Get this goddamn code to work right.
Code:
DataModule
AddDevice = HDFirearm
   CopyOf = AK-47
   InstanceName = AK-47G
   Magazine = Magazine
   CopyOf = Magazine AK-47
      TracerRound = Round
      CopyOf = Round Cannon
         Particle = TDExplosive
         CopyOf = Frag Shell
            SpriteFile = ContentFile
               FilePath = Base.rte/Devices/Explosives/FragGrenade.bmp
            TriggerDelay = 3000
         FireVelocity = 40
      RTTRatio = 9
This code WILL load, jsut put it in it's own Index.ini in it's own .rte.
This code does NOT function, I wanted it to override the TracerRound.