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A-63 Industrial Tunneler *updated*
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casey
Joined: Wed Dec 27, 2006 10:05 pm Posts: 100
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Re: A-63 Industrial Tunneler
what happend to A's 5 -62
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Sun Feb 24, 2008 7:17 am |
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Jack The Llama Commando
Joined: Thu Dec 07, 2006 7:21 pm Posts: 620 Location: CONTRACTIONS I DONT NEED CONTRACTIONS
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Re: A-63 Industrial Tunneler
If you read in his previous thread, he chose a random number.
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Sun Feb 24, 2008 7:33 am |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: A-63 Industrial Tunneler
I was thinking, using this format, couldn't we make a whole variety of small manned walkers? I think it would be pretty cool to see one of these with a *insert deadly weapon here* marching across *insert map here*
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Sun Feb 24, 2008 9:11 am |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: A-63 Industrial Tunneler
I don't see any screenshots, but I don't need any. I can tell it's going to be brilliant.
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Sun Feb 24, 2008 11:41 am |
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Kowie654
Joined: Tue Apr 24, 2007 12:48 pm Posts: 149 Location: In a Lab deep underground researching the secrets of tha whoop
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Re: A-63 Industrial Tunneler
There is a screenshot right under the Dl link
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Sun Feb 24, 2008 12:42 pm |
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striker121
Joined: Tue Jul 03, 2007 10:24 pm Posts: 253 Location: In the house next door, eating your neighbors.
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Re: A-63 Industrial Tunneler
Now all we need is an animated steam-punk map. (IE: Spinning steampunk like gears and stuff.)
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Sun Feb 24, 2008 2:54 pm |
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