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			| jaybud4 
					Joined: Tue Oct 24, 2006 10:07 pm
 Posts: 511
 Location: ☼The Infinite World☼
   |   Re: Dwarf FortressUh...  maybe we just don't know how to put them away?And so what if we can lick their head?  We can lick our SWORD if we press E and select it from the list...  That's a little more stupid than licking a head...
 
 
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			| Thu Feb 28, 2008 11:24 pm | 
					
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			| 21GP 
					Joined: Sun Dec 10, 2006 10:03 pm
 Posts: 268
 Location: I'm sitting here on a web born out of a thought where the spider makes a bed of carcasses she caught
   |   Re: Dwarf FortressLet's have an argument about this. 
 
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			| Fri Feb 29, 2008 3:46 am | 
					
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			| jaybud4 
					Joined: Tue Oct 24, 2006 10:07 pm
 Posts: 511
 Location: ☼The Infinite World☼
   |   Re: Dwarf Fortress21GP wrote: Let's have an argument about this.Let's not and say we did..    Seriously though, Adventure mode is nowhere near done. Hell, according to the devs, the entire DF isn't even 30% done... I'd really like to see Adventure mode on the DS.  It probably could only run a Pocket world or even smaller, but it'd be worth it...
 
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			| Fri Feb 29, 2008 10:55 pm | 
					
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			| 21GP 
					Joined: Sun Dec 10, 2006 10:03 pm
 Posts: 268
 Location: I'm sitting here on a web born out of a thought where the spider makes a bed of carcasses she caught
   |   Re: Dwarf FortressDude at first I was like     but now I'm kinda "hmmm maybe". PPC version out for my fellow mactoppers out there.
 
 
								Last edited by Daman on Thu Mar 06, 2008 12:55 pm, edited 1 time in total. Double post 
 
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			| Sat Mar 01, 2008 3:25 am | 
					
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			| AtomicTroop 
					Joined: Fri Mar 16, 2007 1:28 pm
 Posts: 328
 Location: Finland
   |   Re: Dwarf FortressRevival! YAY! Well yah, dwarfort has been in our talks in the chat again lately, so time to revive the talking. Let's talk about Z-axis fortesses. This is my newest project. A tower. built entirely out of wood, in a map with no mountain. Also, I am using the dwarf fortress graphical edition so it might seem a bit strange to look at... I made this so that the ground floor is in the middle,  upper floors above it and cellar floors below it. The fortress is taking shape. Still, I post updates all the time.
 
 
    							Last edited by AtomicTroop on Sun Mar 23, 2008 7:47 pm, edited 2 times in total. 
 
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			| Sat Mar 22, 2008 6:03 pm | 
					
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			| Kallemort 
					Joined: Tue Aug 21, 2007 2:55 pm
 Posts: 948
   |   Re: Dwarf FortressAtomic; thats... Wow. You really put some work in it. I just like to make these magma flood traps. Too bad that DF doesn't have temperature yet (or does it?), or I'd make some steam traps.For now, I'll have a break of DF. I got an goblin siege, and the chasm creatures attacked. Then the ♥♥♥♥ DRAGON attacked. Now, all of those thing at the same time, I abandoned my fort. Guess I'll start playing the new version...
 
 
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			| Sun Mar 23, 2008 12:28 pm | 
					
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			| p3lb0x Forum Moderator 
					Joined: Fri Feb 02, 2007 3:53 pm
 Posts: 1896
 Location: in my little gay bunker
   |   Re: Dwarf FortressI am pretty sure that DF has temperature, because I saw a small notice about it in the DFwiki under magmaRight here
 
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			| Sun Mar 23, 2008 3:49 pm | 
					
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			| Krumbs 
					Joined: Mon Aug 27, 2007 7:56 pm
 Posts: 1186
 Location: Scotland
   |   Re: Dwarf FortressI got it to work for my Mac (no idea why it didnt work before) and after half an hour or something of loading and waiting and generating it finnaly sarts up.
 And I dont even know what the hell is going on!
 
 
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			| Sun Mar 23, 2008 5:28 pm | 
					
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			| Metal Chao 
					Joined: Sat May 05, 2007 6:04 pm
 Posts: 2901
   |   Re: Dwarf FortressDF has had temperature since single Z-level days.However it only really governs what fire/lava effect (With temperature off, lava is just slower moving water) and what animals can live there (If elves try and bring caged tropical creatures to a glacier, the animals arrive in your trade depot as corpses, lol).
 
 
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			| Sun Mar 23, 2008 5:29 pm | 
					
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			| Kallemort 
					Joined: Tue Aug 21, 2007 2:55 pm
 Posts: 948
   |   Re: Dwarf FortressSo there is temperature? Steam traps possible? I hope. 
 
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			| Sun Mar 23, 2008 5:43 pm | 
					
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			| Krumbs 
					Joined: Mon Aug 27, 2007 7:56 pm
 Posts: 1186
 Location: Scotland
   |   Re: Dwarf Fortress "Yarr I dont know what I'm doing." I really dont.
 
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			| Sun Mar 23, 2008 6:01 pm | 
					
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			| Jox =3 
					Joined: Wed Oct 03, 2007 10:45 pm
 Posts: 545
 Location: Underground... >_> ... <_< ... lurking ...
   |   Re: Dwarf FortressEhehehe,epic dwarf is epicI'm trying to play this but I'm still "Offloading Units"... 3000 to go
 
 
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			| Sun Mar 23, 2008 6:09 pm | 
					
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			| AtomicTroop 
					Joined: Fri Mar 16, 2007 1:28 pm
 Posts: 328
 Location: Finland
   |   Re: Dwarf FortressI updated my fortress post.  Check it out ppl.
 Also, yes. Steam traps are possible. Make two floodgates that let magma and water flow into each other, with grate floor on the upper floor. It should produce hot steam that rises through the grating.
 
 
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			| Sun Mar 23, 2008 7:49 pm | 
					
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			| 21GP 
					Joined: Sun Dec 10, 2006 10:03 pm
 Posts: 268
 Location: I'm sitting here on a web born out of a thought where the spider makes a bed of carcasses she caught
   |   Re: Dwarf FortressEhh, before z-levels steam traps worked and there's certainly steam now but it's not a very clever trap because water cools lava into solid obsidian now, halting both flows and generating only a little steam.
 Krumbs, read the wiki and PERSERVERE!
 
 
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			| Mon Mar 24, 2008 2:06 am | 
					
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			| p3lb0x Forum Moderator 
					Joined: Fri Feb 02, 2007 3:53 pm
 Posts: 1896
 Location: in my little gay bunker
   |   Re: Dwarf FortressA small heads up, if you want to show off your fortress you should check out this http://mkv25.net/dfma/  site.
 
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			| Mon Mar 24, 2008 12:51 pm | 
					
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