View unanswered posts | View active topics It is currently Thu Dec 26, 2024 7:30 pm



This topic is locked, you cannot edit posts or make further replies.  [ 30 posts ]  Go to page Previous  1, 2
 M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb] 
Author Message
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
Bumpdate.


Mon Feb 25, 2008 5:52 am
Profile
User avatar

Joined: Sat Jan 05, 2008 10:22 pm
Posts: 40
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
Good job grif! You have done it again! Not uber powerful, yet not weak! Perfect for a fair match!


Mon Feb 25, 2008 12:07 pm
Profile

Joined: Fri Feb 08, 2008 8:15 pm
Posts: 33
Location: USA
Reply with quote
Post Re: M79 "Burpgun" [V0.2.0] [23/2]
TrouserDemon wrote:
I can, which ones did you want .giffing?

anything really. just a general shot will do.


Wed Feb 27, 2008 3:13 pm
Profile
User avatar

Joined: Sun Apr 29, 2007 6:11 pm
Posts: 543
Location: The hood
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
I can post the old flashbang if the code would help you to make a smoke grenade.


Wed Feb 27, 2008 4:49 pm
Profile WWW
User avatar

Joined: Fri Dec 29, 2006 7:42 pm
Posts: 1871
Location: UK
Reply with quote
Post Re: M79 "Burpgun" [V0.2.0] [23/2]
JackBlades07 wrote:
TrouserDemon wrote:
I can, which ones did you want .giffing?

anything really. just a general shot will do.


Here's the breacher, if you want more, then ask.

Image


Wed Feb 27, 2008 6:27 pm
Profile

Joined: Fri Feb 08, 2008 8:15 pm
Posts: 33
Location: USA
Reply with quote
Post Re: M79 "Burpgun" [V0.2.0] [23/2]
TrouserDemon wrote:
JackBlades07 wrote:
TrouserDemon wrote:
I can, which ones did you want .giffing?

anything really. just a general shot will do.


Here's the breacher, if you want more, then ask.

Image

thank you very much for the gif. is it just me or does the fuse seem to be a bit long based off of the gif?


Wed Feb 27, 2008 7:30 pm
Profile
User avatar

Joined: Fri Dec 29, 2006 7:42 pm
Posts: 1871
Location: UK
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
It's the breacher, it's supposed to stick to walls and blow a hole in them, hence "breaching" a bunker.

I like it's effect on people.


Wed Feb 27, 2008 10:47 pm
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
Trouser got it exactly right.

The fuse is meant to be long enough that the weapon is impractical for use against your average AI. It's designed to blast holes in bunkers, which it does supremely well, if I do say so myself.


Thu Feb 28, 2008 1:47 am
Profile
User avatar

Joined: Mon Nov 26, 2007 10:08 pm
Posts: 187
Location: I'z in your baffrum eatin all ur doo doo
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
Grif wrote:
Trouser got it exactly right.

The fuse is meant to be long enough that the weapon is impractical for use against your average AI. It's designed to blast holes in bunkers, which it does supremely well, if I do say so myself.


But the AI does not have bunkers rendering the weapon somewhat impractical for use in skirmish mode. However it is very useful when playing against a human opponent. I had alot of fun with these guns and they are great. I would love to see more ammo like Acid, Needles, Lasers, or Ping Pong balls (I had a burp gun as a kid.)


Thu Feb 28, 2008 1:54 am
Profile
User avatar

Joined: Sat May 05, 2007 7:21 am
Posts: 662
Location: The Zone
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
Camera drone rounds, ala Shook's heli-drones.


Thu Feb 28, 2008 2:08 am
Profile
User avatar

Joined: Sun Mar 02, 2008 6:36 pm
Posts: 25
Location: New York
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
:shock: this is the first time ive seen this one DL


Tue Mar 04, 2008 3:32 am
Profile
User avatar

Joined: Sun Nov 25, 2007 6:29 am
Posts: 400
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
Could you make the aimer fire a stationary emitter that fires those things? Because sometimes the AI moves and the bullet bounces off.


Wed Mar 05, 2008 12:41 am
Profile

Joined: Thu Nov 15, 2007 5:49 pm
Posts: 98
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
The usefulness of a smoke grenade in this game escapes me.


Sat Mar 08, 2008 3:39 am
Profile
User avatar

Joined: Fri Dec 29, 2006 7:42 pm
Posts: 1871
Location: UK
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
2 Player.

But yeah, it's mostly just for fun.


Sat Mar 08, 2008 4:12 am
Profile
User avatar

Joined: Tue Apr 24, 2007 12:48 pm
Posts: 149
Location: In a Lab deep underground researching the secrets of tha whoop
Reply with quote
Post Re: M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
I could make you a new gun sprite IF you want cause I don't think the sprite is really that good.


Sun Mar 16, 2008 7:34 pm
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 30 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: Google [Bot]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.172s | 15 Queries | GZIP : Off ]