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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Full Metal Alchemist pack.
I'm already working on one that I've been working on since build 12, all I need are sprites for edward and al and whoever else people want in it as actors....My friend is helping me with a couple of scenes because of my hatred of them, so yeah...I've got alchemy working (I can make materials rise out of the ground as spikes, yeah, it's that awesome) If I can get good ed and al sprites then this won't take too long...
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Wed Jul 25, 2007 9:31 am |
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BreenedandScrooned
Joined: Tue Dec 26, 2006 9:35 am Posts: 481
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Re: Full Metal Alchemist pack.
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Wed Jul 25, 2007 9:37 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Full Metal Alchemist pack.
Oi. I've been looking for a cleaned up good one though...if anyone could make like..a set of FMA actors I can make this into a badass total conversion...
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Wed Jul 25, 2007 10:30 am |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Full Metal Alchemist pack.
Venn even though your making yours im still gonna make mine. before i went to bed last night i thought of another add-on to the pack. Colonel mMustangs gloves that shoots fire like a flamethrower
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Wed Jul 25, 2007 2:23 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Full Metal Alchemist pack.
whitty wrote: Venn even though your making yours im still gonna make mine. before i went to bed last night i thought of another add-on to the pack. Colonel mMustangs gloves that shoots fire like a flamethrower I've already got that, as explosions that appear at terrain though.
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Wed Jul 25, 2007 3:07 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Full Metal Alchemist pack.
maybe i can just stop doing mine and we can work together on yours ive only done an ed actor with his automail arm and leg shower, but it has a few bugs
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Wed Jul 25, 2007 3:39 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Full Metal Alchemist pack.
whitty wrote: maybe i can just stop doing mine and we can work together on yours I've been working on mine for like a year trying to perfect it, all I really need help with is getting sprites of every actor people want in it...
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Wed Jul 25, 2007 3:41 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Full Metal Alchemist pack.
i know a guy who make FMA sprites and im waitng for an email from him with new ones, so yeah.
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Wed Jul 25, 2007 3:42 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Full Metal Alchemist pack.
whitty wrote: i know a guy who make FMA sprites and im waitng for an email from him with new ones, so yeah. Well that's all I really need for mine to be done, I currently have: Alchemy spike from ground Armstrong fist attack Mustang finger snap asplosion Ed's lance Al taking a really long time to spawn a few trees Ed's hand of god attack from like every fma game ever Al's fists so he can attack people without alchemy Hawkeye's special pistol (I think I'm forgetting some stuff)
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Wed Jul 25, 2007 3:46 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Full Metal Alchemist pack.
i was gonna make a sword like the one ed turn his arm into, but i havnt gotten to it YET... right now im going throught the FMA sprites i got.
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Wed Jul 25, 2007 3:50 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Full Metal Alchemist pack.
whitty wrote: i was gonna make a sword like the one ed turn his arm into, but i havnt gotten to it YET... right now im going throught the FMA sprites i got. Yeah well every sprite I have made is atrocious and I refuse to show...I really need new sprites for everything I've done...but yeah 'til I get all these sprites I'm working on a class-based CC.
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Wed Jul 25, 2007 3:52 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Full Metal Alchemist pack.
here are the sprites i have: i have others but they are bigger sprites pm me if you want those too i dont want to take up too much forum space
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Wed Jul 25, 2007 3:55 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Full Metal Alchemist pack.
Meh. CC uses custom type sprites and someone will just have to custom make them, those are all great and all but you need separate leg sprites and everything...
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Wed Jul 25, 2007 3:59 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Full Metal Alchemist pack.
but they are a great guildline thing.
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Wed Jul 25, 2007 4:12 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Full Metal Alchemist pack.
Not really....most people sprite off of actual pics...
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Wed Jul 25, 2007 4:13 pm |
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