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 Build 18 discussion topic. 
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Joined: Thu May 17, 2007 7:54 pm
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Post Re: Build 18 discussion topic.mods dont work
every mod i put in tha damn game don work it says "error at line so so n so" or sumtin like that. :???: ..can someone help me ----this is happening on build 18 and it also happened on other builds :x :x :x


Sun Sep 16, 2007 7:44 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Build 18 discussion topic.mods dont work
-2$t0nZ- wrote:
every mod i put in tha damn game don work it says "error at line so so n so" or sumtin like that. :???: ..can someone help me ----this is happening on build 18 and it also happened on other builds :x :x :x


http://www.youtube.com/watch?v=HBrSk1hAJ40


Sun Sep 16, 2007 8:30 pm
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Joined: Mon Jun 04, 2007 5:55 am
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Post Re: Build 18 discussion topic.mods dont work
-2$t0nZ- wrote:
every mod i put in tha damn game don work it says "error at line so so n so" or sumtin like that. :???: ..can someone help me ----this is happening on build 18 and it also happened on other builds :x :x :x

also other info since the video didnt have troubleshooting.

if your mod doesnt work. one of 2 things have happened.
1) the mod is for a differant version of CC
for example, build 13 mods, wont work on build 18, and vice-versa.
noone makes mods for older versions,
so make sure you have the latest version. this doesnt mean get rid of the old one,
after all, you could learn to mod, and convert/update them to the current build, and send it to them.

2) there is an error in the mod.
if so, it will tell you what line of code in what file.
if its in a file IN the rte,
you open that file
scroll down to that line (the first line is line 1, not 0)
compair it to a working mod.
the error will be apparent.
it could be a variable where it isnt supposed to be (like say, color could be an error for red 14.8 because colors dont have decimals, also a number that has a letter,
or a number, that excedes the max, like 9999999999999999)

another error could be like an undefined such as copyof = magazine of some sort
when its the bullet that goes in the magazine.
it hasnt been defined yet,
also you cant have a magazine shoot the same thing it is.
no instance can refer to itself.
also a magazine cant reffer to a bullet AFTER the magazine.
thats within a file
it can be out of order in the index.ini

you have to actualy look at the line of code.
hope that helps.


Mon Sep 17, 2007 12:33 am
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Joined: Thu Aug 23, 2007 6:22 pm
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Post Re: Build 18 discussion topic.
CO-OP Mode?

I was just wondering if it will be possible for two players to be on the same team?

That would be sweet.


Thu Sep 20, 2007 9:52 pm
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Post Re: Build 18 discussion topic.
Slim22 wrote:
CO-OP Mode?

I was just wondering if it will be possible for two players to be on the same team?

That would be sweet.

You can have up to 4 players against the CPU in the current build.


Thu Sep 20, 2007 9:55 pm
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Post Re: Build 18 discussion topic.
Heres something. A lot of B14+ mods have a weird grid-like sprite. And if I click to buy them, game crashes.


Thu Sep 20, 2007 9:56 pm
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Post Re: Build 18 discussion topic.
If you have B18, B14 mods will not work, don't download them.


Thu Sep 20, 2007 10:00 pm
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Post Re: Build 18 discussion topic.
Mr.X wrote:
Heres something. A lot of B14+ mods have a weird grid-like sprite. And if I click to buy them, game crashes.

With B18, sprites have to be strictly 8-bit, with all CC colors.

Before that, the game didn't care.


Thu Sep 20, 2007 10:01 pm
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Post Re: Build 18 discussion topic.
3 solid wrote:
If you have B18, B14 mods will not work, don't download them.

Seeing as I've been gone, you still haven't gotten your green powers back, and I'm angry, what's the lowest build that will work with 18? (mods)

Also *transforms 3 solid green*


Thu Sep 20, 2007 10:02 pm
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Post Re: Build 18 discussion topic.
Since you've been gone I got green-proof shielding.

Sorry, I fear teh banning.



Anyway. B15 is the earliest that will work, but if you want glow you have to add them yourselves.


Thu Sep 20, 2007 10:06 pm
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Post Re: Build 18 discussion topic.
3 solid wrote:
If you have B18, B14 mods will not work, don't download them.

wrong.
i made a mod in build 14.
i never played agian untill 18.
i coppied my old mod, UN-EDITED, and it worked.
its build 13 that doesn't work.


Fri Sep 21, 2007 3:10 am
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Post Re: Build 18 discussion topic.
Miles_T3hR4t wrote:
3 solid wrote:
If you have B18, B14 mods will not work, don't download them.

wrong.
i made a mod in build 14.
i never played agian untill 18.
i coppied my old mod, UN-EDITED, and it worked.
its build 13 that doesn't work.

Don't get snappy, do use grammar. Other than that, some b14 mods don't work, I've checked.


Fri Sep 21, 2007 3:11 am
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Post Re: Build 18 discussion topic.
Miles_T3hR4t wrote:
wrong.
i made a mod in build 14.
i never played agian untill 18.
i coppied my old mod, UN-EDITED, and it worked.
its build 13 that doesn't work.


IIRC, it's mainly because of the materials, which changed a bunch in the past few builds. So it's hit-and-miss.


Fri Sep 21, 2007 3:34 am
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