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 Roll To Die - ENDED 
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Data Realms Elite
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Post Re: Roll To Die
> Move up to the next barrier and try using my rocket launcher
"Keep playing leapfrog like this! We'll get there safe as houses!"


Wed May 02, 2012 6:29 pm
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Loose Canon
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Post Re: Roll To Die
> Erect my Psychic Barrier in front of my Physical, see if it blocks the shots.


Mon May 07, 2012 9:22 pm
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Data Realms Elite
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Post Re: Roll To Die
Waiting on Hyperion110.


Wed May 09, 2012 5:04 am
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Post Re: Roll To Die
Whoops.

>Go prone and carefully aim at the drones, while hiding behind the foremost barrier.

I don't really know what to do. I can't dakka without moving closer, can't move closer without teammates advancing, we can't advance without the barriers and the barriers will get overrun if we don't keep dakkaing. Or at least that's how it looks to me.

Also, question: at the end of this... ''test'', will I get refunded for my PL, or will Lucem get the points? And what happens to equipment of dead players that is carried by survivors?


Wed May 09, 2012 6:07 pm
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Data Realms Elite
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Post Re: Roll To Die
Hyperion110 wrote:
Also, question: at the end of this... ''test'', will I get refunded for my PL, or will Lucem get the points? And what happens to equipment of dead players that is carried by survivors?

Anything taken from dead players is non-refundable and will be tagged as such [eg the Grenade launcher]
Items traded between players can be refunded by whoever is is holding them at the end of the round.

ROLLAN
8 8 5 4 3 6
5 3 8 7 [Plasma Drones]
4 2 8 [Sniper Drones]

Barnox
Clone #25943 [8] >Full otto.
You fire a burst of Bullets at the Drones and manage to score a couple of hits but doubt you caused any major damage.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier [||||||] [3 turns]
Inventory:
-Assault Rifle [6/30]
Conditions:
-Weak Acid Spit [1/1]
--Fetid Maw
-Clawed Left Arm
-Mangled Left Shoulder [-1 to actions involving Left Arm]


Ociamarru
Clone #25958 [8-2=6] Mad superhuman dash, then leap to the ground, prone.
You keep up you rush to the Drones and make some more distance to them before diving to the Ground, your right leg is not exactly feeling brilliant at the moment.
Abilities:
Inventory:
Conditions:
-Stronger Limbs
-Bladed Left Forearm
-Extensive Plating
-Pulverised Right Shoulder
-Damaged Right Torso
-Mangled Right Calf [-1 to actions involving Right Leg]
-Mangled Right Foot [-1 to actions involving Right Foot]
-Bleeding [-1 to some actions]


Roast Veg
Clone #25969 [5] "Keep playing leapfrog like this! We'll get there safe as houses!" > Move up to the next barrier and try using my rocket launcher
Shouting encouragement at your allies you leap forwards and fire a Rocket towards the Drones, unfortunately your aim is slightly off and you fail to score a direct hit, but think that your shot landed somewhere near to them.
Abilities:
Inventory:
-Rocket Launcher [1/2]
-Machinegun [40/50]
-Heavy Body Armour
--Damaged Stomach Plating
Conditions:
-Cracked Left Wrist [-1 to actions involving left hand]
-Laser Burns [-1 to some rolls]
-Damaged Stomach


Lucem
Clone #25970 [4+1=5] >Again, when my sniper cannon's done reloading, shoot at a sniper drone.
You fire at the Droids again, but you aim is just off and you manage to remove the Shield that one is carrying rather than destroying it completely.
Abilities:
Inventory:
-Sniper Cannon [0/1] [--------]
-Pulse Laser [100%]
-Auto Grenade Launcher [Looted] [4/4]
-Medium Body Armour
-Advanced Targeting System
Conditions:
-Crippled Left Leg [-1 to rolls involving movement]
-Boresight [+1 to shooting, -2 to rolls involving reactions to close events]


TorrentHKU
Clone #25981 [3] > Erect my Psychic Barrier in front of my Physical, see if it blocks the shots.
You bring up a Psychic Barrier in front of your Physical one, the Drones fire simply passes straight through it and causes our Physical Barrier to fall.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
-Moderate Psychic Barrier
--Barrier [|||---] [4 turns]
Inventory:
-Assault Rifle [30/30]
Conditions:
-Heavily Scarred Left Side [-1 to actions involving left arm]


Hyperion110
Clone #25982 [6] >Go prone and carefully aim at the drones, while hiding behind the foremost barrier.
You drop to the floor and take aim at the Drones, they aren't actually that hard to get aim on it'd seem, but the sheer distance is exacerbating the inaccuracy of your Automatic weaponry.
Abilities:
Inventory:
-Assault Rifle [30/30]
-Advanced Stealth Generator [66%]
-Basic Targeting System
Conditions:
-Psychic Burn Scars [-1 to most rolls]
-Crippled Left Shoulder [-1 to actions involving Left Arm]
-Bleeding [-1 to some actions]
-Aimed [+1 to shooting next turn]


Game Events:
The Drones resume firing, most of the Plasma Drones hit the Barrier while only one of the Snipers manages to hit it.

Map:
Image


Fri May 11, 2012 12:34 am
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Post Re: Roll To Die
Continue m'crawling without using m'damaged bits.


Fri May 11, 2012 2:25 am
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Post Re: Roll To Die
> Advance to front barrier, pew pew with mah lazer.


Fri May 11, 2012 4:26 am
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Post Re: Roll To Die
>Full dakka.


Mon May 14, 2012 10:50 pm
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Loose Canon
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Post Re: Roll To Die
> Forget about the psychic barrier, all power to Physical again.


Mon May 14, 2012 11:52 pm
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Data Realms Elite
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Post Re: Roll To Die
> Rawkit lawn chair.


Tue May 15, 2012 5:23 pm
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Post Re: Roll To Die
>Look for a way to switch my rifle to single-shot mode. Assist my mates, advance together with them.


Wed May 16, 2012 8:09 pm
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Data Realms Elite
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Post Re: Roll To Die
ROLLAN
7 4 8 6 1 1
2 8 3 6 [Plasma Drones]
1 3 5 [Sniper Drones]

Barnox
Clone #25943 [7] >Full dakka.
You Fire at the Drones and you feel that you scored at least a few hits, but are unsure if you managed to cause an major damage, the sheer resilience of them may be to blame.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier [||||||] [2 turns]
Inventory:
-Assault Rifle [0/30] [||------]
Conditions:
-Weak Acid Spit [1/1]
--Fetid Maw
-Clawed Left Arm
-Mangled Left Shoulder [-1 to actions involving Left Arm]


Ociamarru
Clone #25958 [4-1=3] Continue m'crawling without using m'damaged bits.
You crawl further forwards, making some distance.
Abilities:
Inventory:
Conditions:
-Stronger Limbs
-Bladed Left Forearm
-Extensive Plating
-Pulverised Right Shoulder
-Damaged Right Torso
-Mangled Right Calf [-1 to actions involving Right Leg]
-Mangled Right Foot [-1 to actions involving Right Foot]
-Bleeding [-1 to some actions]


Roast Veg
Clone #25969 [8] > Rawkit lawn chair.
Firing your remaining rocket you manage to score a hit completely obliterating one of the Drones and damaging two others.
Abilities:
Inventory:
-Rocket Launcher [0/2] [|-------]
-Machinegun [40/50]
-Heavy Body Armour
--Damaged Stomach Plating
Conditions:
-Cracked Left Wrist [-1 to actions involving left hand]
-Laser Burns [-1 to some rolls]
-Damaged Stomach


Lucem
Clone #25970 [6+1=7] > Advance to front barrier, pew pew with mah lazer.
Moving Forwards you swap to your Pulse Laser and fire several Shots at the Drones and manage to cause some damage to a couple of the Snipers.
Abilities:
Inventory:
-Sniper Cannon [0/1] [|-------] [RELOAD SLOWED]
-Pulse Laser [88%]
-Auto Grenade Launcher [Looted] [4/4]
-Medium Body Armour
-Advanced Targeting System
Conditions:
-Crippled Left Leg [-1 to rolls involving movement]
-Boresight [+1 to shooting, -2 to rolls involving reactions to close events]


TorrentHKU
Clone #25981 [1] > Forget about the psychic barrier, all power to Physical again.
Deciding that your Psychic Barrier is of no use you drop it and raise your Physical one just in time for a barrage of Fire to come in, a Sniper round brings the shield down and then several Plasma bolts strike you, your Chest is significantly damaged and your Right leg is introduced to a whole world of pain.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
-Moderate Psychic Barrier
Inventory:
-Assault Rifle [30/30]
Conditions:
-Heavily Scarred Left Side [-1 to actions involving left arm]
-Severely Mangled Chest
-Internal Damage [-1 to all actions]
-Mangled Right Leg [-1 to rolls involving movement]
-Extreme Pain [-1 to next two actions]


Hyperion110
Clone #25982 [1+1=2] >Look for a way to switch my rifle to single-shot mode. Assist my mates, advance together with them.
You look for a way to switch firemodes on your Rifle but fail to find anything the sort, so suffice with a short burst while advancing, which inconveniently goes extremely wide.
Abilities:
Inventory:
-Assault Rifle [27/30]
-Advanced Stealth Generator [74%]
-Basic Targeting System
Conditions:
-Psychic Burn Scars [-1 to most rolls]
-Crippled Left Shoulder [-1 to actions involving Left Arm]
-Bleeding [-1 to some actions]


Game Events:
The Drones continue firing, one of the Snipers brings down the Barrier just before three of the Plasma Drones hit #25981.

Map:
Image


Sat May 19, 2012 3:44 am
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Post Re: Roll To Die
> Aim more carefully this time, specifically targeting the sniper drones.


Sat May 19, 2012 5:45 am
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Loose Canon
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Post Re: Roll To Die
> Dakka at the drones halfheartedly, then bring barrier back up.
Also shed a manly tear of pain.


Sat May 19, 2012 7:01 am
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Post Re: Roll To Die
Do what I does, and awkwardly crawl some more.


Sat May 19, 2012 7:18 am
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