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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
Yes please, Hyperion. My sniper-cannon relies heavily on my roll, and my grenade launcher isn't suitable for this distance. A pulse laser would help me a lot, methinks.
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Wed Apr 04, 2012 2:15 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
Goddammit you people stole my assault rifle...
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Wed Apr 04, 2012 2:35 am |
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Hyperion110
Joined: Sun Dec 19, 2010 6:17 pm Posts: 137 Location: Terra, Slovakia
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Re: Roll To Die
Aight, new minor action: >Give my PL to 0 (Lucem), then show my empty hands to 3 (Banrax) with a nice look on my face.
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Wed Apr 04, 2012 3:56 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
Hyperion110, funfact: you're quiite a distance from the others.
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Wed Apr 04, 2012 4:27 pm |
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Hyperion110
Joined: Sun Dec 19, 2010 6:17 pm Posts: 137 Location: Terra, Slovakia
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Re: Roll To Die
That's why my major action is Hyperion110 wrote: >Run behind the shield, maximum speed! The weapon exchange is just a minor action.
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Wed Apr 04, 2012 9:40 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
ROLLAN 3 2 1 2 [Plasma Drones] 8 6 2 7 [Sniper Drones] Barnox Clone #25943 [1] >Additional dakka.You fire at the Drones but you aim is put off by having your Barrier take a pair of Sniper shots and collapse. Abilities: -Weak Telekinesis -Moderate Physical Barrier Inventory: -Assault Rifle [12/30] -Assault Rifle [30/30] Conditions: -Weak Acid Spit [1/1] --Fetid Maw -Clawed Left Arm -Mangled Left Shoulder [-1 to actions involving Left Arm]Ociamarru Clone #25958 [5] Go prone, crawling toward the drones. Use the left arm for crawling, and shield my exposed bits with my right arm.Shielding yourself with your Right arm you manage to crawl closer to the Drones, but a Sniper manages to hit you and most of your Right Forearm explodes in a shower of gore from the sheer force of the shot. Abilities: Inventory: Conditions: -Stronger Limbs -Clawed Right Forearm -Bladed Left Forearm -Extensive Plating -Mangled Right Shoulder [-1 to actions involving Right Arm] -Pulverised Right Forearm -Damaged Right Torso -Mangled Right Calf [-1 to actions involving Right Leg] -Mangled Right Foot [-1 to actions involving Right Foot] -Pain [-1 to next roll]Roast Veg Clone #25969 [3-2=1] > Dakka, I guess?You fire off a burst of Machinegun fire, but still being rather dazed and confused you forget to turn to face the Drones first and only manage to hit the back wall. Abilities: Inventory: -Rocket Launcher [2/2] -Machinegun [10/50] -Heavy Body Armour --Damaged Stomach Plating Conditions: -Cracked Left Wrist [-1 to actions involving left hand] -Laser Burns [-1 to some rolls] -Damaged Stomach -Disoriented [-1 to actions involving movement] [1 turn]Lucem Clone #25970 [4] > Sling my sniper over my shoulder, then retreat to behind the barrier. Reload my grenade launcher while I'm at it.You sling your Sniper Cannon over your Shoulder and start reloading your Grenade Launcher while you head back to the Barrier. Abilities: Inventory: -Sniper Cannon [0/1] [|-------] [RELOAD SLOWED] -Auto Grenade Launcher [3/4] [||||----] -Medium Body Armour -Advanced Targeting System Conditions: -Crippled Left Leg [-1 to rolls involving movement] -Boresight [+1 to shooting, -2 to rolls involving reactions to close events]TorrentHKU Clone #25981 [6] > Can't Dakka without shooting teammates. Or missing. STRENGTHEN DEM SHELDS.You focus on strengthening your Barrier, but it's already at full strength, and #25943's Barrier soaks up the few shots that do Hit. Abilities: -Strong Electrokinesis -Moderate Physical Barrier --Barrier 1 [||||||] [4 turns] -Moderate Psychic Barrier Inventory: -Assault Rifle [30/30] Conditions: -Heavily Scarred Left Side [-1 to actions involving left arm] Hyperion110 Clone #25982 [6-1=5] >Run behind the shield, maximum speed! Also, propose an exchange of weapons between me, 3 (Barnox) and 0 (Lucem).You turn around and start heading back towards the others, but it's quite a distance to get back to them and you only get part way. Abilities: Inventory: -Pulse Laser [100%] -Advanced Stealth Generator [75%] [ACTIVE] -Basic Targeting System Conditions: -Psychic Burn Scars [-1 to most rolls] -Crippled Left Shoulder [-1 to actions involving Left Arm] -Bleeding [-1 to some actions]Game Events:The Drones resume Firing, Two Snipers managing to bring down #25943's Barrier while another hits #25958, the Plasma Drones fail to hit anything again. Map:
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Sat Apr 07, 2012 2:31 am |
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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
> Facing the drones, go prone and then switch to the sniper to facilitate its reload.
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Sat Apr 07, 2012 4:24 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
"AGH! ♥♥♥♥!" Keep on doing what I does. Crawl 'n' shield.
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Sat Apr 07, 2012 4:07 pm |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Roll To Die
>More barriers, realise that #2 is way too far to pass an assault rifle to, wonder why they think they can get it from that distance.
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Sat Apr 07, 2012 5:14 pm |
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Hyperion110
Joined: Sun Dec 19, 2010 6:17 pm Posts: 137 Location: Terra, Slovakia
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Re: Roll To Die
>Moar runnan behaind dem sheldz.
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Tue Apr 10, 2012 9:12 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll To Die
>D-d-d-d-dakka. Preferably the right way this time.
We should kinda move them shields forwards.
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Tue Apr 10, 2012 9:52 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Die
Keep Dem Barriers Strong.
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Sun Apr 15, 2012 5:54 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
ROLLAN 8 7 6 6 [Plasma Drones] 7 1 1 3 [Sniper Drones] Barnox Clone #25943 [3] >More barriers, realise that #2 is way too far to pass an assault rifle to, wonder why they think they can get it from that distance.While wondering about what #25982 was thinking you try bringing up a Barrier, but the barrage of Plasma Fire brings it down in short order. Abilities: -Weak Telekinesis -Moderate Physical Barrier Inventory: -Assault Rifle [12/30] -Assault Rifle [30/30] Conditions: -Weak Acid Spit [1/1] --Fetid Maw -Clawed Left Arm -Mangled Left Shoulder [-1 to actions involving Left Arm]Ociamarru Clone #25958 [6-2=4] "AGH! ♥♥♥♥!" Keep on doing what I does. Crawl 'n' shield.Suffering quite badly from the beating you have taken you continue moving ahead, but take a Round to your Right Shoulder, that tears the remains of your Arm clean off. Abilities: Inventory: Conditions: -Stronger Limbs -Bladed Left Forearm -Extensive Plating -Pulverised Right Shoulder -Damaged Right Torso -Mangled Right Calf [-1 to actions involving Right Leg] -Mangled Right Foot [-1 to actions involving Right Foot] -Bleeding [-1 to some actions] -Pain [-1 to next roll]Roast Veg Clone #25969 [8] >D-d-d-d-dakka. Preferably the right way this time.You turn back around and fire on the Droids, you are more or less certain that you managed to hit one, but it seems to have shrugged off most of the Damage. Abilities: Inventory: -Rocket Launcher [2/2] -Machinegun [0/50] [||------] -Heavy Body Armour --Damaged Stomach Plating Conditions: -Cracked Left Wrist [-1 to actions involving left hand] -Laser Burns [-1 to some rolls] -Damaged StomachLucem Clone #25970 [5] > Facing the drones, go prone and then switch to the sniper to facilitate its reload.You switch back to your Sniper Cannon and go prone facing the Drones. Abilities: Inventory: -Sniper Cannon [0/1] [||||----] -Auto Grenade Launcher [3/4] [|||||---] [RELOAD SLOWED] -Medium Body Armour -Advanced Targeting System Conditions: -Crippled Left Leg [-1 to rolls involving movement] -Boresight [+1 to shooting, -2 to rolls involving reactions to close events]TorrentHKU Clone #25981 [3] Keep Dem Barriers Strong.You keep you Barrier at maximum strength even under the combined Fire of the Drones. Abilities: -Strong Electrokinesis -Moderate Physical Barrier --Barrier [||||||] [4 turns] -Moderate Psychic Barrier Inventory: -Assault Rifle [30/30] Conditions: -Heavily Scarred Left Side [-1 to actions involving left arm] Hyperion110 Clone #25982 [2-1=1] >Moar runnan behaind dem sheldz.You continue heading back towards the Barriers. Abilities: Inventory: -Pulse Laser [100%] -Advanced Stealth Generator [60%] [ACTIVE] -Basic Targeting System Conditions: -Psychic Burn Scars [-1 to most rolls] -Crippled Left Shoulder [-1 to actions involving Left Arm] -Bleeding [-1 to some actions]Game Events:One of the snipers hits #25958 again, while most of the Plasma Drones hit the Barriers. Map:
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Tue Apr 17, 2012 12:47 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Roll To Die
>Additional barriers
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Tue Apr 17, 2012 5:09 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
Army-crawl, without using my right leg, onward.
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Tue Apr 17, 2012 9:37 pm |
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