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				 Jox =3 
				
				
					 Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
				 
				 
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				  Issue with explosives  
					
						Hi all. I'm trying to make an automatic gun that shot bullets that explode on contact with something.The problem is that the TDExplosive don't explode on impact (some times it just bump and after some time that explode...) I need help with the colide-explode thing AND how offsets work (btw, sprites by me   . Started from a Cannon Template) Feedback are welcome too :3  
					
						
  
						
					
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			| Sun Mar 23, 2008 3:31 am | 
			
				
					 
					
					 
				  
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				 bbbzzz234 
				
				
					 Joined: Mon Oct 01, 2007 1:33 am Posts: 374
				 
				 
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				  Re: Issue with explosives  
					
						the reason the explosives explode when they hit something is because they gib, to make them explode on contact give them en extreamly low gib impulse limit. 
					
  
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			| Sun Mar 23, 2008 3:35 am | 
			
				
					 
					
					 
				  
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				 Dpmn 
				
				
					 Joined: Sat May 19, 2007 10:17 am Posts: 9 Location: In ur base, eatin' ur cake
				 
				 
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				  Re: Issue with explosives  
					
						viewtopic.php?f=1&t=8694&hilit=Offsets+for+dummiesOffset Help Guide I think its explained quite well in there     
					
  
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			| Sun Mar 23, 2008 10:48 am | 
			
				
					 
					
					 
				    
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				 Jox =3 
				
				
					 Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
				 
				 
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				  Re: Issue with explosives  
					
						bbbzzz234 wrote: the reason the explosives explode when they hit something is because they gib, to make them explode on contact give them en extreamly low gib impulse limit. Tried it. The only thing it happened is the bullets never explode on contact anymore >_> Ill try the inverse. And, thnaks for the "Offset for Dummies" thread :3  
					
  
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			| Sun Mar 23, 2008 3:34 pm | 
			
				
					 
					
					 
				  
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				 bbbzzz234 
				
				
					 Joined: Mon Oct 01, 2007 1:33 am Posts: 374
				 
				 
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				  Re: Issue with explosives  
					
						did you give them gibs? they have to have something to gib into you know. 
					
  
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			| Sun Mar 23, 2008 6:38 pm | 
			
				
					 
					
					 
				  
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: Issue with explosives  
					
						Which GibImpulseLimit are you changing?
  Go to Shell.ini. Line 61. Make the value 5.
  Your shells will explode on impact.
  Also, bbbbbzzzzzzz or whatever your name is (:P), a TDExplosive, upon gibbing, releases all of its gibs, and also everything within the "AddParticles" lines. 
					
  
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			| Sun Mar 23, 2008 6:46 pm | 
			
				
					 
					
					 
				  
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				 Jox =3 
				
				
					 Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
				 
				 
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				  Re: Issue with explosives  
					
						Don't work... They explode on contact more easily but still bump on and tay dead for some time till BOOM! :C 
					
  
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			| Mon Mar 24, 2008 12:48 am | 
			
				
					 
					
					 
				  
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: Issue with explosives  
					
						Then raise the velocity of your creation from, say, "pea-shooter" to something more like "grenade launcher". 
					
  
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			| Mon Mar 24, 2008 2:06 am | 
			
				
					 
					
					 
				  
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				 Jox =3 
				
				
					 Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
				 
				 
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				  Re: Issue with explosives  
					
						Explosive Pea-Launcher, for your information you bad...guy... >:P 
					
  
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			| Mon Mar 24, 2008 9:31 pm | 
			
				
					 
					
					 
				  
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				 fyher 
				
				
					 Joined: Wed Aug 29, 2007 4:09 am Posts: 239 Location: The land of Pwnt
				 
				 
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				  Re: Issue with explosives  
					
						why not just make the Gibimpulse limit to like 0.001, that works for me... 
					
  
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			| Fri Mar 28, 2008 11:51 pm | 
			
				
					 
					
					 
				  
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				 Jox =3 
				
				
					 Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
				 
				 
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				  Re: Issue with explosives  
					
						I'm making some changes... Trying to make the "pea" less pea... and more bloob Anyone can gather me a small green glow please? 
					
  
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			| Sat Mar 29, 2008 12:17 am | 
			
				
					 
					
					 
				  
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