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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
I got one that looked a bit better. Sorry
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Fri Sep 28, 2007 11:53 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: <<HL2 MOD>> [beta]
Drat. Anything else I can (attempt) to make for you?
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Sat Sep 29, 2007 12:14 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
Headcrab canister Try using a resised version of a pic of one and then polish it up.
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Sat Sep 29, 2007 12:47 am |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: <<HL2 MOD>> [beta]
I'm really sorry, but I can only really do weapon sprites. I don't know about the components or anything for actors or craft. Edit: here's an Ar2 sprite. you probably already have one, but oh well. Attachment:
HL2 Ar2.bmp [1.58 KiB]
Downloaded 276 times
edit Edit: here's another one with a slightly different handle.
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Sat Sep 29, 2007 1:09 am |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: <<HL2 MOD>> [beta]
why doesn't the op realize there's a turret and ar2 sprite?
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Sat Sep 29, 2007 5:04 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
Why dont you realise your a ♥♥♥♥ idiot.
LERM TO READ PROPALY
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Sat Sep 29, 2007 7:17 am |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: <<HL2 MOD>> [beta]
Elpolodiablo wrote: Why dont you realise your a **** idiot.
LERM TO READ PROPALY l2spell noob... and start working on this mod, make it snappy young man, i'm getting bored of cc. ffs is it that hard to code these guns? you just have to set some variables and offsets take an hour at most.
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Sat Sep 29, 2007 7:24 am |
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Blob
Joined: Thu Mar 01, 2007 12:53 pm Posts: 181
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Re: <<HL2 MOD>> [beta]
ELP!!! YOU ARE MADE OF WIN!!! THis mod is pure awesomeness!!! NeoSeeker wrote: Elpolodiablo wrote: Why dont you realise your a **** idiot.
LERM TO READ PROPALY l2spell noob... and start working on this mod, make it snappy young man, i'm getting bored of cc. ffs is it that hard to code these guns? you just have to set some variables and offsets take an hour at most. Neotard, you are completely n00bish idiot.
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Sat Sep 29, 2007 8:44 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
Blob wrote: ELP!!! YOU ARE MADE OF WIN!!! THis mod is pure awesomeness!!! NeoSeeker wrote: Elpolodiablo wrote: Why dont you realise your a **** idiot.
LERM TO READ PROPALY l2spell noob... and start working on this mod, make it snappy young man, i'm getting bored of cc. ffs is it that hard to code these guns? you just have to set some variables and offsets take an hour at most. Neotard, you are completely n00bish idiot.
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Sat Sep 29, 2007 8:50 am |
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Blob
Joined: Thu Mar 01, 2007 12:53 pm Posts: 181
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Re: <<HL2 MOD>> [beta]
Hmm. Do you will finish Kaos mod pack? If not give me then teh stuff that you made. And why you hide teh medic? Hes kinda done.
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Sat Sep 29, 2007 8:55 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
Its almost done. I will post it soon.
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Sat Sep 29, 2007 9:01 am |
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Blob
Joined: Thu Mar 01, 2007 12:53 pm Posts: 181
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Re: <<HL2 MOD>> [beta]
WOOO!!!!
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Sat Sep 29, 2007 9:08 am |
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MrEvilPoni
Joined: Sat Jun 23, 2007 9:16 pm Posts: 89 Location: Laukaa, Finland
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Re: <<HL2 MOD>> [beta]
hey here is my AR2 sprite.
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Sat Sep 29, 2007 9:25 am |
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CommanderCool
Joined: Tue Aug 14, 2007 2:53 pm Posts: 296 Location: Black Mesa Research Facility
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Re: <<HL2 MOD>> [beta]
nice!
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Sat Sep 29, 2007 10:23 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: <<HL2 MOD>> [beta]
I already raided the sprite dump.
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Sat Sep 29, 2007 10:40 am |
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