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 Several questions. All will be reveled over time. 
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Joined: Wed Mar 28, 2007 9:02 pm
Posts: 1639
Location: Somewhere. Nowhere.
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Post Re: Several questions. All will be reveled over time.
CC is a vacuum, if you drop a feather and a bowling ball in a vacuum....

In other words...

LIGHT ACTORS DO NOT FLOAT

EDIT: Where did all those?

AAHH!

Hate it when that happens.


Last edited by 3 solid on Sun Dec 30, 2007 12:11 pm, edited 1 time in total.



Sat Dec 29, 2007 7:58 pm
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Joined: Sun Dec 30, 2007 7:55 am
Posts: 165
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Post Re: Wildlife AHumans?
NeoSeeker wrote:
The Fat Sand Rat wrote:
venn177 wrote:
You have to admit, civilians would open up a whole new aspect.

SLAUGHTER!
Or, a police brutality game.
Harass the civvies!


Or first person to get to them gets a bunch of cheep soldiers for free.

We should have an armory base module, that when anyone walks into it on the team it belongs to, they get a helmet and a bunch of plates, and it has an object you can control like a clone, and in the pie menu it would have left and right weapon select buttons, but when you selected and fired a weapon, it would dispense the weapon you select, or that weapons dispenser could also dispense armor plates and helmets.


And we should have an infirmary, where upon entering, the clone gets all lost parts replaced with robotic prosthetics and health raised up to full, and possibly then some, and the robotic parts, depending upon what kind you set that infirmary to use (the quality) would be even less durable than human parts, to insanely durable and powerful, quite possibly with a boost to accuracy.


that's a pretty cool idea. Well perhaps if things are impossible from my thread, it could be for this type of thing for the next build.


Sun Dec 30, 2007 9:18 am
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