing is hardcoded.
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Sat Apr 12, 2008 1:14 am |
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MaGmA
Joined: Fri Mar 21, 2008 4:09 am Posts: 65
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Re: -Data- ))AAL Product
Yay for God Good mod, looks fun.
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Sat Apr 12, 2008 1:16 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: -Data- ))AAL Product
Okay, so... Fast uber blue clone, with base.rte provided sprites.
Let's dig a little deeper before judgment though... - Bad looking breakwound damage. - No crawling. - No special SMG, but if there were one, it would probably be an uber bullet sprayer anyway. - Doesn't make use of copyofs for redefining and slightly altering blue clones.
You're numgun, and this is Data. But names of grandeur do not make a mod good.
YGMDeLete
Last edited by Azukki on Sun Mar 29, 2009 9:47 pm, edited 7 times in total.
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Sat Apr 12, 2008 1:22 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: -Data- ))AAL Product
THAT'S AWESOME. Numgun, you are awesome.
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Sat Apr 12, 2008 1:23 am |
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robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
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Re: -Data- ))AAL Product
ah, wtf! why have you made him as a normal sized clone, I was expecting the almost exact sprites as the actual picture... and for that reason it is a disappointment/generic actor. the sprites barely compare at all... I know you're just trying to fit him in with the other actors but even still I would have preferred it how it is.
I'm gonna do it myself. (but you wont get it, I don't really see singular actors worthy of being released). what you've done is decent, just not what I was expecting, nice to see you actually updated the OP to include an in-game SS.
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Sat Apr 12, 2008 1:28 am |
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uberhen
Joined: Wed Jan 24, 2007 11:53 pm Posts: 589 Location: Silicon Valley, California
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Re: -Data- ))AAL Product
One thing you could do: As in the pic you posted (the first one with Data alone), you can see the smg he's holding. The mag is slightly curved, and this can be found in base.rte/devices/smgs/magsmg1.bmp. You could make a standard smg with this mag sprite, and possibly make it a little more powerful.
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Sat Apr 12, 2008 1:32 am |
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bbbzzz234
Joined: Mon Oct 01, 2007 1:33 am Posts: 374
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Re: -Data- ))AAL Product
actually to me it looks more like a silver ak47
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Sat Apr 12, 2008 1:39 am |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: -Data- ))AAL Product
Azukki wrote: Okay, so... Fast uber blue clone, with base.rte provided sprites.
Let's dig a little deeper before judgment though... Bad looking breakwound damage. No crawling. No special SMG, but if there were, it'd probably be an uber bullet sprayer anyway. Doesn't make use of copyofs for redefining and slightly altering blue clones.
You're numgum, and this is Data. But names of grandeur do not make a mod good.
YGMDeLete QFT! You guys should stop praising this just because Numgun made it.
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Sat Apr 12, 2008 2:41 am |
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Seleia
Joined: Sun Jan 06, 2008 6:36 am Posts: 250
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Re: -Data- ))AAL Product
Maximilian resprite. Enough said.
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Sat Apr 12, 2008 2:44 am |
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Dal
Joined: Mon Dec 10, 2007 9:54 pm Posts: 250
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Re: -Data- ))AAL Product
Concurred with Azukki; and hasn't there been a data actor before?
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Sat Apr 12, 2008 5:16 am |
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REdFlameZero
Joined: Sat Aug 25, 2007 9:37 pm Posts: 184 Location: Syuracuse, Ny
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Re: -Data- ))AAL Product
Antiquity wrote: Maximilian resprite. Enough said.
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Sat Apr 12, 2008 6:24 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: -Data- ))AAL Product
Azukki wrote: Okay, so... Fast uber blue clone, with base.rte provided sprites.
Let's dig a little deeper before judgment though... - Bad looking breakwound damage. - No crawling. - No special SMG, but if there were one, it would probably be an uber bullet sprayer anyway. - Doesn't make use of copyofs for redefining and slightly altering blue clones.
You're numgum, and this is Data. But names of grandeur do not make a mod good.
YGMDeLete Azukki is always right, because I love him, and he made a cool guided missile launcher thing.
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Sat Apr 12, 2008 8:29 am |
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Tea
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Re: -Data- ))AAL Product
I downloaded it yesterday and couldn't be assed to tell you what I think.
First of he isn't invincible, He can be killed with various weapons like instagib pr being crushed. I blew his head off and then his health skyrocketed. It seemed he keeps gaining health from then on every time he is damaged. So in the end it's just a big meatball which spews blood which lags up.
Also, it's data, get over it.
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Sat Apr 12, 2008 1:10 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -Data- ))AAL Product
Azukki wrote: Okay, so... Fast uber blue clone, with base.rte provided sprites.
Let's dig a little deeper before judgment though... - Bad looking breakwound damage. - No crawling. - No special SMG, but if there were one, it would probably be an uber bullet sprayer anyway. - Doesn't make use of copyofs for redefining and slightly altering blue clones.
-That breakwound was intentional, I made it for lulz so that players would go "wtf!?" when they blew of his head. -He does crawl, he just aint so good at it. Look closely when youre trying to crawl with him. -Yeah, I think i'll make him a good gun. With a numgun's special hacky twist. This is no official AAL content as you can see, but I did it for the epic lulz and for the sake that I needed a mobile brain actor since there were not much others available. And also, he isn't supposed to be invincible for the sake of gameplay. And this is also tribute to our king.
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Sat Apr 12, 2008 1:15 pm |
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