View unanswered posts | View active topics It is currently Fri Jan 10, 2025 8:44 pm



Reply to topic  [ 6 posts ] 
 Ideas for the general appearance of a mod 
Author Message
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Ideas for the general appearance of a mod
So, yeah, I'm horrible with creative aspects of modding, and can't come up with a way to present a mod I just made. Picture this: a gun, similar to the flak cannon. This cannon fires a projectile, and then this projectile gibs a controllable actor.

Put your disbelief aside for a moment, and help me come up with ways to present this, would you please?

:D

I'll release it tomorrow, 27 Dec 07, for sure, so don't worry too much.

And no, this is not another Portal gun scam. I'm just not disclosing the beta because I'd like you people to think of how I did it yourselves.

I'll breathe life into this community yet, goddamnit.


Fri Dec 28, 2007 8:46 am
Profile
User avatar

Joined: Sat Jan 06, 2007 3:58 am
Posts: 346
Location: Germany
Reply with quote
Post Re: Ideas for the general appearance of a mod
Ahh, so you figured out how to do this as well then.


Fri Dec 28, 2007 8:47 am
Profile
User avatar

Joined: Sun Oct 29, 2006 4:26 am
Posts: 298
Reply with quote
Post Re: Ideas for the general appearance of a mod
Grif, man, think about your audience here. This board is composed of 50% twelve year old males.
Pokemon.
You know you want to (your presentation thus changes only insofar as it is no longer a gun but rather a grenade).

edit: And don't worry, there's plenty of innovation left. I have, offhand, three ideas I'm tossing around that I will probably never actually work on. If you're ever looking for something to do, hit me up.


Fri Dec 28, 2007 9:16 am
Profile YIM
User avatar

Joined: Fri Sep 21, 2007 4:45 am
Posts: 324
Reply with quote
Post Re: Ideas for the general appearance of a mod
So it fires a dropship that gibs and realses its cargo
Or a pixle sized rocket that instantly realese a guy

I had this idea to but i only got half way through and got bored


Fri Dec 28, 2007 7:23 pm
Profile

Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
Reply with quote
Post Re: Ideas for the general appearance of a mod
Make the gun shoot a controllable shell. (when the gun fires, it suicides the shooter)

Then make that shell gib into another actor.

So it would be kinda like third person bullet veiw.

owait, nevermind that

Just make the shell that the gun fires also explode
a bunch of invisible hitMOS = 0 particles, that
disintegrates all the grass near it, and dislodges
a few dirt particles too.

Also, the shell needs a trail.


Fri Dec 28, 2007 9:19 pm
Profile WWW
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: Ideas for the general appearance of a mod
tosty wrote:
So it fires a dropship that gibs and realses its cargo
Or a pixle sized rocket that instantly realese a guy

I had this idea to but i only got half way through and got bored


Except not, and that's further proof of both your failure at actual modding knowledge, and motivation.


Fri Dec 28, 2007 9:59 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 6 posts ] 

Who is online

Users browsing this forum: Google [Bot]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.070s | 15 Queries | GZIP : Off ]