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Block
Joined: Fri Jan 19, 2007 8:40 pm Posts: 14
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Extra BunkerModules
Extra BunkerModules! I haven't made any more of them since the last post, just thought I'd put this back up here if anyone wants these. Contains curvy pieces, small stairs, peep holes, different kinds of empty spaces, half-blocks and (crappy) spikes.
Attachments:
Extra Bunkermodules.rte.rar [242.75 KiB]
Downloaded 1247 times
[The extension gif has been deactivated and can no longer be displayed.]
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Fri Feb 29, 2008 4:29 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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Re: Extra BunkerModules
Very odd pieces, and a very odd way you arranged them yourself, hah. I'm downloading because there's more potential here.
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Fri Feb 29, 2008 6:41 pm |
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Block
Joined: Fri Jan 19, 2007 8:40 pm Posts: 14
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Re: Extra BunkerModules
I didn't arrange them with anything specific in mind, other than showing as much of the pieces as possible. I used to have a sweet gif animation to show them off but it got lost with the old thread .
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Fri Feb 29, 2008 9:48 pm |
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ColeScheffler
Joined: Sat Nov 03, 2007 2:35 am Posts: 45 Location: In my Brain Bunker when a grenade flies in and blows up in my face, killing me and my brain...
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Re: Extra BunkerModules
I like these....the curves are nice...
I will love these.
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Fri Feb 29, 2008 11:03 pm |
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Tea
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Re: Extra BunkerModules
You are a person to be worshiped.
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Fri Feb 29, 2008 11:37 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Extra BunkerModules
Looks good, I like the small corridors most.
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Sat Mar 01, 2008 12:49 am |
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Sixteen
Joined: Sun Nov 25, 2007 6:29 am Posts: 400
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Re: Extra BunkerModules
This is nice, it's been a while since someone last did this, but I'm not even gonna say what I think that structure looks like.
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Sat Mar 01, 2008 1:13 am |
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Trogdor
Joined: Sat Jan 05, 2008 10:22 pm Posts: 40
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Re: Extra BunkerModules
Cool! I like em'! I will see how they do.
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Sat Mar 01, 2008 1:32 am |
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Thoughtprocess
Joined: Mon Feb 11, 2008 3:42 pm Posts: 259
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Re: Extra BunkerModules
Looks nice DLing
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Sat Mar 01, 2008 1:38 am |
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ColeScheffler
Joined: Sat Nov 03, 2007 2:35 am Posts: 45 Location: In my Brain Bunker when a grenade flies in and blows up in my face, killing me and my brain...
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Re: Extra BunkerModules
Sixteen wrote: This is nice, it's been a while since someone last did this, but I'm not even gonna say what I think that structure looks like. Ewwey!!! Anyway, I tested these out and they were very useful, the AI is to dumb to climb up them, so they always get trapped.
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Sat Mar 01, 2008 1:41 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Extra BunkerModules
Block! You're back, with the pack, and you're still in Finncorp, just ask the Finncorp rezzer to rejoin!!! :O
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Sat Mar 01, 2008 1:44 am |
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Block
Joined: Fri Jan 19, 2007 8:40 pm Posts: 14
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Re: Extra BunkerModules
Finncorp is alive? I thought it just withered away or something like that. Well I won't bother rejoining now since my vacation just started and that means I wont be spending much time on a computer.
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Sat Mar 01, 2008 8:10 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Extra BunkerModules
I love bunker modules! sooo DLed
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Sat Mar 01, 2008 8:23 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Extra BunkerModules
Block wrote: Finncorp is alive? I thought it just withered away or something like that. Well I won't bother rejoining now since my vacation just started and that means I wont be spending much time on a computer. Well, they need a few more members to get their Official DRLFF Corp Subforums.
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Sat Mar 01, 2008 5:45 pm |
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RayMental
Joined: Thu Feb 21, 2008 5:24 pm Posts: 21 Location: Mars
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Re: Extra BunkerModules
No dude join my soon to be Auto corps PLZ!
Banned for 2 days - Advertising spam, necro.
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Mon Mar 24, 2008 12:23 am |
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