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Ocular Bleeding
Joined: Thu Feb 14, 2008 9:05 am Posts: 124
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Re: -Alteisen Arsenal Labs- ))AAL Product
I love the appearance of the Marines. I'm tempted to ask Numgun to design my Rigger Tinkerers XP He does bulky power armor very well.
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Wed Mar 19, 2008 3:40 pm |
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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: -Alteisen Arsenal Labs- ))AAL Product
I think numgun have a great skill... The only think I think that I don't like from numgun is the experimental stuffs...kinda not serious... but goddamnit!!!The marine are awesome O_o. Very uber... but the fun thing is get 2 marines,1 sniper and other a slugger. The get the sniper and shoot on the legs of the marine... its kinda ridiculous because the sniper make NO DAMAGE... but make him spin and land... very funny GOD WORK LIKE ALWAYS :D
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Wed Mar 19, 2008 6:11 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: -Alteisen Arsenal Labs- ))AAL Product
Jox =3 wrote: I think numgun have a great skill... The only think I think that I don't like from numgun is the experimental stuffs...kinda not serious... but goddamnit!!!The marine are awesome O_o. Very uber... but the fun thing is get 2 marines,1 sniper and other a slugger. The get the sniper and shoot on the legs of the marine... its kinda ridiculous because the sniper make NO DAMAGE... but make him spin and land... very funny GOD WORK LIKE ALWAYS Wow uh, were you drunk when you wrote this...? Not because of the mod, the mod is awesome, but uhm.. teh speelling, lolz.
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Wed Mar 19, 2008 6:18 pm |
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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: -Alteisen Arsenal Labs- ))AAL Product
Jox =3 wrote: "The only think I think that" *Ick* I'm...Hmmm...not drunk *Ick*
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Wed Mar 19, 2008 6:22 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: -Alteisen Arsenal Labs- ))AAL Product
You silly mexican. I mean. German. yeah. yeah. Back on topic, sorry. So, numgun, what's your next project?
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Wed Mar 19, 2008 8:46 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -Alteisen Arsenal Labs- ))AAL Product
war_man333 wrote: So, numgun, what's your next project? This pack ofcourse, if you think its done, play a few more rounds and then think again. Im having the following stuff in my plan: Heavy blast doors, A huge defencive turret, A special guy (like the ghost in sc games) a few other things im not gonna mention and tons of tweaks like the cruisers gibs, that explosion is just a place holder since I had a hurry to release this. Dont ask why.
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Wed Mar 19, 2008 9:29 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: -Alteisen Arsenal Labs- ))AAL Product
Yeah, actually I noticed it felt kinda empty. Oh don't get me wrong, some parts of it has aloooot of things, but I'm talking about the units, there's only the pilot, and the same marine 3 times with 3 different weapon :v I'd like to see a ghost soldier thing. :] Good luck then!
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Wed Mar 19, 2008 9:33 pm |
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J23
Joined: Sat Sep 22, 2007 7:28 pm Posts: 298 Location: Right here.
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Re: -Alteisen Arsenal Labs- ))AAL Product
numgun wrote: war_man333 wrote: So, numgun, what's your next project? This pack ofcourse, if you think its done, play a few more rounds and then think again. Im having the following stuff in my plan: Heavy blast doors, A huge defencive turret, A special guy (like the ghost in sc games) a few other things im not gonna mention and tons of tweaks like the cruisers gibs, that explosion is just a place holder since I had a hurry to release this. Dont ask why. Not too mention fixin bugs, glitches, and their evil kin. Also SC Ghost= WIN!!!
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Wed Mar 19, 2008 10:00 pm |
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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: -Alteisen Arsenal Labs- ))AAL Product
J23 wrote: Also SC Ghost = WIN!!! Ubber wrong... SC Goliath = WIN!!!
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Wed Mar 19, 2008 10:08 pm |
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J23
Joined: Sat Sep 22, 2007 7:28 pm Posts: 298 Location: Right here.
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Re: -Alteisen Arsenal Labs- ))AAL Product
Jox =3 wrote: J23 wrote: Also SC Ghost = WIN!!! Ubber mostly right... SC Goliath+SC Ghost = WIN!!! Fix'd.
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Wed Mar 19, 2008 11:42 pm |
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DiviX
Joined: Sun Dec 03, 2006 6:50 am Posts: 311 Location: I miss my +1k post count :(
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Re: -Alteisen Arsenal Labs- ))AAL Product
OMG that is some serious post cosmetics! hope the mod is better than the post (just kidding..) looks awesome! although i think ill need to make some space for this mod thank you for this mod! EDIT: it would be nice if the downloads actually worked :/
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Thu Mar 20, 2008 6:16 pm |
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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: -Alteisen Arsenal Labs- ))AAL Product
The fun part is try to make a obstacle course for the pilot It's very awesome make some slow-mo jump with him
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Thu Mar 20, 2008 7:43 pm |
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Czar Leopold
Joined: Mon Dec 17, 2007 10:19 pm Posts: 104
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Re: -Alteisen Arsenal Labs- ))AAL Product
Marching a horde of marines towards the ruins of my brother's base was fun.
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Fri Mar 21, 2008 5:34 pm |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: -Alteisen Arsenal Labs- ))AAL Product
These are currently the only human-sized units who can fight on even ground with the DarKlones. Also, I would just like to point out that an AAL pilot with one of Piezo's lightsabers is actually capable of killing an MPAM.
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Fri Mar 21, 2008 7:12 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -Alteisen Arsenal Labs- ))AAL Product
The Fat Sand Rat wrote: These are currently the only human-sized units who can fight on even ground with the DarKlones. Also, I would just like to point out that an AAL pilot with one of Piezo's lightsabers is actually capable of killing an MPAM. Anything can kill the MPAM if the stupid AI is using it. Since if you try to go against an MPAM with an actual player using it with proper weapons, you'll be toast. And btw: THIS. IS. SPARTA LASER!
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Sat Mar 22, 2008 12:04 am |
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