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 The Great GIF Conversion Project. 
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Joined: Sat Jun 16, 2007 2:31 am
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Location: Texas
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Post Re: The Great GIF Conversion Project.
oh, the scene has to be bigger, too....

thats what ive been messing up thanks!


Fri Oct 05, 2007 1:25 am
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Joined: Wed Dec 13, 2006 5:27 am
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Location: A little south and a lot west of Moscow
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Post Re: The Great GIF Conversion Project.
Yep, that's it.
By the way, I'm photo editing #006 to add in some skellies and clones and such.
All of this pretty much accurate to the game of course, it's just hard to get action shots of them ingame, so I'm mashing images together.
Then I can work on the scrolly frame...
Unless of course somebody else wants to do that for me...


Fri Oct 05, 2007 2:48 am
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Post Re: The Great GIF Conversion Project.
i cant, im making gifs for the uber awesome mods.


Fri Oct 05, 2007 3:07 am
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Post Re: The Great GIF Conversion Project.
Okay, here's the picture currently, does it need anything?


Attachments:
File comment: Potential pic V2
TestDump003.png
TestDump003.png [ 739.49 KiB | Viewed 2593 times ]
Fri Oct 05, 2007 3:11 am
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Post Re: The Great GIF Conversion Project.
a rocket delivering blue and green clones


Fri Oct 05, 2007 3:52 am
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Post Re: The Great GIF Conversion Project.
Well the pic could use more clones, and more gibs. More gore! :D
Otherwise it's great, even thought my original idea was like having some bunkers or such there, too.


Fri Oct 05, 2007 11:41 am
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Post Re: The Great GIF Conversion Project.
Hm.... explosions?


Fri Oct 05, 2007 1:45 pm
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Post Re: The Great GIF Conversion Project.
A flaming rocket, a crashing rocket and tons of explosions.
And all in glowing effects.


Fri Oct 05, 2007 1:52 pm
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Joined: Wed Sep 26, 2007 4:37 am
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Post Re: The Great GIF Conversion Project.
The big hole/tunnel thing is ugly and pointless unless there's something going on down there. It should have a clone digging it and then on the surface, somebody throwing a nade.


Fri Oct 05, 2007 8:54 pm
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Post Re: The Great GIF Conversion Project.
Into the hole, that is.


Fri Oct 05, 2007 8:55 pm
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Post Re: The Great GIF Conversion Project.
Double post is double bad.

But, yeah, that hole needs something.

Edit: It has something, nvm.


Fri Oct 05, 2007 9:06 pm
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Joined: Sun Jun 24, 2007 6:13 am
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Post Re: The Great GIF Conversion Project.
Needs a whole lot more fighting, and definitely more air action. It's just a small scale battle right now. If you're gonna rip a Halo 3 commercial, do it right. Needs about 30 or 40 person battle. I don't remember if it's possible to have an AI on AI battle, but if it is, just do that and edit activities. If not, just do it yourself and edit activities. Make a rocket that delivers the entire team, and have em both land once, and nothing else. Take pics of ensuing carnage, but have epic rocket crashes in the air, even though I imagine it'd be difficult. Remember, this'll be the first thing they'll see when they get to Datarealms, so we want their balls to spontaneously combust from the massive epic win of the site.


Fri Oct 05, 2007 10:50 pm
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Post Re: The Great GIF Conversion Project.
Pyrorex wrote:
Remember, this'll be the first thing they'll see when they get to Datarealms, so we want their balls to spontaneously combust from the massive epic win of the site.


^ lulz. Suprisingly I didn't get the idea from the halo 3 commercials.
If we want their balls to spontaneously combust from the massive epic win of the site, there should be some photoshopping, to make it prettier. And someone make a grenade that looks like an mini sun (like groundklearer), you know, just a frag with insane glows. Few of those there.


Mon Oct 15, 2007 12:29 pm
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Post Re: The Great GIF Conversion Project.
Yeah, lets try to avoid photoshopping. It does nothing but lie to people.

Grif's bunklearer is a good example of ball-busting epicness without post work.


Mon Oct 15, 2007 2:57 pm
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Post Re: The Great GIF Conversion Project.
Yeah, but it has to be with things that you can get from the test build and ONLY THAT.
The hole is there to demonstrate the digging portion of gameplay.


Mon Oct 15, 2007 11:04 pm
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