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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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 Re: DSTech Corp (UPDATED: 3/3/08)
There, added something I should've made a long time ago. (large) Miniguns. Every mecha/robot has at least one of those things somewhere...
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Tue Mar 04, 2008 1:04 am |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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 Re: DSTech Corp (UPDATED: 3/3/08)
The most powerful race in CC, both in history and bulletz.
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Tue Mar 04, 2008 2:00 am |
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REdFlameZero
Joined: Sat Aug 25, 2007 9:37 pm Posts: 184 Location: Syuracuse, Ny
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 Re: DSTech Corp (UPDATED: 3/3/08)
the Ds04 keeps on crashing my game, any tips?
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Tue Mar 04, 2008 2:10 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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 Re: DSTech Corp (UPDATED: 3/3/08)
ppiksmada wrote: The most powerful race in CC, both in history and bulletz. I think it's catching up to the big boys!!! And, a chaingun! DAMN THIS IS GOING INTO EVERY TYPE OF WEAPON!!! - SMG
- MG
- Rifle
- Sniper Rifle
- Bazooka
- Artillery
- Barrage Artilley
- Fist
- Chaingun
- Chainsaw
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Tue Mar 04, 2008 2:56 am |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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 Re: DSTech Corp (UPDATED: 3/3/08)
REdFlameZero wrote: the Ds04 keeps on crashing my game, any tips? Fixed it... (Its gotta be the naming! The naming! Duplicate names are bad!) Foa: All I have in my head right now are a lot of weapon designs!
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Tue Mar 04, 2008 3:15 am |
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REdFlameZero
Joined: Sat Aug 25, 2007 9:37 pm Posts: 184 Location: Syuracuse, Ny
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 Re: DSTech Corp (UPDATED: 3/3/08)
Whoot, thankyou ... Time to got Test her out!
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Tue Mar 04, 2008 3:25 am |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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 Re: DSTech Corp (UPDATED: 3/3/08)
Dude, it's all in one .RTE now, thanks for that.
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Tue Mar 04, 2008 3:43 am |
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Thoughtprocess
Joined: Mon Feb 11, 2008 3:42 pm Posts: 259
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 Re: DSTech Corp (UPDATED: 3/3/08)
*Raises hand* Hey I found a glitch with the weapons. the MRL magazine conflicts with the Long Rifle Magazine and the DS02 Rifle Mag conflicts with the fist mag. This was causing the weapons to fire one clip of their own ammo and then switch to a different ammo. try switching the magazine names and see if that fixes it (worked for me  )
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Wed Mar 05, 2008 1:55 pm |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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 Re: DSTech Corp (UPDATED: 3/3/08)
*Is running around renaming everything*
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Wed Mar 05, 2008 2:23 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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 Re: DSTech Corp (UPDATED: 3/3/08)
Thoughtprocess wrote: *Raises hand* Hey I found a glitch with the weapons. the MRL magazine conflicts with the Long Rifle Magazine and the DS02 Rifle Mag conflicts with the fist mag. This was causing the weapons to fire one clip of their own ammo and then switch to a different ammo. try switching the magazine names and see if that fixes it (worked for me  ) ...I thought this would have crashed the game or something like that. I mean with this.... holyshit the ideas! THE IDEASS! Im getting hyped now.
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Wed Mar 05, 2008 2:39 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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 Re: DSTech Corp (UPDATED: 3/3/08)
How were they conflicting?
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Wed Mar 05, 2008 5:16 pm |
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Thoughtprocess
Joined: Mon Feb 11, 2008 3:42 pm Posts: 259
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 Re: DSTech Corp (UPDATED: 3/3/08)
TrouserDemon wrote: How were they conflicting? The magazine of the DS02 rifle was named the same as the magazine for the fist. Likewise for the MRL and the Long Rifle. DSMK2 are you gonna make some huge flamethrower for DSTech? That would be sweet. You could also make a reflector shield that reflects low caliber bullets...
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Wed Mar 05, 2008 5:50 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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 Re: DSTech Corp (UPDATED: 3/3/08)
I think these guys are powerful enough... all of their weapons already go through concrete/rock and have super sharp aim-mode. And it's practically impossible to kill them with anything except orbital super weapons, or a dropship.
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Wed Mar 05, 2008 6:14 pm |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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 Re: DSTech Corp (UPDATED: 3/3/08)
Amazingly, the DSA8 and DSA9 use a CC Official material: Mega Metal.
The DSA10 uses a modified version of that mega metal...
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Wed Mar 05, 2008 9:21 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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 Re: DSTech Corp (UPDATED: 3/3/08)
Is anything in base.rte actually made of mega metal?
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Wed Mar 05, 2008 9:37 pm |
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