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				 rolandvvv 
				
				
					 Joined: Sun Sep 16, 2007 12:02 am Posts: 3
				 
				 
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				  Variable Dictionary?  
					
						Hey everyone.. I'm new to the mod area and was wondering if there is some sort of documentation on what each variable does in the .ini files.  Some stuff is pretty self explanatory but other stuff.. well.. isn't.
  Thanks! 
					
  
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			| Sun Sep 16, 2007 12:05 am | 
			
				
					 
					
					 
				  
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				 Toes from Europe 
				
				
					 Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
				 
				 
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				  Re: Variable Dictionary?  
					
						Welcome to DR! Check one of the stickied topics in this subforum, im pretty sure one has it. 
					
  
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			| Sun Sep 16, 2007 12:09 am | 
			
				
					 
					
					 
				  
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				 Electroclan 
				
				
					 Joined: Sat Jun 30, 2007 4:39 am Posts: 521
				 
				 
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				  Re: Variable Dictionary?  
					
						We're working on an updated one currently. 
					
  
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			| Sun Sep 16, 2007 12:12 am | 
			
				
					 
					
					 
				    
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				 rolandvvv 
				
				
					 Joined: Sun Sep 16, 2007 12:02 am Posts: 3
				 
				 
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				  Re: Variable Dictionary?  
					
						well.. until you finish..  which variable(s) affect the life of a bullet?  Like, to shorten it so it doesn't go all the way around the map? 
					
  
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			| Sun Sep 16, 2007 12:35 am | 
			
				
					 
					
					 
				  
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				 Electroclan 
				
				
					 Joined: Sat Jun 30, 2007 4:39 am Posts: 521
				 
				 
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				  Re: Variable Dictionary?  
					
						That would be the lifetime variable. Taken from Ammo.ini Quote: AddAmmo = Round 	InstanceName = Round SMG 	ParticleCount = 1 	Particle = MOPixel 		InstanceName = Particle SMG 		Mass = 0.008 		RestThreshold = 500 		LifeTime = 1500 		Sharpness = 250 		HitsMOs = 1 		GetsHitByMOs = 0 		Color = Color 			R = 143 			G = 143 			B = 143 		Atom = Atom 			Material = Material 				CopyOf = Bullet Metal 			TrailColor = Color 				R = 155 				G = 155 				B = 155 			TrailLength = 25 	Shell = MOSParticle 		CopyOf = Casing 	FireVelocity = 80 	ShellVelocity = 10 	Separation = 5  
					
  
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			| Sun Sep 16, 2007 12:49 am | 
			
				
					 
					
					 
				    
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				 Levelx 
				
				
					 Joined: Tue Jul 31, 2007 11:25 pm Posts: 81
				 
				 
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				  Re: Variable Dictionary?  
					
						I recommend going to  this thread, copy everything onto notepad, and ctrl+f to find what you need    
					
  
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			| Sun Sep 16, 2007 3:42 am | 
			
				
					 
					
					 
				  
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				 3 solid 
				
				
					 Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
				 
				 
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				  Re: Variable Dictionary?  
					
						rolandvvv wrote: well.. until you finish..  which variable(s) affect the life of a bullet?  Like, to shorten it so it doesn't go all the way around the map? Lifetime and Firevelocity. It doesn't matter if the bullet only lasts for a second, if it's going fast enough you can shoot yourself in the head 5 times!  
					
  
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			| Sun Sep 16, 2007 3:20 pm | 
			
				
					 
					
					 
				  
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				 rolandvvv 
				
				
					 Joined: Sun Sep 16, 2007 12:02 am Posts: 3
				 
				 
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				  Re: Variable Dictionary?  
					
						Levelx wrote: I recommend going to  this thread, copy everything onto notepad, and ctrl+f to find what you need   niiiice.. thanks everyone!  I hope to come up with some cool stuff. Anyone know what kind of game modes will be in the final game?  (ctf, deathmatch, etc etc) Or even if there will be any?  The reason I ask is because I want to make a kind of "dig dug" mod that brings in elements from Dungeon Keeper (just horizontal view instead of isometric) if you've played any of those games.. just a quick idea -- not really sure if its possible.  
					
  
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			| Tue Sep 18, 2007 3:29 am | 
			
				
					 
					
					 
				  
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