Re: Volcano or geyser map.
wutangfan1990 wrote:
you could place a team=0 actor with a "lava gun" gun beneath a hitmos=0 team=2 actor above it to make the lava emitter never stop.
Explanation: Team=0 actor shoots at team=2 actor and hitmos=0 makes the bullets go through it and spray all over the terrain.
You bumped a three month old thread, and you were wrong.
A regular emitter can fire forever just the same, and won't be shot at by the other AI.