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fyher
Joined: Wed Aug 29, 2007 4:09 am Posts: 239 Location: The land of Pwnt
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Do offsets fix this?
K so, i made a mech based on the MPAM, but its smaller, i going to make some resprites and change some parts of the mode so it isn't just a resprited copy. i need help with something....
When i select it in the game, the red arrows that go over it are a bit far to the left, not right over it, i need some help fixing this so could someone explain to me how to fix this, im putting up the RTE and a pic so you guys can look for the code and tell me what to fix, cause im clueless right now.
Attachments:
File comment: thres what happens
hrhedher.PNG [7.43 KiB]
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Last edited by fyher on Thu Mar 06, 2008 1:28 am, edited 1 time in total.
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Wed Mar 05, 2008 7:04 pm |
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bbbzzz234
Joined: Mon Oct 01, 2007 1:33 am Posts: 374
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Re: Do offsets fix this?
yeah, it has something to do with offsets, but not the joint kind, it is kind of like the healthheight kind.
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Wed Mar 05, 2008 11:39 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: Do offsets fix this?
Sprite offset?
Try that one.
I think the red arrow hovers over the sprite offset for either the head or the torso.
I reserve the right to be completely wrong.
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Wed Mar 05, 2008 11:40 pm |
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fyher
Joined: Wed Aug 29, 2007 4:09 am Posts: 239 Location: The land of Pwnt
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Re: Do offsets fix this?
@bz i didn't find an offset for that @ Trouser neither of those worked, they just made my actor look oddly misshapen
i fixed the problem, it had to do with the parent offset of the head so fixed,
lock please Granted.
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Thu Mar 06, 2008 1:27 am |
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