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 RTD Galactic Reboot! 
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Joined: Thu Sep 29, 2016 4:04 am
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Post RTD Galactic Reboot!
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Hi everyone, I'm going to try and reboot this. Be warned, last time the campaign fizzled out very quickly, so the rules may change later on into the game. Beyond that, all of the rules are the same as last time, and feel free to bring your characters back from last time.

Roll to Dodge: Galactic is set in a universe where humans and other aliens have joined together in the infinite abyss of space. Together, they have discovered FTL travel, dimensional portals, and even a touch of magic. You are born into this wonderful, yet treacherous time, so do whatever you want with your life, and as the old planetgoons would say, YOLO!

This is a very choice-based adventure, where the choices of the players can go anywhere. You may start together, but it does not have to be co-operative, although Karma may bite you in... uncomfortable places. Beyond that, let your imagination run wild!

Rules:

Races, Contacts and Ablilities

Health


Random Rules:
Grappling:


Last edited by TheMysticDreamer on Wed May 24, 2017 3:56 am, edited 1 time in total.



Fri May 12, 2017 10:28 pm
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Post Re: RTD Galactic Reboot!
Reserve.

Edit: Char make.

Quote:
Name: Judith Trovare

Race: Human

Backstory: Born with a cataract in her right eye, Trovare spent the first few years of her life half-blind until her lower class family managed to scrap enough money together to have her right eye fixed at a shady medical clinic in the crime-rampant isolated space station where she lived. While this was successful in removing the cataract, it left her right eye with a distorted eye lens, requiring a heavy optical correctional lens so she could see properly. Despite her less than stellar vision, she has a high attention to detail almost to a fault, making her adept in engineering weapons and instruments.

Description:
A somewhat-short, lithe female in her early 20s. Short brown hair, brown eyes, and pale skin from a lack of natural light.
She wears a pair of metal round-framed glasses that only have a single lens, which is for her right eye.

Abilities:
Critical Eye - Hold still and analyze. Temporarily decrease Agility and increase Perception.
Steady Hand - Nimble fingers find a place tinkering with delicate machinery or pulling the trigger on the perfect shot. Increase success for fine tasks.


Stats:
Strength 3
Agility 3
Perception 3 + 4
Speed 2 + 2
Intelligence 4 + 3
Charisma 3
Will 3
Adaptable: 3 bonus passive points.

Contacts:
Kark Hopkins - Brown-haired, light-skinned, lanky and roughly shaven. Fellow engineer, often works with Judith to get large builds together and occasionally a competitor on black-market arms dealing. Nothing like a little healthy competition.

Charles "Charlie" Harrison - Judith's loyal customer that works as a part-time bodyguard. Short dark hair, slightly tanned skin. Tall and strong, but not exactly a walking mass of muscle. He's decent with a gun, but often misses critical shots.

Tabi Konai - Long black hair, dark skin, small frame. Infamous for blowing up government buildings. She has a knack for electronics, be it remote-controlled detonators or rigging up a basic computer from scrap electronics. On good terms with Judith, the two often trading equipment/materials and information or working on a coop project.

John Freemaneth - Average height, short hair, athletic build. Pretty sure that's not his real name, but he can't remember ♥♥♥♥ ever since he got smacked in the head with a brick in an alley fight. Judith throws weapons and equipment at him, points him at a job that needs taking care of, and he more or less gets it done, only asking for new toys in return.


Last edited by CaveCricket48 on Tue May 16, 2017 1:28 am, edited 1 time in total.



Sat May 13, 2017 12:23 am
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Post Re: RTD Galactic Reboot!
I'll just reuse my last character, if that's no issue.
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Name: Jakob Stennard

Race: Human

Backstory: A vanguard colonist and military vacuum repair worker attached to a far outpost of human civilization. Serving aboard the heavy polar-orbit station CMS3920 - a monolith of steel towed from system to system in the belly of super-battleships that drove back the dark frontier - Stennard served three 6-year terms firing exploration crawlers and terraforming packages from his orbital home down into unknown worlds. Nurturing and defending fledgling colonies was not without its dangers, as savage pirates and rivals to humanity assailed the CMS with everything they had to kill its crew and loot the planets.

The attack that led to Stennard's honorable discharge from the navy left him bleeding and marooned for 170 days in the guts of the CMS, left behind in the chaos after the evacuation shuttles took away all his colleagues. Trapped in the station's corpse with a burnt radio transmitter, he nearly lost his mind. When late-coming salvage crews cut open the wreck expecting to find valuable equipment, they found only an emaciated man.

Returning home to a failed marriage, an Earth family that forgot him and a pension not enough to support his medical debts, he has returned to space to find friendship and make his fortune.

Description: Swarthy, shaven skull, scars and lines in the features. Dark eyes which are noticeably sunken in; Stennard shows heavy signs of wear. His shattered chest cavity is partially supported with a mesh of biocompatible plastics - Stennard's breathing is deep and slow, and he chews blue wads of painkilling gum to forget that he is no longer the man he used to be. His disposition is warm, though he has good excuse to be cynical. He is only glad to be alive, to see the stars for some time longer.

Abilities:
Will Through Pain - Stennard's hardened system means that for purposes of pain calculation, his dice total is multiplied by 7 rather than 10 in the final step that determines whether he has been stunned by trauma.
Null-G Control/Exobody - Intimately familiar with the mechanics of spacesuits, manipulator arms and hard orbital maneuvers performed with shuttles and manned maneuvering units. Excellent working knowledge of life support and orbit-keeping functions of space stations.

Stats:
Strength 3 + 6
Agility 3
Perception 3
Speed 2
Intelligence 4 + 1
Charisma 3
Will 3 + 2
Adaptable: 3 bonus passive points.

Contacts:
Rackham Modular Orbital Systems: a firm specializing in all things related to space hab assembly and commercial exploitation of planetary orbit. Architects of the standardized power, life support and data linkage protocols used in civilian stations throughout human space. Its executives are willing to cut Stennard unusual deals, knowing that he is qualified to deliver on their investments.

Major Conrad Devlin: commanding officer of the CMS, a war hero and expert pilot who continues burning pirates out on the frontier in a stealthed frigate which has become notorious for bringing just death to ruthless warlords. Assisted Stennard in evacuating the station during its dying descent. Never forgave himself for accidentally leaving Stennard behind.

Dr. Genevieve Martel: an ecosystem engineer of some renown, responsible for developing the Martel Optimized Phototroph biosphere that is used for famine relief on backwater worlds. Aboard the CMS during its final moments - Stennard saved her life.

Janna: favorite childhood friend. A mathematical prodigy who studied the mysteries of FTL travel in a prestigious Lunar university while Stennard was drafted into the frontier corps. Separated physically, but never forgotten by each other.


Sat May 13, 2017 11:07 pm
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Post Re: RTD Galactic Reboot!
Screw it I'm in!

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Race: Twea'd: Bipedal lanky humanoids with 4 long arms. Extremely dextrous but physically frail.
Name: Kyr
Strength 2
Agility 4
Perception 4
Speed 3 +2
Intelligence 4 +1
Charisma 2 +3
Will 2
Can manipulate four things at once


Skills:
Slick Willy: Can talk himself out of almost every situation.
Split vision: No/lower penalty to aiming at multiple things at once.
Left the bonuses open.

Associates:
"Nico": A clone bred to be a fighter pilot turned aerospacecraft salesman. Nico can provide and modify anything that flies.
Jonah Silverton: Arms Dealer
Mike Re: Fence
"Fox's legacy": Heavily modified Gaunt-class gunship. Two seat cockpit layout swapped for a single seat with an extra stick on either side to control the ball turrets on the sides of the fuselage. Forward turret swapped for gun array. Room for 6 passengers and 40 cubic meters of cargo. (think B25-H with some 40k fire raptor mixed in.)


Sun May 14, 2017 4:36 pm
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Post Re: RTD Galactic Reboot!
Reserved.
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Name: "Celsius" Arica

Race: Human

Backstory: A bit of a mystery. 3 years ago, a pale girl in a ripped jumpsuit shows up in a battered pod on a no name station in the middle of nowhere, and then through pantomime and a bit of writing, manages to get food, clothes, and travel to a central hub station. From there, she's gone on to make something of a name for herself with an unusual set of innate magical abilities, wordlessly taking all sorts of small time mercenary work to make ends meet. Or at least, that's what everyone thinks she's doing. Whether it's by choice or inability, no one she's met can claim to have heard her speak. Since then, she's found two more people with similar magic to her own, though none are willing to share anything about their background. Her nickname "Celsius" is thought to come from both her skill with thermal magic, and her general behavior as an "Ice Queen".

Description: A strikingly beautiful young woman, probably in her mid twenties, with pale skin, a thin frame, and long silvery hair down to her waist. Constantly has an expressionless or vacant look on her face. Never seems to show emotion, never talks.

Abilities:
Ice Queen - Her thermal magic allows her to rapidly cool and even freeze things within several feet of her. Works especially well on water, easily forming ice shards.
Frozen - Even in tremendous stress or danger, Arica never loses her cool. Resistant to panic or intimidation.

Stats:
Strength 3
Agility 3 + 5
Perception 3 + 2
Speed 2
Intelligence 4
Charisma 3
Will 3 + 2
Adaptable: 3 bonus passive points.

Contacts:
"Salamander" Om - An older human man, at least 60 years old. Arica met him on her travels, seems to have similar powers relating to fire. Has great skill with his flames, though not much power. A skilled machinist and welder.

"Behemoth" Shorwick - A middle aged man, probably about 30, built like a bear. Arica met him on her travels, seems to have similar powers relating to metal. Can powerfully manipulate metal, tearing panels off walls and warping it with only his force of will. Likes to make improvised armor from the floor and then charge into enemies during mercenary work.

Hecate Shorish - Young woman similar age to Arica. Dark skin and hair, energetic and proud. Shuttle pilot, always willing to fly Arica if she's nearby, or really needs it. Met on a mercenary job, became friends after Arica's abilities prevented the shuttle she was driving from meltdown while redlining it to flee from pursuers.

Catalina Hendricks - 44 year old woman, owns a successful exotic pet business that sells to stations all across the galaxy. Met Arica while touring one of the retail outlets for her business. Arica entered one the store with an armful of stray cats, hoping to find someone to care for them. Knows a surprising number of people in high places with exotic pets.


Thu May 18, 2017 12:01 am
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Post Re: RTD Galactic Reboot!
"So, here are your 10000 GalCreds. Goodbye, and Sovnir." You all watch as a crewman of the GLT Iris 32 slowly, and somberly slumps into the winehouse. So, how did this happen?

Well, the Iris 32 was a colony ship set to colonize a small but well terraformed planet. Carrying 50000 passengers and 20000 crew, most of which would also be staying, it departed 2 weeks ago. All of you were on it, perhaps to start a new life, perhaps to improve your old one. Regardless, the ship was ambushed by pirates 2 days ago, and the escape pods went every which way, losing all your money and wiping your GalTrams clean, except for your CitID, the thing that says that you are you.

Meanwhile, the company, Whish Oil, that set up this endevor up, was struggling with collapse, and this colonization effort was to be their saving grace. Without it, the company collapsed. The galactic government took all assets, but left each employee, as well as every passenger, 10000 GalCreds, around 6% of the company's worth, most of the rest paying back the loans it took out for the endeavor. Now, with very little money, and only your skills and a handful of contacts, you must make your name in this crazy multiverse.

Firstly, a bit about you. Who were you on the ship, and what was your goal once you would have reached the planet?



Thu May 18, 2017 3:32 am
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Post Re: RTD Galactic Reboot!
Calling dibs on being a security/mercenary figure for this here colonization.
Will write proper post when not tipsy.


Thu May 18, 2017 3:39 am
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Post Re: RTD Galactic Reboot!
Technician/assistant for maintenance, helped keep the ship running. She's here to find more people like her, Om, and Shorwick.


Fri May 19, 2017 3:01 am
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Post Re: RTD Galactic Reboot!
Judith was a Pianist. Her high dexterity allowed her to skillfully play the piano and entertain the ship's crew for hours on end.


Fri May 19, 2017 3:23 am
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Post Re: RTD Galactic Reboot!
The ship you were all on was very large, but had a very bare luxury system to get you all acquainted with the new conditions you would be facing. The journey was planned for two years, but obviously didn't go that far. The ship came equipped with a modern level of luxury, but many of the luxury and entertainment systems did not work, due to a terrorist strike on many of the planet's robotics factories, instead forcing many employees to join this arduous journey.

The escape pod that you all were sent through was one of only 1/2 that functioned, and as far as you can tell, the only one that was pulled by the emergency warp drive into this planet. Despite putting up a good fight, it was swarmed by the 3 fighter carriers that it was ambushed by, and much of the hull was breached. You have now arrived on this planet, called Eriborth, which seemed to be in a Medieval tech level, with the exception of firearms. Further investigation of the planet's info shows that there seems to be very little InterGal law enforcement on this planet, with three main factions fighting for control for the planet.

You seem to have landed in the center of one of these, called Dorwin Empire, currently not at war, with the Grevet Confederacy and Bunok Alliance fighting over a small continent on the other side of the world. By your observations, this seems to be a large town of around 5000-10000 people, which you landed on the outskirts of.

But what was happening on the ship during the pirate attack? Well...you were at...


Fri May 19, 2017 4:29 am
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Post Re: RTD Galactic Reboot!
Stennard handled especially hazardous repairs and EVA operations during the ship's transit. His intention was to find work in developing the surface-to-orbit industries of the young colony.

When the ship came under attack, he was caught unprepared in the middle of a routine spacewalk and rapidly reeled in to the safety of an armored airlock.


Fri May 19, 2017 6:49 am
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Post Re: RTD Galactic Reboot!
Kyr was sneaking his way towards his beloved gunship in the starboard hangarbay, which was held by many pirates looking for some good loot.
There was no way to get to the gunship so instead he armed the launch slide it sat on, engaged the autopilot to land on a abandoned area on the surface and hit the emergency launch button, venting several unsuspecting pilots to space in the process.

After that he dumped his weapons in a locker and headed to one of the escape pods pretending to be a civilian.


Fri May 19, 2017 5:25 pm
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Post Re: RTD Galactic Reboot!
Fixing a water pipe leak. Which became a water pipe burst after a shot hit the pod.


Sat May 20, 2017 10:45 pm
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Post Re: RTD Galactic Reboot!
Judith was sleeping. Once the alarms sounded, she grabbed her glasses and ran for safety.


Sat May 20, 2017 10:47 pm
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Post Re: RTD Galactic Reboot!
As you all begin to try and accept your situation, to varying degrees of success, you all realize it is almost nighttime on this planet. Might want to try and find a place to sleep. Winehouse probably has some rooms open, but there might be othe rplaces too.

Char Sheets:

Judith Trovare (CaveCricket48)


Jakob Stennard(TheKebbit)


Kyr(maart3n)


Arica(TorrentHKU)


Sat May 20, 2017 11:09 pm
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