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 Roll to Dodge - Mecha ON HOLD 
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DRLGrump
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Joined: Tue Nov 07, 2006 1:26 am
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Location: Jerking off in a corner over by the OT sub-forum
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Post Re: Roll to Dodge - Mecha
Go ask someone where Erroni is, or my Lead Mechanic. Then keep looking.


Fri Aug 26, 2011 9:02 pm
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Mecha
Ask him to put a tazer on the mech's left hand


Fri Aug 26, 2011 10:13 pm
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
>Go back to room and read about the report after try to find some training facility on the ship.


Fri Aug 26, 2011 10:30 pm
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Post Re: Roll to Dodge - Mecha
>Leg waitin ~


Fri Aug 26, 2011 11:13 pm
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Joined: Sun Dec 16, 2007 12:09 am
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Location: Being The Great Juju
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Post Re: Roll to Dodge - Mecha
>Find nearest person, ask for dollar, repeat until successful.


Sat Aug 27, 2011 4:09 am
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Data Realms Elite
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Joined: Sun Feb 24, 2008 2:10 am
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Location: Ye Olde England
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Post Re: Roll to Dodge - Mecha
>Head down to Mech Bay and see how the repairs to my Mech are going.


Sun Aug 28, 2011 12:42 am
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Loose Canon
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Location: --------------->
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Post Re: Roll to Dodge - Mecha
Needs a roll, so much.

Tomaster (Vladimír Shurla) [4]:
Turning, you see John walking away from your teams mechanic. You head up to him, then forget what you wanted to ask him.
"Oh, hey Vlad. What can I getcha?"
"I'm trying to figure that out..."
"Alright, don't hurt yourself."


Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:

Mecha


Amazigh ("Amazigh") [1]:
"Yep, that's all, thanks."
"Have a safe day, sir."

You head out the Med Bay, leaving Kaime to his fate, and are promptly steamrollered by a cart bearing many medical supplies. It doesn't actually run you over though. Well, most of you.
You don't THINK that that crunch was your toes.
At least, not all of your toes.

Pilot
Abilities:
- Cyborg Enhancements
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:
- Broken Toes (-1 to walking, -1 to rolls)

Mecha


JJA79 (James Argus) [9]:
You head back to the team's room, and as Nairle said, the report is waiting in the Team Inbox. You open the report and read through. It takes a while, but you get the full story.
...
Hold on a tic, what's this?
"DEMON PRESENCE DETECTED. CLASS 4 CONTACT. 'STORMRAGE' PROJECT RECOMMENDED."
You think you may have stumbled upon something you weren't supposed to.

Pilot
Abilities:
- Sniper expert (+1 when shooting from long range)
Inventory:
- Crutches
Conditions:
- Panic (-1 to actions when in close combat)
- Broken Legs (Anesthetized and splinted, cannot walk)

Mecha


Tokochiro (John Kosloswa) [10]:
"Oh, hey, could you also put some kind of taser on the left hand?"
"Uhh, maybe, but you'll need to be more specific. Contact taser, or the kind that shoots darts, or something more sophisticated maybe? You'll also need to describe what you want it to do, since a 'taser' won't exactly work against a giant robot."


Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 8/18 Rounds
- Sports Watch
- Visitor's Map
Conditions:

Mecha


DragonXP (Kaime Freins) [8]:
A guy walks into the examination area with a couple tape measures. He begins taking all sorts of measurements of both your stump and your good leg. All SORTS of measurements... You begin to get uncomfortable when he finishes. Many numbers are written down on a clipboard, and he walks back into a storage room. When he comes back, he's got... a leg.
It's certainly robotic, but it's designed to have a human aesthetic to it. The curves are smooth and natural looking, and most of it has a flesh colored shell around it, except for dark grey rings of plastic around the joints. Also, the top half of the thigh part of the leg is metal and plastic, no attempt to make it look natural.
"So you'll be getting one of these bastards. We just need to prep you for surgery. Oh, and you've still got too much leg, so we'll need to get rid of some of that in surgery to fit this on, but whatevs. Just need your signature here, and we can start."
He holds out a clipboard with a pen attached. There's a sheet with lots of small print on it, and a line at the bottom for your name.

Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- Roll of Bandages
- Crutch
Conditions:
- Missing Left Leg (Cannot Walk)

Mecha


Ragdollmaster (Sargon) [10]:
You find the nearest person.
"Hey, can I have a dollar?"
"For what?"
"Vanilla Coke."
"If you can beat me in a game, sure."


Pilot
Abilities:
Inventory:
Conditions:

Mecha


Game Events: You're all on a boat.


Tue Sep 06, 2011 2:08 am
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Post Re: Roll to Dodge - Mecha
>Read to make sure there's no shenanigans, then sign if there isn't any.


Tue Sep 06, 2011 3:17 am
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
>I am on a boat and also reading that demon alert message. Quickly read it in case it will be deleted soon. When done re-read it a few times if it doesn't vanish in movie style bull♥♥♥♥.


Tue Sep 06, 2011 3:24 am
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Location: Being The Great Juju
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Post Re: Roll to Dodge - Mecha
"CHALLENGE ACCEPTED." >ACCEPT THE CHALLENGE.


Tue Sep 06, 2011 11:25 am
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Data Realms Elite
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Location: Ye Olde England
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Post Re: Roll to Dodge - Mecha
>Back to the Medical Bay, get foot seen to.


Tue Sep 06, 2011 1:46 pm
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Mecha
"Well, an electrical disruption dart launcher."


Tue Sep 06, 2011 4:53 pm
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DRLGrump
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Joined: Tue Nov 07, 2006 1:26 am
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Location: Jerking off in a corner over by the OT sub-forum
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Post Re: Roll to Dodge - Mecha
I'm on a boat, ♥♥♥♥. Anyway, I wanted a massive upgrade in my antipersonnel weaponry. Something that can keep a sustained rate of fire going while I'm not using my cannons, or my Missile pod, which appears to have been mysteriously upgraded. Heavy chainguns, or something like that maybe?
Make mechanic do work.


Tue Sep 06, 2011 9:03 pm
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Loose Canon
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Post Re: Roll to Dodge - Mecha
Rolling like a boss.
WOW THOSE ARE REALLY BAD NUMBERS.

Tomaster (Vladimír Shurla) [1]:
Suddenly the ship gives a lurch, and you fall down.
"Wow, I literally just said not to hurt yourself, too."

Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:

Mecha


Amazigh ("Amazigh") [1-1=1]:
You fall backwards into the medical bay.
"FOOT GO BOOM."

Pilot
Abilities:
- Cyborg Enhancements
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:
- Broken Toes (-1 to walking, -1 to rolls)

Mecha


JJA79 (James Argus) [1]:
Of course it isn't going to disapear, that'd be melodramatic and sill-
The ship gives a lurch, throwing you to the ground.
"OSHI-"

Pilot
Abilities:
- Sniper expert (+1 when shooting from long range)
Inventory:
- Crutches
Conditions:
- Panic (-1 to actions when in close combat)
- Broken Legs (Anesthetized and splinted, cannot walk)

Mecha


Tokochiro (John Kosloswa) [6]:
"Well, an electrical disruption dart launcher."
The ship suddenly lurches, but you keep your balance.
"So like, fire a dart or round or something that hits an enemy mech and somehow shorts them out?"
"Yeah."
"They don't really make weapons like that, since usually if you're fighting with giant robots, non-lethality is a non-issue and all."


Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 8/18 Rounds
- Sports Watch
- Visitor's Map
Conditions:

Mecha


DragonXP (Kaime Freins) [1]:
You take the clipboard, then accidentally drop it in surprise as the ship moves. The nurse just tilts to the side to adjust to the ship's sway. He sighs, then picks up the clipboard for you.

Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- Roll of Bandages
- Crutch
Conditions:
- Missing Left Leg (Cannot Walk)

Mecha


Ragdollmaster (Sargon) [8]:
"CHALLENGE ACCEPTED."
"Heads or tails?"
"TAILS!"

He flips a coin into the air. It spins gracefully up, then plummets to the floor and begins spinning down. Then, the ship gives a lurch, and the coin falls out of its spin.
Onto tails.
"WIN!"
"Fair enough. Have a dollar."

The defeated man gives you a dollar.

Pilot
Abilities:
Inventory:
- A Dollar
Conditions:

Mecha


Game Events: Still on a boat.


Sat Sep 17, 2011 9:25 pm
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
> "♥♥♥♥ ship"Get the hell up and read that ♥♥♥♥ note; screw trying to find out why the ship decided to throw me onto the ground.


Sat Sep 17, 2011 10:25 pm
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