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Smiley War Tactics http://45.55.195.193/viewtopic.php?f=87&t=20985 |
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Author: | dragonxp [ Sat Jan 01, 2011 12:39 am ] |
Post subject: | Smiley War Tactics |
SMILEY WARS Basically in this game you will choose a smiley. [please no animated ones, if you do choose an animated one, please give me a specific frame or i'll choose one for you. Also no smileys which are an object.] Its basically going to be a picture based fight. Up to 4 players. Char Sheet: Name: Smiley: Level: [You level up after winning a round, which you then proceed to the next round, if you reach 2 levels ahead of everyone, you reach the hall of fame. You receive 2 additional stat points, they cannot be spent on the same attribute.] --------------------------------------------- Ability(s): [to be decided by me, depending on smiley/name chosen.] --------------------------------------------- Inventory: [To be earned by leveling up] --------------------------------------------- Stats: [to be rolled stats must add up to 20] Health: [10-15] {How much health you have} Dmg: [2-5] {how much damage you do to the opposing character} Speed: [2-5] {How many spaces you can move, diagonals count as 2} Range[1-3] {How far can you attack from?} Defence: [0-2] {Reduced damage, has a 50% chance of working} For Example: Name: The Tongue Smiley: Level:1 --------------------------------------------- Ability: Lick - [Range of 1, does 5 damage, target loses 2 speed for current turn, cannot be used consecutively.] --------------------------------------------- Inventory: --{none}-- --------------------------------------------- Stats: Health: 12 Dmg: 3 Speed: 2 Range: 2 Defence: 1 Okay so it's going to be a tactical forum game, like an uber long game of Advance Wars. [i'll balance as i'm going along since i made this game off the top of my head.] Actions will be Pmed. Here is the current playing field: Black Represents Impassable walls [you cannot shoot over it if your range is over 1] Red Circle with the S represents the 4 player starting points which will be removed when the four players are chosen. Green represents grass which requires 1 speed to move over. Brown represents Mud which requires 2 speed to move over. Blue represents Water which requires the ability swim [2 speed aswell] to move over. Also once players are chosen they will receive a pm with their stats and where they can move [blocks highlighted with a yellow tint] Also the waiting list comes in after a round 'ends' where only one smiley is left standing. Then he/she levels up. If he/she is two levels ahead of everyone else, he/she gets put on the hall of fame and can no longer play said character. Also, if your character dies as a level 3, he/she will become level 2 if you choose to play him/her again, and the stat points will be deducted. Character sheets are to be hidden from opposing players until said player wins round, then his/her sheet will be revealed, balancing out the attribute bonuses he/she recieved, however, he/she chooses attributes after sheet is revealed. All players receive two minions as well. Minion list: [Choose two] _______________________________________ Name: JOYGASM Smiley: Level: 1 --------------------------------------------- Ability(s): Joyous! {passive} - [Allies in a 2 square radius gain +1 damage] --------------------------------------------- Inventory: --none-- --------------------------------------------- Stats: Health: 8 Dmg: 2 Speed: 3 Range: 2 Defence: 1 _______________________________________ Name: Just Happy Smiley: Level: 1 --------------------------------------------- Ability(s): Happy! {passive} - [Adds 1 dmg to self when health is above 5] --------------------------------------------- Inventory: --none-- --------------------------------------------- Stats: Health: 10 Dmg: 3 Speed: 2 Range: 1 Defence: 0 _______________________________________ Name: RAEEEG Smiley: Level: 1 --------------------------------------------- Ability(s): RAGE {Active} - [When used, increases damage by 2 for 2 turns] --------------------------------------------- Inventory: --none-- --------------------------------------------- Stats: Health: 6 Dmg: 5 Speed: 2 Range: 1 Defence: 1 _______________________________________ Name: Xbox Smiley: Level: 1 --------------------------------------------- Ability(s): Addiction {active} - [When used players who are in attack range of Xbox must attack him] --------------------------------------------- Inventory: --none-- --------------------------------------------- Stats: Health: 14 Dmg: 2 Speed: 1 Range: 1 Defence: 2 Players: Tokochiro Roast Veg HyperKUltra Waiting List: |
Author: | dragonxp [ Sat Jan 01, 2011 1:02 am ] |
Post subject: | Re: Smiley War Tactics |
Movement: Any block highlighted in yellow is your movable space. as shown below. Now how it all works. The Dark red circle represents 1 speed movement. The red circle represents 2 and the pink one represents 3. The light blue represents a diagonal, diagonals require moving two spaces, therefor your moving two spaces. The dark blue represents a diagonal then a space forward, moving 3 spaces. The purple circle represents 4 speed requirement, because the mud requires 2 speed to travel upon, therefor you cannot move onto the mud. Attacking: Any enemies who have a highlighted red square are in range of being attacked. |
Author: | Contrary [ Sat Jan 01, 2011 1:19 am ] |
Post subject: | Re: Smiley War Tactics |
dum USER WAS WARNED FOR THIS POST |
Author: | Roast Veg [ Wed Jan 05, 2011 2:20 am ] |
Post subject: | Re: Smiley War Tactics |
If this is still going, I'll take and I'm sure this could be good once it got going. |
Author: | dragonxp [ Wed Jan 05, 2011 3:10 am ] |
Post subject: | Re: Smiley War Tactics |
You also need a smiley for yourself. |
Author: | TorrentHKU [ Wed Jan 05, 2011 3:15 am ] |
Post subject: | Re: Smiley War Tactics |
I choose . My underlings shall be and |
Author: | Roast Veg [ Wed Jan 05, 2011 11:57 am ] |
Post subject: | Re: Smiley War Tactics |
Drat, I don't want the Xbox. Ah well, beggars can't be choosers. I'll be and I'll take whatever's left. |
Author: | dragonxp [ Wed Jan 05, 2011 8:33 pm ] |
Post subject: | Re: Smiley War Tactics |
You can be whatever you want. You can have 2 for all i care. |
Author: | Roast Veg [ Wed Jan 05, 2011 8:36 pm ] |
Post subject: | Re: Smiley War Tactics |
I'll take the joygasm. And er.. that one seems most appropriate. |
Author: | Tokochiro [ Wed Jan 05, 2011 11:29 pm ] |
Post subject: | Re: Smiley War Tactics |
Can you pick my minions fo' me ? |
Author: | dragonxp [ Thu Jan 06, 2011 12:58 am ] |
Post subject: | Re: Smiley War Tactics |
Tokochiro wrote: Can you pick my minions fo' me ? Sure. |
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