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 KAOS MOD PACK 29 ACTORS! 
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
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Post Re: KAOS MOD PACK [released on page 2]
So whats your fav gun/actor and your least fav.


Sun Aug 26, 2007 11:10 am
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Joined: Thu Jun 21, 2007 8:37 pm
Posts: 215
Location: Hangar 18, somewhere in finland
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Post Re: KAOS MOD PACK [released on page 2]
I think the Rocket Launcher and Chainsaw sword owns, and the best actor is Commando or was it sergeant :o


Sun Aug 26, 2007 11:16 am
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Joined: Sat Dec 23, 2006 12:37 pm
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Post Re: KAOS MOD PACK [released on page 2]
Well im just about to add more thing to it. 25!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Tue Aug 28, 2007 7:11 am
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Joined: Thu Mar 01, 2007 12:53 pm
Posts: 181
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Post Re: KAOS MOD PACK [released on page 2]
IT IS AWESOME SO AWESOME THAT I AM WONDERING OF THIS AWESOMENES. :shock:


Tue Aug 28, 2007 7:21 am
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Joined: Sat Dec 23, 2006 12:37 pm
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Post Re: KAOS MOD PACK [released on page 2]
It is!!!!!!!!!!!!!!

Now what to add next?


Tue Aug 28, 2007 7:36 am
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Joined: Thu Mar 01, 2007 12:53 pm
Posts: 181
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Post Re: KAOS MOD PACK [released on page 2]
Some Bunkar Modulez??


Tue Aug 28, 2007 8:04 am
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Joined: Sat Dec 23, 2006 12:37 pm
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Post Re: KAOS MOD PACK [released on page 2]
♥♥♥♥ YESSSSSSSSSSSSS


Attachments:
ZOMBIE NAZIS.bmp [27.48 KiB]
Downloaded 208 times
TestDump000.bmp [7.29 KiB]
Downloaded 209 times
Thu Aug 30, 2007 1:13 pm
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Joined: Tue Aug 14, 2007 2:53 pm
Posts: 296
Location: Black Mesa Research Facility
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Post Re: KAOS MOD PACK [released on page 2]
release new stuffs please


Thu Aug 30, 2007 1:47 pm
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Joined: Thu Jun 21, 2007 8:37 pm
Posts: 215
Location: Hangar 18, somewhere in finland
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Post Re: KAOS MOD PACK [released on page 2]
Yaya nazis! Make living nazis too....


Thu Aug 30, 2007 1:56 pm
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Joined: Wed Mar 21, 2007 10:15 pm
Posts: 440
Location: Dublin, Ireland
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Post Re: KAOS MOD PACK [released on page 2]
Sweet! Release all the new actors and some bunker modules!


Thu Aug 30, 2007 10:29 pm
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Joined: Sat Dec 23, 2006 12:37 pm
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Post Re: KAOS MOD PACK [released on page 2]
Im going to remove all ships apart from the pods any one have any objections?


Sat Sep 01, 2007 12:26 pm
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Joined: Tue Aug 14, 2007 2:53 pm
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Location: Black Mesa Research Facility
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Post Re: KAOS MOD PACK [released on page 2]
to be honest, there was no reason to put them in.


Sat Sep 01, 2007 6:25 pm
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Joined: Sat Jan 06, 2007 9:45 pm
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Post Re: KAOS MOD PACK [released on page 2]
Maybe you should add some activities code into the characters .ini's
Surely you can add that just like you'd add a gib now?


Sat Sep 01, 2007 8:47 pm
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Joined: Wed Mar 21, 2007 10:15 pm
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Location: Dublin, Ireland
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Post Re: KAOS MOD PACK [released on page 2]
I am considering a Koas Corp total conversion with only Koas Corp Bunker modules and Koas corp soldiers.


Mon Sep 03, 2007 8:59 pm
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Joined: Sat Dec 23, 2006 12:37 pm
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Post Re: KAOS MOD PACK [released on page 2]
Where they drop all the different kinds of troops? That would be cool. I would help.


Tue Sep 04, 2007 7:50 am
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