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Betrayal at House on the Hill http://45.55.195.193/viewtopic.php?f=87&t=45535 |
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Author: | Duh102 [ Fri Jan 03, 2014 5:56 am ] |
Post subject: | Betrayal at House on the Hill |
Betrayal at House on the Hill A spooky game about dying and traitors and ♥♥♥♥ See second post for what Betrayal is about and rules This post only has characters and forum adaptation changes. Current Player Information
Rules for Players
Changes Made for Forum
Explorers Choose from the following explorers when you make a bid to play, only one can be played with a given character card so choose the side of the / that you want. The traits are given in a sliding fashion. Your character starts on the () number and getting or losing a "point" in that trait slides the selection to the number in the given direction (right is higher). The number under the selector indicates how many dice your character will roll on a trait challenge. If you want all the character details, see the attached character card images. Also let me know if I wrote down a number wrong, on your character or someone else's. Chars 1: Ox, Rhinehardt, Lopez, Akimoto, Dubourde, LeClerc Chars 2: Flash, Longfellow, Zostra, Jaspers, Ingstrom, Granville Birthday determines first turn order, otherwise the other information is pointless. Red: Ox Bellows/Darrin "Flash" Williams Code: Birthday: October 18th / June 6th Speed 2_2_2_3_(4)_5_5_6 / 4_4_4_5_(6)_7_7_8 Might 4_5_(5)_6_6_7_8_8 / 2_3_(3)_4_5_6_6_7 Sanity 2_2_(3)_4_5_5_6_7 / 1_2_(3)_4_5_5_5_7 Knowledge 2_2_(3)_3_5_5_6_6 / 2_3_(3)_4_5_5_5_7 Blue: Vivian Lopez/Madame Zostra Code: Birthday: January 11th / December 10th Speed 3_4_4_(4)_4_6_7_8 / 2_3_(3)_5_5_6_6_7 Might 2_2_(2)_4_4_5_6_6 / 2_3_3_(4)_5_5_5_6 Sanity 4_4_(4)_5_6_7_8_8 / 4_4_(4)_5_6_7_8_8 Knowledge 4_5_5_(5)_5_6_6_7 / 1_3_4_(4)_4_5_6_6 Gray: Fr. Rhinehardt/ Prof. Longfellow Code: Birthday: April 29th / July 27th Speed 2_3_(3)_4_5_6_7_7 / 2_2_4_(4)_5_5_6_6 Might 1_2_(2)_4_4_5_5_7 / 1_2_(3)_4_5_5_6_6 Sanity 3_4_5_5_(6)_7_7_8 / 1_3_(3)_4_5_5_6_7 Knowledge 1_3_3_(4)_5_6_6_8 / 4_5_5_5_(5)_6_7_8 Purple: Jenny LeClerc/Heather Granville Code: Birthday: March 4th / August 2nd Speed 2_3_4_(4)_4_5_6_8 / 3_3_(4)_5_6_6_7_8 Might 3_4_(4)_4_4_5_6_8 / 3_3_(3)_4_5_6_7_8 Sanity 1_1_2_4_(4)_4_5_6 / 3_3_(3)_4_5_6_6_6 Knowledge 2_3_(3)_4_4_5_6_8 / 2_3_3_4_(5)_6_7_8 Yellow: Missy Dubourde/Zoe Ingstrom Code: Birthday: February 14th / November 5th Speed 3_4_(5)_6_6_6_7_7 / 4_4_4_(4)_5_6_8_8 Might 2_3_3_(3)_4_5_6_7 / 2_2_3_(3)_4_4_6_7 Sanity 1_2_(3)_4_5_5_6_7 / 3_4_(5)_5_6_6_7_8 Knowledge 2_3_4_(4)_5_6_6_6 / 1_2_(3)_4_4_5_5_5 Green: Peter Akimoto/Brandon Jaspers Code: Birthday: September 3rd / May 21st Speed 3_3_3_(4)_6_6_7_7 / 3_4_(4)_4_5_6_7_8 Might 2_3_(3)_4_5_5_6_8 / 2_3_3_(4)_5_6_6_7 Sanity 3_4_4_(4)_5_6_6_7 / 3_3_3_(4)_5_6_7_8 Knowledge 3_4_(4)_5_6_7_7_8 / 1_3_(3)_5_5_6_6_7 |
Author: | Duh102 [ Fri Jan 03, 2014 5:56 am ] |
Post subject: | Re: Betrayal at House on the Hill |
Summary Betrayal is somewhat of a merger between Clue and Cabin in the Woods. The players all start out as Explorers, investigating a house (for whatever strange reason). They map out the floor plan of the house and discover bits and pieces of the past of the house until finally they uncover the haunt, which starts the second portion of the game. Once the haunt begins, one of the Explorers may become a traitor and the remaining Explorers become Heroes, working to stop whatever nefarious plans the Traitor has. Important Bits (Summary of the rulebook)
Important Bits About Winning The way to win changes depending on which haunt and what side in the haunt you are on. When the haunt is revealed and the Traitor is chosen, he is sent off to a private room to read the Traitor's Tome, which will give him all the knowledge what he needs to do to win. Similarly, the remaining Heroes read the Secrets of Survival to learn how they win. The information contained within each tome may be different for each group, and as such you should not give away information that the other party may be overjoyed to know. Each party should conceal their objectives as much as possible so that the other party does not know how they win. For instance, because the Traitor's Tome and the Secrets of Survival differ in the information they give, it is possible that a Traitor does not know that their monsters can be removed from play using a particular omen in a particular room and using a trait roll. |
Author: | CrazyMLC [ Fri Jan 03, 2014 11:54 am ] |
Post subject: | Re: Betrayal at House on the Hill |
Peter Akimoto |
Author: | maart3n [ Fri Jan 03, 2014 1:33 pm ] |
Post subject: | Re: Betrayal at House on the Hill |
Heather Granville |
Author: | Miggles [ Fri Jan 03, 2014 4:12 pm ] |
Post subject: | Re: Betrayal at House on the Hill |
Darrin "Flash" Williams |
Author: | CaveCricket48 [ Fri Jan 03, 2014 7:04 pm ] |
Post subject: | Re: Betrayal at House on the Hill |
Zoe Ingstrom |
Author: | Duh102 [ Fri Jan 03, 2014 8:08 pm ] |
Post subject: | Re: Betrayal at House on the Hill |
I'm going to wait for another few hours (4 hours from this post) in case anyone else wants to join, then start the game. Since "starting the game" means everyone starts moving, here's the current map of the house: Large Format Minmap Format Movements in coordinates (to A, 0) would be good but you can also use relative (up 1, left 2) if you wish. Remember that you can only go into one unknown room in a turn due to the inherent limitations of forum games. However, your movement speed may allow you to, for instance, go three spaces from the entrance hall to the upper floor, and then to one of the upper rooms. There are as of yet no doorways to the basement, so it is unreachable presently. |
Author: | Amazigh [ Fri Jan 03, 2014 8:29 pm ] |
Post subject: | Re: Betrayal at House on the Hill |
Fr. Rhinehardt |
Author: | caekdaemon [ Fri Jan 03, 2014 10:12 pm ] |
Post subject: | Re: Betrayal at House on the Hill |
Coming in as Vivian Lopez. Though can you change the blue in the OP slightly? It doesn't contrast well with the grey on my monitor. Maybe this blue would be better? In game it isn't a problem, just readability issue with the OP. "Well, this isn't creepy at all! I'm Vivian, nice to meet you all. I guess you guys had to stop here too because of the storm, right? " Just a plausible in universe reason for why we are in here in the first place, and... "Let's take a look around, shall we?" Go through the door on the left, C3. |
Author: | Duh102 [ Fri Jan 03, 2014 11:52 pm ] |
Post subject: | Re: Betrayal at House on the Hill |
Reminder to anyone who is not caek: Post a move so I can actually move you. |
Author: | CaveCricket48 [ Fri Jan 03, 2014 11:54 pm ] |
Post subject: | Re: Betrayal at House on the Hill |
Up 1, Left 1. |
Author: | maart3n [ Sat Jan 04, 2014 12:00 am ] |
Post subject: | Re: Betrayal at House on the Hill |
Move right. |
Author: | Amazigh [ Sat Jan 04, 2014 12:11 am ] |
Post subject: | Re: Betrayal at House on the Hill |
"Pleased to meet you, I'm Friar Rhinehardt." "I hope the owners of this fine house don't mind our trespass." Head to Top-C2 |
Author: | Duh102 [ Sat Jan 04, 2014 12:40 am ] |
Post subject: | Re: Betrayal at House on the Hill |
Forgot to mention one thing in the rules that will probably not be a problem, it's up there now: Explorers cannot die before the Haunt happens. If their notch would go off the stat bar, it's simply held to the bottom notch. Also corrected the grid, it used to be displayed as (Y,X), I change it so it displays (X,Y) now. I also edited posts giving absolute coordinates to be correct based on previous coordinates. |
Author: | caekdaemon [ Sat Jan 04, 2014 1:15 am ] |
Post subject: | Re: Betrayal at House on the Hill |
Duh102 wrote: I also edited posts giving absolute coordinates to be correct based on previous coordinates. Not yet you haven't. But yeah, I eagerly await the start of this haunting. "Nice to meet you Friar. It's always good to have a man of the cloth near." |
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