Alright, Gentlemen, Listen Up.
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Mombasa
Joined: Tue Mar 06, 2007 12:21 am Posts: 355 Location: Florida: The Oil Capitol of the United States
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Re: Alright, Gentlemen, Listen Up.
1: Are there any unusable vehicles? We may be able to salvage acid from them... 2: Battery Acid, unless there's a lab somewhere with sulfuric. 3: Possibly, if you mean test it's effectiveness, toss it on a destroyed zombie.
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Tue Dec 18, 2007 3:00 am |
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Jack The Llama Commando
Joined: Thu Dec 07, 2006 7:21 pm Posts: 620 Location: CONTRACTIONS I DONT NEED CONTRACTIONS
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Re: Alright, Gentlemen, Listen Up.
First off Foa, where the hell would we get enough frogs to make buckets and buckets worth of poison to throw on zombies, I mean, there's so many flaws with that plan. I don't even think zombies are affected by poison. With all the time spent on fsking around with poison frogs native to South America, we could've saved more lives, created more weapons and the like. Fire is easy, and quick. It's only dangerous if you weren't smart enough to build your walls with concrete, metal, or rock.
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Tue Dec 18, 2007 3:03 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Alright, Gentlemen, Listen Up.
Okay, get somebody to export the frogs frogs to us.
Or splash them with molten scraps.
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Tue Dec 18, 2007 3:04 am |
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leadpumper12
Joined: Fri Sep 21, 2007 9:50 pm Posts: 419 Location: KS
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Re: Alright, Gentlemen, Listen Up.
Foa forget your plan. There is no way we could get enough poison frogs, Who would send them to us...the dead people in the other continents? the ones trying to eat us now?
Jack, fire could be effective if used just the right way, but there are some damn clumsy people walking on this earth.
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Tue Dec 18, 2007 3:30 am |
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Mombasa
Joined: Tue Mar 06, 2007 12:21 am Posts: 355 Location: Florida: The Oil Capitol of the United States
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Re: Alright, Gentlemen, Listen Up.
Actually, can zombies swim?
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Tue Dec 18, 2007 3:34 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Alright, Gentlemen, Listen Up.
Holy Mombasa wrote: Actually, can zombies swim? We agreed on like page 6 they could not. I say we build a bridge and blow it up with mass amounts of them on it. I still think it's a genius idea >_>
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Tue Dec 18, 2007 3:35 am |
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leadpumper12
Joined: Fri Sep 21, 2007 9:50 pm Posts: 419 Location: KS
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Re: Alright, Gentlemen, Listen Up.
If we built a bridge and blew it up when the zombies were on it...we will have built a bridge, destroyed it, and have gotten a few zombies blown up and many more just wet.
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Tue Dec 18, 2007 3:39 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Alright, Gentlemen, Listen Up.
leadpumper12 wrote: If we built a bridge and blew it up when the zombies were on it...we will have built a bridge, destroyed it, and have gotten a few zombies blown up and many more just wet. We discussed it, a big bridge from one of our main bases to the land.
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Tue Dec 18, 2007 3:40 am |
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Mombasa
Joined: Tue Mar 06, 2007 12:21 am Posts: 355 Location: Florida: The Oil Capitol of the United States
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Re: Alright, Gentlemen, Listen Up.
Can't we just make a ginormous moat?
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Tue Dec 18, 2007 3:43 am |
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Jack The Llama Commando
Joined: Thu Dec 07, 2006 7:21 pm Posts: 620 Location: CONTRACTIONS I DONT NEED CONTRACTIONS
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Re: Alright, Gentlemen, Listen Up.
Electrified moat!
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Tue Dec 18, 2007 3:45 am |
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21GP
Joined: Sun Dec 10, 2006 10:03 pm Posts: 268 Location: I'm sitting here on a web born out of a thought where the spider makes a bed of carcasses she caught
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Re: Alright, Gentlemen, Listen Up.
Foa wrote: leadpumper12 wrote: Holy Mombasa wrote: how about Acid? that would sound good except, 1: where would we get (insert acid type) from? 2: what type of acid? 3: if it is (insert really dangerous acid, *possible*), could we safely test it? If you can answer those for me, with Concrete reasons, I will support your acid campaign Bactrotoxin = Complete shut down poison. Complete Shut Down Poison = Dead Zombies. Instructions : ::- Get lots of Poison Dart Frogs
- Learn how to create Bactrotoxin
- Make lots of it
- Apply onto weapons
- Use poisoned weapons, or splash onto zombies
- ???
- Smelly Zombies
- Icky miasma
- Dead Reanimates
- PROFITS
- Repeat from step 5, until no more ZOHMBAYZ
Acid will only kill them if it gets to their brain. Poison won't do anything, they're already dead. How do we dig a moat? Etc.
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Tue Dec 18, 2007 4:47 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Alright, Gentlemen, Listen Up.
We don't, we lure them out to sea, on our planned out bridge ( pending approval still ) .
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Tue Dec 18, 2007 5:59 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Alright, Gentlemen, Listen Up.
Foa wrote: We don't, we lure them out to sea, on our planned out bridge ( pending approval still ) . Hoping for this too.
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Tue Dec 18, 2007 9:34 pm |
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J23
Joined: Sat Sep 22, 2007 7:28 pm Posts: 298 Location: Right here.
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Re: Alright, Gentlemen, Listen Up.
How many of them are there?
A bridge explosion will only take out a bit if there's alot.
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Sun Dec 23, 2007 7:00 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Alright, Gentlemen, Listen Up.
J23 wrote: How many of them are there?
A bridge explosion will only take out a bit if there's alot. Trap'em on the bridge's containment facility ( SUPAH DEATH STRONG WALLS ) and when there is too much, blast down the facility ( Make sure there is enough room for, nukes' worth of explosion power. ) .
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Sun Dec 23, 2007 7:48 am |
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