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			| Classified 
					Joined: Tue Nov 13, 2007 1:37 am
 Posts: 41
 Location: Unknown
   |   Re: Scenes Question CenterLevelx wrote: I've done some testing in materials and.. changing the RGB values for any working material (modded or not) doesn't appear to effect it in any way. Code:    Color = ColorR = 999
 G = 999
 B = 999
However, changing the index to anything assigned or unassigned causes it to switch to the "Default" material. Add the fact that all scenes use a different format then the origional ones, and we got ourselves a real mystery here  RGB Codes only go up to 255.
 
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			| Sun Dec 09, 2007 8:12 pm | 
					
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			| Anthony 
					Joined: Thu Jan 10, 2008 5:15 am
 Posts: 29
   |   Re: Scenes Question CenterNow I feel silly. I didn't know about the RL compression - My bad there. Sorry for the wasted post. 
 
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			| Mon Jan 14, 2008 6:18 am | 
					
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			| Slim22 
					Joined: Thu Aug 23, 2007 6:22 pm
 Posts: 7
 Location: UK
   |   Re: Scenes Question CenterI have a problem with my scene. When the level loads up, 'neutral' brains are auto loaded in the brain chamber, and you have to place your teams brain over the top. The actors get confused and shoot their own brain. Like this:  Sorry if this has been covered already, but my brain melted reading through the thread. EDIT: Nevermind, I've realised this problem is on 'Prom Grounds' too.
 
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			| Thu Jan 17, 2008 6:06 pm | 
					
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			| DudeGuy 
					Joined: Sun Mar 04, 2007 11:22 pm
 Posts: 254
 Location: In my happy and/or unhappy place.
   |   Re: Scenes Question CenterWhere do I get the Terrain colors for making a scene? 
 
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			| Tue Jan 22, 2008 1:10 am | 
					
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			| rebirth12345 
					Joined: Mon Dec 24, 2007 4:41 pm
 Posts: 125
 Location: in a world called Earth
   |   Re: Scenes Question CenterDudeGuy wrote: Where do I get the Terrain colors for making a scene?go to materials.ini find the RGB code like this
 
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			| Tue Jan 22, 2008 1:36 am | 
					
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			| digitalstick 
					Joined: Tue Jan 29, 2008 3:59 pm
 Posts: 24
   |   Re: Scenes Question CenterOkay, Im tryna make a scene similar to the Cave, with tunnels and such(it's hopefully going to be released in a pack) it loads at the start, but then everytime i try to select in in Editor/Battle the program closes Attachment: Scenes.rte.rarAttachment: Compressed Base Pic.bmp Whats wrong?!?!?
 
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			| Thu Jan 31, 2008 7:34 pm | 
					
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			| ProjektTHOR Banned 
					Joined: Tue Feb 27, 2007 4:05 pm
 Posts: 2527
   |   Re: Scenes Question CenterI don't know much about scene making, but I'm pretty sure I've never seen those colors in a material bitmap before. 
 
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			| Thu Jan 31, 2008 8:22 pm | 
					
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			| digitalstick 
					Joined: Tue Jan 29, 2008 3:59 pm
 Posts: 24
   |   Re: Scenes Question CenterThats the colors you use in scenemakingthat bmp stated out as horizlands
 
 Edit: Nope i actually messed the colors up-Im a terrible modder
 
 
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			| Thu Jan 31, 2008 11:16 pm | 
					
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			| zalo 
					Joined: Sat Feb 03, 2007 7:11 pm
 Posts: 1496
   |   Re: Scenes Question CenterEdit the purple color that is supposed to be the inside of the base to pink, and the normal blue sky also pink.
 
 
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			| Fri Feb 01, 2008 11:56 pm | 
					
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			| Subiw 
					Joined: Sat Mar 01, 2008 10:12 pm
 Posts: 202
 Location: Elsewhere
   |   Re: Scenes Question CenterWhy is there a bitmap mask over the 'sky' in default maps like Grasslands? Couldn't it just be air? 
 
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			| Sat Mar 15, 2008 9:32 pm | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Scenes Question CenterThere isn't. It's just a problem created by the unusual way bitmaps that contain terrain data are encoded. If you like, you can open up the images in Paint, dye the blue, which I believe is what you're referring to, the standard pink of air, and then feel happy and satisfied. Won't change the map at all. 
 
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			| Sat Mar 15, 2008 11:40 pm | 
					
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			| Subiw 
					Joined: Sat Mar 01, 2008 10:12 pm
 Posts: 202
 Location: Elsewhere
   |   Re: Scenes Question CenterWell, I opened up the terrain bitmaps in Fireworks, and just wondered why the white part was masked over. Thanks, though, answered my question somewhat. 
 
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			| Sun Mar 16, 2008 6:50 pm | 
					
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			| Cyborgman 
					Joined: Sun Apr 06, 2008 1:51 am
 Posts: 1
   |   Re: Scenes Question CenterI was wondering if it is possible to change the amount of starting gold in two player vs. skirmish mode, and if so, how? 
 
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			| Mon Apr 07, 2008 3:46 am | 
					
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			| bbbzzz234 
					Joined: Mon Oct 01, 2007 1:33 am
 Posts: 374
   |   Re: Scenes Question CenterCyborgman, go to base.rte/activities.ini, and find the second time it mentions "startingfunds = ..."  change that number into something high (but no higher than 5 digits, or the game won't load) 
 
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			| Tue Apr 08, 2008 12:53 am | 
					
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			| mountain_dew 
					Joined: Mon May 05, 2008 12:26 am
 Posts: 38
   |   Re: Scenes Question Centeri'm real lazy, so to make a new scene, i usually just change the .bmp from a map i don't like. it always give me scene filled with default materials. i know i am using the right colors, because i take them from the original map. is my method supposed to work, or am i doing something horribly wrong?  
 
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			| Thu May 15, 2008 1:15 am | 
					
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