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[ 7 posts ] |
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Party Pancakes
Joined: Thu Oct 12, 2006 12:32 pm Posts: 89
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Saving Your Bunkers?
Hi everyone I was just wondering how you save your bunker in build 15? If it's possible please tell me how, I hate having my CC crash and having to start my scene all over again.
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Sun Jul 29, 2007 7:29 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Saving Your Bunkers?
i dunno how, but i thought i heard someone saying you colud. i dunno. I HATE THE CRASHING
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Sun Jul 29, 2007 7:30 pm |
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lololn00b
Joined: Sat Jun 30, 2007 12:10 pm Posts: 93 Location: Here
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Re: Saving Your Bunkers?
you cant
although you can still have ready maps
you just have to make sure they have a brain if they dont, the editor will start, if they do, it wont and you will be able to play
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Sun Jul 29, 2007 7:58 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Saving Your Bunkers?
It's not the actual scene editor yet, and as such lacks some functionality.
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Mon Jul 30, 2007 9:10 am |
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Data
DRL Developer
Joined: Tue Jul 27, 2004 8:02 pm Posts: 428 Location: AZ
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Re: Saving Your Bunkers?
There will actually be two modes to the scene editor. One is the one that can be enabled in the start or in mid-game (if a cease fire is agreed upon by both teams). It has reduced functionality where you can't remove placed pieces and the physics simulation is running at the same time.
The full blown scene editor will be accessible through the main menu, and in it you can remove placed objects and save your scene to any ini you want.
In build 15 you have an early version of the first mode, so can't currently save the scene you're editing.
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Mon Jul 30, 2007 10:37 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Saving Your Bunkers?
Data wrote: There will actually be two modes to the scene editor. One is the one that can be enabled in the start or in mid-game (if a cease fire is agreed upon by both teams). It has reduced functionality where you can't remove placed pieces and the physics simulation is running at the same time.
The full blown scene editor will be accessible through the main menu, and in it you can remove placed objects and save your scene to any ini you want.
In build 15 you have an early version of the first mode, so can't currently save the scene you're editing. Will that be accessible in the next build?
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Mon Jul 30, 2007 10:40 am |
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Party Pancakes
Joined: Thu Oct 12, 2006 12:32 pm Posts: 89
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Re: Saving Your Bunkers?
Ok thanks for the info, now if somebody could lock this thread...
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Mon Jul 30, 2007 1:53 pm |
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