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Roll to Dodge - Grinder (Roll 62)
http://45.55.195.193/viewtopic.php?f=87&t=22427
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Author:  CaveCricket48 [ Tue Apr 05, 2011 2:51 am ]
Post subject:  Roll to Dodge - Grinder (Roll 62)

Welcome! This RtD is an arena-style game where players from my other RtDs, Equilibrium and Infidium, can enter to fight bosses and win prizes for their characters! The same rules in those also apply here.
Rules:


How do I join?
Post a copy of your character sheet from the 'Roll to Dodge' game that you're submitting it from (Equilibrium or Infidium), with only the equipment you want to use.

Unlike most other RtDs, the maximum number of active players in here is 8.

Items and abilities gained during this game will be transferred to your character in the 'Roll to Dodge' that you used. However, if your character in the outside game received an item AFTER you enter here, it will not be added to this character's inventory.

Dying here will not penalize your character in another game.

--------------------

Current Players:
1. Cihas (dragonxp)
2. Dandelion Bryant (TorrentHKU)
3. Paradox Mist (Roast Veg)
4. Gustaf Anarok (Ragdollmaster)
5. Aeeng (Tokochiro)
6. Banrax (Banrax)
7. Gorf Harkelsan (Natti)
8. Kyros Deiimor (Nighthawk)

--------------------

Dead Players:


--------------------

Waiting List:


--------------------

Author:  dragonxp [ Tue Apr 05, 2011 3:14 am ]
Post subject:  Re: Roll to Dodge - Grinder

From proto:
(dragonxp)
Cihas
[ 4 ] = 4
Race: Human
Inventory (8/10) :
- Bow
- Quiver [50 arrows]
-- Arrows (Qty. 47)
- 42 gold coins
- Deer Meat (Qty. 2)
- Deer Pelt
- Quartz

Equipped (0/10) :

Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Stealth (+1 any action involving sneaking)
Conditions :

Author:  TorrentHKU [ Tue Apr 05, 2011 3:28 am ]
Post subject:  Re: Roll to Dodge - Grinder

Name : Dandelion Bryant (TorrentHKU)
Race : Lupus
Inventory : (0/10)

Equipped : (1/10)
- Steel Greaves

Active Abilities :

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm

Let's make some noise.

Author:  Tokochiro [ Tue Apr 05, 2011 10:49 am ]
Post subject:  Re: Roll to Dodge - Grinder

Name : Aeeng (Tokochiro)

Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)

Conditions :

Author:  TorrentHKU [ Tue Apr 05, 2011 11:35 am ]
Post subject:  Re: Roll to Dodge - Grinder

Toko, wrong game.

Author:  FoiL [ Tue Apr 05, 2011 12:38 pm ]
Post subject:  Re: Roll to Dodge - Grinder

Name : Andrew Rodrigues (FoiL)
Race : Human
Inventory : (3/10)
- Claymore strapped to my back
- One bread loaf
- One leather canteen

Equipped : (2/10)
- Heavy Iron Gauntlets
- Large Cloak

Active Abilities :

Passive Abilities :
- Fists of Fury (+1 to melee combat, while using my fists)
Conditions :
-- Berserker (+1 in combat when berserker rage is activated)
Conditions :

Author:  CaveCricket48 [ Tue Apr 05, 2011 8:50 pm ]
Post subject:  Re: Roll to Dodge - Grinder

You guys know that you can only use the characters from Equilibrium and Proto, right?

Author:  FoiL [ Tue Apr 05, 2011 9:45 pm ]
Post subject:  Re: Roll to Dodge - Grinder

Here's mine from proto.

Quote:
Name : André Rodrigues
Inventory :
- Claymore strapped to my side
- Huge cloak
Abilities :
- Rage - able to go into berserker rage mid-combat.
- Beginers' Luck (can't die on first 3 rolls)
Condition

I just tweaked it a bit.

Author:  CaveCricket48 [ Tue Apr 05, 2011 10:56 pm ]
Post subject:  Re: Roll to Dodge - Grinder

FoiL, you actually have to be actively playing in the other RtD to be here. You're not even on the waiting list there.

Author:  FoiL [ Tue Apr 05, 2011 11:16 pm ]
Post subject:  Re: Roll to Dodge - Grinder

I was summoned, but missed the shot. Oh well, cut me out in that case.

Author:  Roast Veg [ Tue Apr 05, 2011 11:19 pm ]
Post subject:  Re: Roll to Dodge - Grinder

Roast Veg, Proto wrote:
Char sheet:
Name : Paradox Mist
Race : Human
Inventory :
- Vulcanis
Equipped (1/10) :
- Caelum Mage Stone
-- (Energy: ====------)
Abilities :
- Critical Eye (+1 to actions involving precision movements)

Author:  Ragdollmaster [ Tue Apr 05, 2011 11:48 pm ]
Post subject:  Re: Roll to Dodge - Grinder

Ragdollmaster, Proto wrote:
Name - Gustaf Anarok
Race - Human
Inventory - Firebrand (Basically a magic sword blahblahblah)
Abilities - Heaven's Blessing (Automatic 5, 10 turn cooldown)

Author:  CaveCricket48 [ Wed Apr 06, 2011 1:14 am ]
Post subject:  Re: Roll to Dodge - Grinder - (Roll 1)

Roll 1
____________________

(dragonxp)
Cihas [ - ] = -
>



Race : Human
Inventory : (6/10)
- Bow
- Quiver [50 arrows]
-- Arrows (Qty. 47)
- 42 gold coins
- Deer Meat (Qty. 2)
- Deer Pelt
- Quartz

Equipped : (0/10)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Stealth (+1 any action involving sneaking)

Passive Abilities :

Prizes :

Conditions :



(TorrentHKU)
Dandelion Bryant [ - ] = -
>



Race : Lupus
Inventory : (0/10)

Equipped : (1/10)
- Steel Greaves

Active Abilities :

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Prizes :

Conditions :
- Missing Left Arm



(Roast Veg)
Paradox Mist [ - ] = -
>



Race : Human
Inventory : (0/10)
- Vulcanis

Equipped : (1/10)
- Caelum Mage Stone
-- (Energy: ====------)

Active Abilities :

Passive Abilities :
- Critical Eye (+1 to actions involving precision movements)

Prizes :

Conditions :



(Ragdollmaster)
Gustaf Anarok [ - ] = -
>



Race : Human
Inventory : (0/10)
- Firebrand

Equipped : (0/10)

Active Abilities :
- Heaven's Blessing (Automatic 5, 10 turn cooldown)
-- Rechargo Meter (==========)

Passive Abilities :

Prizes :

Conditions :





Events :
The rollers find themselves standing on one side of the battle ground of a massive, round arena-style structure. Tall, stone walls rise up to about 30 feet to keep combatants in. On the opposite side of the arena is a group of 6 armored soldiers, wielding longswords and large metal shields.

A voice booms from a tall, light figure standing on the rim of the wall -

"Welcome, warriors, to the Deadlock Arena! This place is meant for challanges, and for those who excell, rewards. Work with your allies to defeat your enemies to progress to the next round, or die trying!"

The six soldiers on the far side of the arena march steadily towards the rollers, shields ready and swords poised for striking.

Author:  Roast Veg [ Wed Apr 06, 2011 1:20 am ]
Post subject:  Re: Roll to Dodge - Grinder

> Pull Vulcanis in an incredibly stylish pose next to my face and hold my ground.

Author:  dragonxp [ Wed Apr 06, 2011 1:25 am ]
Post subject:  Re: Roll to Dodge - Grinder

Shoot a trailblazer, try to cause it curve using the rotating wind to flank the warriors.
Shoot a tornado Shot into anybody who pursues HKU

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